Workers miss animations

Bug #536368 reported by thsamali
22
This bug affects 5 people
Affects Status Importance Assigned to Milestone
Widelands media development
Fix Released
High
Chuck Wilder
widelands
Fix Released
Medium
Chuck Wilder

Bug Description

Some workers still have place holder graphics (blue rectangles) like the Empire lumberjack during choping
____________________
Original bug report:

While on both Empire Campaigns when the Lumberjack starts chopping a tree his figure changes into a blue shape on the screen. When he finishes the job his figure comes back again. This wasnt noticed at any of the Barbarian Tutorial Campaigns.

Related branches

Revision history for this message
thsamali (thsamali) wrote :

The file widelandsbug2.JPG was added: Change of Lumberjack's figure while chopping

Revision history for this message
Timowi (timo-wingender) wrote :

The hacking and idle animations are still missing for the lumberjack. This is also true for some other workers.

Changed in widelands:
importance: Undecided → Medium
status: New → Confirmed
tags: added: animations gamedata worker
Revision history for this message
Nasenbaer (nasenbaer) wrote :

gave it a better understandable description

summary: - Lumberjack at the Empire Campaigns changes shape
+ Workers miss animations
description: updated
Revision history for this message
Alexia Death (alexiade) wrote :

Stonecutter and lumberjack for both empire and atlantis suffer from this.

Revision history for this message
Nasenbaer (nasenbaer) wrote :

> Stonecutter and lumberjack for both empire and atlantis suffer from this.

If working on this, please be aware, that the atlantean woodcutter (lumberjack) uses a saw and not an axe, as the barbarian or imperial. :)

Changed in widelands-media:
status: New → Confirmed
importance: Undecided → High
Revision history for this message
Immunoman (gregoire-mignot) wrote :

I think the atlantean geologist misses animation too.

Chuck Wilder (chuckw20)
Changed in widelands-media:
status: Confirmed → In Progress
Changed in widelands:
status: Confirmed → In Progress
Revision history for this message
Samith Sandanayake (samithdisal) wrote :

I think this bug should be updated ??? arnt it ??

Revision history for this message
Chuck Wilder (chuckw20) wrote :

Curiously enough, after all of the work on completing the worker animations for the Barbarians and Atlanteans, the subject of this bug report (namely the Empire lumberjack) still awaits its animation.

I have been slowly cranking out the Empire worker animations and the lumberjack is definitely on my list, so I'm thinking "In progress" is still probably the best status for this bug.

Changed in widelands:
assignee: nobody → Chuck Wilder (chuckw20)
Revision history for this message
Chuck Wilder (chuckw20) wrote :

I have assigned this bug to me, but still anyone else who wishes to contribute is welcome to do so.

Changed in widelands-media:
assignee: nobody → Chuck Wilder (chuckw20)
Revision history for this message
Chuck Wilder (chuckw20) wrote :

Last remaining worker animated in trunk rev #5583!

Changed in widelands:
status: In Progress → Fix Committed
Changed in widelands-media:
status: In Progress → Fix Committed
Revision history for this message
SirVer (sirver) wrote :

Released in build16-rc1

Changed in widelands:
status: Fix Committed → Fix Released
Changed in widelands-media:
status: Fix Committed → Fix Released
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.