in-game options can not be changed in-game

Bug #536030 reported by Sigra
This bug affects 1 person
Affects Status Importance Assigned to Milestone

Bug Description

The in-game options can not be changed in-game. They can only be changed in Fullscreen_Menu_Options, which is not accessible in-game. To change an in-game option, the game must be saved and quit. Then one must go to the Fullscreen_Menu_Options, change the option, apply and load the game again. This workaround does not work at all in a network game.

Revision history for this message
yannoo (yannoo) wrote :

Logged In: YES
Originator: NO

I don't know if that's related (but it sure sounds like something related), but apparently translations are not taken into account either. When I select another language than english in the main options screen (before I start a game), it still remains all-english (in the latest svn revision, checked out about 5 minutes ago).

Revision history for this message
dwarik (dwarik) wrote :

i'm currently working on getting options working in game. might be a little while before it is finished since just accessing the options menu doesn't work (the way full screen menus work isn't compatible with a running game)

-- Dwarik

Timowi (timo-wingender)
Changed in widelands:
importance: Undecided → Wishlist
Revision history for this message
SirVer (sirver) wrote :

dwarik, are you still on this?

Changed in widelands:
status: New → Confirmed
Nasenbaer (nasenbaer)
Changed in widelands:
assignee: nobody → Nasenbaer (nasenbaer)
milestone: none → build17-rc1
Revision history for this message
Nasenbaer (nasenbaer) wrote :

removed from build17-rc1 -> we need to release Build17 quite soon to get internet gaming support back in debian and debian based distros, this feature takes quite some time to implement, but is not really a "we should have it in build17"

Changed in widelands:
milestone: build17-rc1 → none
assignee: Nasenbaer (nasenbaer) → nobody
Nasenbaer (nasenbaer)
Changed in widelands:
milestone: none → build-18rc1
Revision history for this message
SirVer (sirver) wrote :

I personally would reconsider this. Most modern games do not allow to change resolutions in-game anymore because it often means reloading or even rerendering part of your cached graphics. I do not see why we should support it.

Though changing resolution is cheap for us - as long as it does not change the bpp or the rendering engine.

Changed in widelands:
status: Confirmed → Incomplete
milestone: build18-rc1 → none
Revision history for this message
Launchpad Janitor (janitor) wrote :

[Expired for widelands because there has been no activity for 60 days.]

Changed in widelands:
status: Incomplete → Expired
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