input_queues test will often stall
Bug #1825486 reported by
GunChleoc
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
High
|
Unassigned |
Bug Description
We often get this on Travis:
test/maps/
Running Widelands ... done.
Loading savegame: inputqueues ...
No output has been received in the last 10m0s, this potentially indicates a stalled build or something wrong with the build itself.
Check the details on how to adjust your build configuration on: https:/
We should investigate.
Related branches
lp:~widelands-dev/widelands/bug-1825486-inputqueue-test2
- Widelands Developers: Pending requested
-
Diff: 12 lines (+2/-1)1 file modifiedtest/maps/plain.wmf/scripting/test_inputqueues.lua (+2/-1)
Changed in widelands: | |
status: | Confirmed → Fix Committed |
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This seems to be happening mostly on GCC7 debug builds.