Replays desync on replay start
Bug #1818227 reported by
GunChleoc
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
High
|
Unassigned |
Bug Description
Message: adding warehouse for player 2 at (65, 12)
REPLAY: Lost synchronization at time 200
I have: 7c88d0ddd56cfb2
Replay has: c9a17458305530a
REPLAY: Lost synchronization at time 400
I have: c7b207eebf8c5e6
Replay has: dc9cc4434e2ff72
REPLAY: Lost synchronization at time 600
I have: c7b207eebf8c5e6
Replay has: dc9cc4434e2ff72
REPLAY: Lost synchronization at time 800
I have: c7b207eebf8c5e6
Replay has: dc9cc4434e2ff72
lastserial: 0
The culprit is https:/
Related branches
lp:~widelands-dev/widelands/bug-1818227-replay-desync
- Toni Förster: Approve (tested)
-
Diff: 206 lines (+19/-51)7 files modifieddata/scripting/win_conditions/territorial_lord.lua (+3/-7)
data/scripting/win_conditions/territorial_time.lua (+3/-7)
data/scripting/win_conditions/wood_gnome.lua (+3/-8)
src/logic/game.cc (+4/-19)
src/logic/game.h (+0/-4)
src/logic/map.cc (+6/-4)
src/wui/interactive_gamebase.cc (+0/-2)
description: | updated |
Changed in widelands: | |
assignee: | nobody → GunChleoc (gunchleoc) |
status: | Triaged → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
assignee: | GunChleoc (gunchleoc) → nobody |
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Hey, this bug (and fix) will make into my youtube video :-)
Was playing on bzr9002[trunk] there it is still found.
Next viedo will then about "how to report and fix bugs in widelands", perhaps :-)
Stay tuned, I will need another day or two to get it online.