This is Widelands Version bzr8985[bug-1816018-construction-wares-stuck] (Debug) Set home directory: /Users/toni/.widelands Widelands executable directory: /Users/toni/Launchpad/build-widelands-macOS/WidelandsRelease/Widelands.app/Contents/MacOS/ Adding directory: /Users/toni/Launchpad/build-widelands-macOS/WidelandsRelease/Widelands.app/Contents/MacOS/data selected language: en Widelands executable directory: /Users/toni/Launchpad/build-widelands-macOS/WidelandsRelease/Widelands.app/Contents/MacOS/ Graphics: Try to set Videomode 800x600 Graphics: OpenGL: Version "2.1 INTEL-12.4.7" Graphics: SDL_GL_RED_SIZE is 8 Graphics: SDL_GL_GREEN_SIZE is 8 Graphics: SDL_GL_BLUE_SIZE is 8 Graphics: SDL_GL_ALPHA_SIZE is 8 Graphics: SDL_GL_BUFFER_SIZE is 32 Graphics: SDL_GL_DOUBLEBUFFER is 1 Graphics: SDL_GL_DEPTH_SIZE is 16 Graphics: SDL_GL_STENCIL_SIZE is 0 Graphics: SDL_GL_ACCUM_RED_SIZE is 0 Graphics: SDL_GL_ACCUM_GREEN_SIZE is 0 Graphics: SDL_GL_ACCUM_BLUE_SIZE is 0 Graphics: SDL_GL_ACCUM_ALPHA_SIZE is 0 Graphics: SDL_GL_STEREO is 0 Graphics: SDL_GL_MULTISAMPLEBUFFERS is 0 Graphics: SDL_GL_MULTISAMPLESAMPLES is 0 Graphics: SDL_GL_ACCELERATED_VISUAL is 1 Graphics: SDL_GL_CONTEXT_MAJOR_VERSION is 2 Graphics: SDL_GL_CONTEXT_MINOR_VERSION is 1 Graphics: SDL_GL_CONTEXT_FLAGS is 0 Graphics: SDL_GL_CONTEXT_PROFILE_MASK is 2 Graphics: SDL_GL_SHARE_WITH_CURRENT_CONTEXT is 0 Graphics: SDL_GL_FRAMEBUFFER_SRGB_CAPABLE is 0 Graphics: OpenGL: Double buffering enabled Graphics: OpenGL: Max texture size: 16384 Graphics: OpenGL: ShadingLanguage: "1.20" **** GRAPHICS REPORT **** VIDEO DRIVER cocoa pixel fmt 372645892 size 800 600 **** END GRAPHICS REPORT **** Style Manager: Loading templates/default/init.lua ... took 1ms Style Manager: Reading button styles ... took 17ms Style Manager: Reading slider styles ... took 1ms Style Manager: Reading tabpanel styles ... took 0ms Style Manager: Reading editbox styles ... took 0ms Style Manager: Reading dropdown styles ... took 0ms Style Manager: Reading scrollbar styles ... took 0ms Style Manager: Reading style templates took 19ms **** SOUND REPORT **** SDL version: 2.0.9 SDL_mixer version: 2.0.4 **** END SOUND REPORT **** [LAN] Started an IPv4 socket on UDP port 7394. [LAN] Started an IPv6 socket on UDP port 7394. [LAN] Will broadcast to 127.0.0.1. [LAN] Will broadcast to 192.168.1.255. [LAN] Will broadcast for IPv6. [Host]: starting up. [NetHost]: Opening a listening IPv4 socket on TCP port 7396 [NetHost]: Opening a listening IPv6 socket on TCP port 7396 [LAN] Started an IPv4 socket on UDP port 7395. [LAN] Started an IPv6 socket on UDP port 7395. [LAN] Will broadcast to 127.0.0.1. [LAN] Will broadcast to 192.168.1.255. [LAN] Will broadcast for IPv6. Map/Save is a directory! No way for making it available a.t.m.! Received QUERY packet from 127.0.0.1 Received QUERY packet from 192.168.1.128 Received QUERY packet from 127.0.0.1 Received QUERY packet from 192.168.1.128 [NetHost]: Accepting IPv6 connection from ::1. [Host]: Client 0: welcome to usernum 1 [Host]: Client 0: got pong [NetHost]: Closing a listening IPv4 socket. [NetHost]: Closing a listening IPv6 socket. [LAN] Closing an IPv4 socket. [LAN] Closing an IPv6 socket. Initializing economy serial ┏━ Running Lua for world: ┃ Resources: 1ms ┃ Terrains: 50ms ┃ Immovables: 897ms ┃ Critters: 1225ms ┗━ took: 2173ms Loading the world took 2261ms ┏━ Running Lua for tribes: ┃ Ships: 169ms ┃ Wares: 348ms ┃ Immovables: 460ms ┃ Workers: 5323ms ┃ Warehouses: 92ms ┃ Productionsites: 2015ms ┃ Trainingsites: 108ms ┃ Militarysites: 179ms ┃ Partially finished buildings: 11ms ┃ Tribe infos: 155ms ┗━ took: 8861ms Loading the tribes took 8864ms Reading Elemental Data ... took 1ms Reading Player Names And Tribe Data ... took 1ms Reading Port Spaces Data ... took 0ms Reading Heights Data ... took 1ms Reading Terrain Data ... took 6ms Reading Map Objects ... took 109ms Reading Player Start Position Data ... took 0ms Reading Resources Data ... took 4ms Reading Map Version Data ... took 0ms Reading Allowed Worker Types Data ... took 0ms Reading Allowed Building Types Data ... took 0ms Reading Node Ownership Data ... took 0ms Reading Exploration Data ... took 0ms Reading Flag Data ... took 0ms Reading Road Data ... took 0ms Reading Building Data ... took 0ms Reading Flagdata Data ... took 0ms Reading Roaddata Data ... took 0ms Reading Buildingdata Data ... took 0ms Second and third phase loading Map Objects ... took 2ms Reading Players View Data ... took 0ms Reading Player Message Data ... took 1ms Reading Objective Data ... took 0ms Reading Scripting Data ... took 0ms Reading map images ... took 0ms WidelandsMapLoader::load_map_complete() for 'Crater' took 186ms Writing Elemental Data ... took 2ms Writing Player Names And Tribe Data ... took 0ms Writing Port Spaces Data ... took 0ms Writing Heights Data ... took 2ms Writing Terrain Data ... took 6ms Writing Player Start Position Data ... took 0ms Writing Player Message Data ... took 3ms Writing Resources Data ... took 4ms Writing Map Version ... took 1ms Writing Allowed Worker Types Data ... took 0ms Writing Allowed Building Types Data ... took 3ms Writing Flag Data ... took 2ms Writing Road Data ... took 0ms Writing Building Data ... took 2ms Writing Map Objects ... took 19ms Writing Node Ownership Data ... took 2ms Writing Exploration Data ... took 2ms Writing Players Unseen Data ... took 34ms Writing Scripting Data ... took 40ms Writing Objective Data ... took 0ms Writing map images ... took 0ms MapSaver::save() for 'Crater' took 128ms atlanteans trainingsites: We have used up 40% on 1 sites, there are 1 without atlanteans trainingsites: Assigning 60% to each of the remaining 1 sites barbarians trainingsites: We have used up 25% on 1 sites, there are 1 without barbarians trainingsites: Assigning 75% to each of the remaining 1 sites empire trainingsites: We have used up 35% on 2 sites, there are 1 without empire trainingsites: Assigning 65% to each of the remaining 1 sites frisians trainingsites: We have used up 40% on 1 sites, there are 1 without frisians trainingsites: Assigning 60% to each of the remaining 1 sites Starting replay writer Game: Writing Preload Data ... took 1ms Game: Writing Game Class Data ... took 1ms Game: Writing Player Info ... took 1ms Game: Writing Map Data! Writing Elemental Data ... took 2ms Writing Player Names And Tribe Data ... took 0ms Writing Port Spaces Data ... took 1ms Writing Heights Data ... took 2ms Writing Terrain Data ... took 7ms Writing Player Start Position Data ... took 0ms Writing Player Message Data ... took 5ms Writing Resources Data ... took 8ms Writing Map Version ... took 1ms Writing Allowed Worker Types Data ... took 0ms Writing Allowed Building Types Data ... took 5ms Writing Flag Data ... took 2ms Writing Road Data ... took 0ms Writing Building Data ... took 2ms Writing Map Objects ... took 23ms Writing Node Ownership Data ... took 2ms Writing Exploration Data ... took 1ms Writing Players Unseen Data ... took 14ms Writing Scripting Data ... took 48ms Writing Objective Data ... took 0ms Writing map images ... took 1ms MapSaver::save() for 'Crater' took 129ms Game: Writing Map Data took 131ms Game: Writing Player Economies Info ... took 0ms Game: Writing ai persistent data ... took 0ms Game: Writing Command Queue Data ... took 12ms Game: Writing Interactive Player Data ... took 1ms GameSaver::save() took 147ms SaveHandler::save_game() took 148ms Reloading the game from replay Game: Reading Preload Data ... took 2ms Game: Reading Game Class Data ... took 0ms Game: Reading Map Data ... Game: Reading Map Data took 2ms Game: Reading Player Info ... Game: Reading Player Info took 2ms Game: Calling read_complete() Reading Elemental Data ... took 4ms Reading Player Names And Tribe Data ... took 1ms Reading Port Spaces Data ... took 1ms Reading Heights Data ... took 1ms Reading Terrain Data ... took 4ms Reading Map Objects ... took 148ms Reading Player Start Position Data ... took 1ms Reading Resources Data ... took 5ms Reading Map Version Data ... took 39ms Reading Allowed Worker Types Data ... took 2ms Reading Allowed Building Types Data ... took 3ms Reading Node Ownership Data ... took 2ms Reading Exploration Data ... took 3ms Reading Flag Data ... took 2ms Reading Road Data ... took 1ms Reading Building Data ... took 1ms Reading Flagdata Data ... took 2ms Reading Roaddata Data ... took 1ms Reading Buildingdata Data ... took 1ms Second and third phase loading Map Objects ... took 2ms Reading Players View Data ... Vision check successful for player 1 Vision check successful for player 2 took 48ms Reading Player Message Data ... took 2ms Reading Objective Data ... took 1ms Reading Scripting Data ... took 13ms Reading map images ... took 0ms WidelandsMapLoader::load_map_complete() for 'Crater' took 336ms Game: read_complete took: 336ms Game: Reading Player Economies Info ... took 1ms Game: Reading ai persistent data ... took 2ms Game: Reading Command Queue Data ... took 5ms Game: Parsing messages ... took 0ms Game: Reading Interactive Player Data ... took 1ms GameLoader::load() took 353ms Writing Elemental Data ... took 1ms Writing Player Names And Tribe Data ... took 0ms Writing Port Spaces Data ... took 1ms Writing Heights Data ... took 4ms Writing Terrain Data ... took 7ms Writing Player Start Position Data ... took 0ms Writing Player Message Data ... took 3ms Writing Resources Data ... took 4ms Writing Map Version ... took 0ms Writing Allowed Worker Types Data ... took 0ms Writing Allowed Building Types Data ... took 4ms Writing Flag Data ... took 1ms Writing Road Data ... took 0ms Writing Building Data ... took 1ms Writing Map Objects ... took 18ms Writing Node Ownership Data ... took 1ms Writing Exploration Data ... took 1ms Writing Players Unseen Data ... took 12ms Writing Scripting Data ... took 46ms Writing Objective Data ... took 1ms Writing map images ... took 1ms MapSaver::save() for 'Crater' took 111ms atlanteans trainingsites: We have used up 100% on 2 sites, there are 0 without barbarians trainingsites: We have used up 100% on 2 sites, there are 0 without empire trainingsites: We have used up 100% on 3 sites, there are 0 without frisians trainingsites: We have used up 100% on 2 sites, there are 0 without Done reloading the game from replay Replay writer has started [sync] Reset [Host]: Client 0: Time 0 [Host]: Client 0 reports time 0 (networktime = 0) during hang [Host]: Requesting sync reports for time 1 Forcing flag at (15, 31) Message: adding warehouse for player 1 at (15, 30) Forcing flag at (52, 28) Message: adding warehouse for player 2 at (51, 27) [Host]: Client 0: Time 1 [Host]: comparing syncreports for time 1 [Host]: Client 0: Time 263 [Host]: Requesting sync reports for time 1035 [Host]: Client 0: Time 811 [Host]: Client 0: Time 1035 [Host]: comparing syncreports for time 1035 [Host]: Client 0: Time 1399 [Host]: Requesting sync reports for time 2036 [Host]: Client 0: Time 1909 [Host]: Client 0: Time 2036 [Host]: comparing syncreports for time 2036 [Host]: Client 0: Time 2377 [Host]: Requesting sync reports for time 3069 [Host]: Client 0: Time 3021 [Host]: Client 0: Time 3069 [Host]: comparing syncreports for time 3069 [Host]: Client 0: Time 3568 [Host]: Client 0 (1) sent player command 1 for 2, time = 3634 [Host]: Client 0: Time 3634 [Host]: Requesting sync reports for time 4144 [Host]: Client 0: Time 4144 [Host]: comparing syncreports for time 4144 [Host]: Client 0: Time 4165 [Host]: Client 0: Time 4695 [Host]: Requesting sync reports for time 5213 [Host]: Client 0: Time 5213 [Host]: comparing syncreports for time 5213 [Host]: Client 0: Time 5229 [Host]: Client 0: Time 5774 [Host]: Requesting sync reports for time 6293 [Host]: Client 0: Time 6293 [Host]: comparing syncreports for time 6293 [Host]: Client 0: Time 6307 [Host]: Client 0 (1) sent player command 2 for 2, time = 6715 [Host]: Client 0: Time 6715 [Host]: Client 0 (1) sent player command 3 for 2, time = 6715 [Host]: Client 0: Time 6715 [Host]: Requesting sync reports for time 7381 [Host]: Client 0: Time 7253 [Host]: Client 0: Time 7381 [Host]: comparing syncreports for time 7381 [Host]: Client 0: Time 7793 [Host]: Requesting sync reports for time 8472 [Host]: Client 0 (1) sent player command 3 for 2, time = 8326 [Host]: Client 0: Time 8326 [Host]: Client 0: Time 8472 [Host]: comparing syncreports for time 8472 [Host]: Client 0: Time 8792 [Host]: Client 0: Time 9326 [Host]: Requesting sync reports for time 9536 [Host]: Client 0: Time 9536 [Host]: comparing syncreports for time 9536 [Host]: Client 0: Time 9862 [Host]: Requesting sync reports for time 10600 [Host]: Client 0: Time 10266 [Host]: Client 0: Time 10600 [Host]: comparing syncreports for time 10600 [Host]: Client 0: Time 10991 [Host]: Requesting sync reports for time 11698 [Host]: Client 0: Time 11518 [Host]: Client 0: Time 11698 [Host]: comparing syncreports for time 11698 [Host]: Client 0: Time 12050 [Host]: Requesting sync reports for time 12773 [Host]: Client 0: Time 12578 [Host]: Client 0: Time 12773 [Host]: comparing syncreports for time 12773 [Host]: Client 0: Time 13130 [Host]: Requesting sync reports for time 13849 [Host]: Client 0: Time 13668 [Host]: Client 0: Time 13849 [Host]: comparing syncreports for time 13849 [Host]: Client 0: Time 14205 MO(758,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 749 [Host]: Requesting sync reports for time 14924 [Host]: Client 0: Time 14742 [Host]: Client 0: Time 14924 [Host]: comparing syncreports for time 14924 MO(759,barbarians_carrier): [transfer]: set location to road 749 [Host]: Client 0: Time 15293 [Host]: Requesting sync reports for time 16000 [Host]: Client 0: Time 15827 [Host]: Client 0: Time 16000 [Host]: comparing syncreports for time 16000 MO(760,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 749 [Host]: Client 0: Time 16356 [Host]: Requesting sync reports for time 17083 [Host]: Client 0: Time 16903 [Host]: Client 0: Time 17083 [Host]: comparing syncreports for time 17083 [Host]: Client 0: Time 17458 [Host]: Requesting sync reports for time 18164 [Host]: Client 0: Time 17990 [Host]: Client 0: Time 18164 [Host]: comparing syncreports for time 18164 MO(758,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 748 [Host]: Client 0: Time 18522 [Host]: Requesting sync reports for time 19231 [Host]: Client 0: Time 19231 [Host]: comparing syncreports for time 19231 [Host]: Client 0: Time 19361 [Host]: Client 0: Time 19894 [Host]: Requesting sync reports for time 20295 [Host]: Client 0: Time 20295 [Host]: comparing syncreports for time 20295 [Host]: Client 0: Time 20427 MO(760,barbarians_carrier): [transfer]: set location to road 748 [Host]: Client 0: Time 20958 [Host]: Requesting sync reports for time 21356 [Host]: Client 0: Time 21356 [Host]: comparing syncreports for time 21356 [Host]: Client 0: Time 21487 [Host]: Client 0: Time 22024 [Host]: Requesting sync reports for time 22437 [Host]: Client 0: Time 22437 [Host]: comparing syncreports for time 22437 [Host]: Client 0: Time 22559 [Host]: Client 0: Time 23092 [Host]: Requesting sync reports for time 23517 [Host]: Client 0: Time 23517 [Host]: comparing syncreports for time 23517 [Host]: Client 0: Time 23629 [Host]: Client 0: Time 24164 [Host]: Requesting sync reports for time 24586 [Host]: Client 0: Time 24586 [Host]: comparing syncreports for time 24586 [Host]: Client 0: Time 24710 [Host]: Client 0: Time 25244 [Host]: Requesting sync reports for time 25666 [Host]: Client 0: Time 25666 [Host]: comparing syncreports for time 25666 [Host]: Client 0: Time 25776 MO(750,log): cancel_moving [Host]: Client 0: Time 26175 [Host]: Requesting sync reports for time 26728 [Host]: Client 0: Time 26728 [Host]: comparing syncreports for time 26728 [Host]: Client 0: Time 26898 [Host]: Client 0: Time 27430 [Host]: Requesting sync reports for time 27799 FATAL ERROR - game crashed. Attempting emergency save. Game: Writing Preload Data ... took 7ms Game: Writing Game Class Data ... took 0ms Game: Writing Player Info ... took 2ms Game: Writing Map Data! Writing Elemental Data ... took 1ms Writing Player Names And Tribe Data ... took 1ms Writing Port Spaces Data ... took 0ms Writing Heights Data ... took 2ms Writing Terrain Data ... took 6ms Writing Player Start Position Data ... took 1ms Writing Player Message Data ... took 4ms Writing Resources Data ... took 5ms Writing Map Version ... took 0ms Writing Allowed Worker Types Data ... took 0ms Writing Allowed Building Types Data ... took 3ms Writing Flag Data ... took 11ms Writing Road Data ... took 0ms Writing Building Data ... took 2ms Writing Map Objects ... took 23ms Writing Flagdata Data ... took 1ms Writing Roaddata Data ... took 1ms Writing Buildingdata Data ... took 3ms Writing Node Ownership Data ... took 1ms Writing Exploration Data ... took 2ms Writing Players Unseen Data ... took 21ms Writing Scripting Data ... took 59ms Writing Objective Data ... took 0ms Writing map images ... took 1ms MapSaver::save() for 'Crater' took 153ms Game: Writing Map Data took 154ms Game: Writing Player Economies Info ... took 1ms Game: Writing ai persistent data ... took 0ms Game: Writing Command Queue Data ... took 407ms Game: Writing Interactive Player Data ... took 1ms GameSaver::save() took 573ms SaveHandler::save_game() took 576ms [Host]: disconnect_player_controller(1, Player 2) [Host]: disconnect_client(0, CLIENT_LEFT_GAME, ) [NetHost] Closing network connection to some client. MO(767,log): cancel_moving MO(765,blackwood): cancel_moving MO(763,granite): cancel_moving MO(761,grout): cancel_moving MO(756,blackwood): cancel_moving MO(754,granite): cancel_moving MO(752,grout): cancel_moving lastserial: 0 [LAN] Closing an IPv4 socket. [LAN] Closing an IPv6 socket. [LAN] Started an IPv4 socket on UDP port 7394. [LAN] Started an IPv6 socket on UDP port 7394. [LAN] Will broadcast to 127.0.0.1. [LAN] Will broadcast to 192.168.1.255. [LAN] Will broadcast for IPv6. [Host]: starting up. [NetHost]: Opening a listening IPv4 socket on TCP port 7396 [NetHost]: Opening a listening IPv6 socket on TCP port 7396 [LAN] Started an IPv4 socket on UDP port 7395. [LAN] Started an IPv6 socket on UDP port 7395. [LAN] Will broadcast to 127.0.0.1. [LAN] Will broadcast to 192.168.1.255. [LAN] Will broadcast for IPv6. Initializing economy serial lastserial: 0 [NetHost]: Closing a listening IPv4 socket. [NetHost]: Closing a listening IPv6 socket. [LAN] Closing an IPv4 socket. [LAN] Closing an IPv6 socket. Initializing economy serial Game: Reading Preload Data ... took 1ms Game: Reading Game Class Data ... took 0ms Game: Reading Map Data ... Game: Reading Map Data took 4ms Game: Reading Player Info ... ┏━ Running Lua for world: ┃ Resources: 2ms ┃ Terrains: 33ms ┃ Immovables: 362ms ┃ Critters: 302ms ┗━ took: 699ms Loading the world took 791ms ┏━ Running Lua for tribes: ┃ Ships: 134ms ┃ Wares: 187ms ┃ Immovables: 205ms ┃ Workers: 3639ms ┃ Warehouses: 57ms ┃ Productionsites: 988ms ┃ Trainingsites: 71ms ┃ Militarysites: 125ms ┃ Partially finished buildings: 5ms ┃ Tribe infos: 135ms ┗━ took: 5546ms Loading the tribes took 5551ms Game: Reading Player Info took 6348ms Game: Calling read_complete() Reading Elemental Data ... took 4ms Reading Player Names And Tribe Data ... took 1ms Reading Port Spaces Data ... took 1ms Reading Heights Data ... took 1ms Reading Terrain Data ... took 4ms Reading Map Objects ... took 94ms Reading Player Start Position Data ... took 0ms Reading Resources Data ... took 4ms Reading Map Version Data ... took 0ms Reading Allowed Worker Types Data ... took 1ms Reading Allowed Building Types Data ... took 1ms Reading Node Ownership Data ... took 1ms Reading Exploration Data ... took 2ms Reading Flag Data ... took 2ms Reading Road Data ... took 1ms Reading Building Data ... took 3ms Reading Flagdata Data ... took 1ms Reading Roaddata Data ... took 1ms Reading Buildingdata Data ... took 5ms Second and third phase loading Map Objects ... took 1ms Reading Players View Data ... Vision check successful for player 1 Vision check successful for player 2 took 31ms Reading Player Message Data ... took 1ms Reading Objective Data ... took 2ms Reading Scripting Data ... took 9ms Reading map images ... took 1ms WidelandsMapLoader::load_map_complete() for 'Crater' took 219ms Game: read_complete took: 219ms Game: Reading Player Economies Info ... took 1ms Game: Reading ai persistent data ... took 2ms Game: Reading Command Queue Data ... took 5ms Game: Parsing messages ... took 0ms GameLoader::load() took 6581ms [Host]: Requesting sync reports for time 27693 Writing Elemental Data ... took 1ms Writing Player Names And Tribe Data ... took 0ms Writing Port Spaces Data ... took 1ms Writing Heights Data ... took 1ms Writing Terrain Data ... took 6ms Writing Player Start Position Data ... took 0ms Writing Player Message Data ... took 3ms Writing Resources Data ... took 4ms Writing Map Version ... took 0ms Writing Allowed Worker Types Data ... took 0ms Writing Allowed Building Types Data ... took 3ms Writing Flag Data ... took 1ms Writing Road Data ... took 0ms Writing Building Data ... took 1ms Writing Map Objects ... took 21ms Writing Flagdata Data ... took 0ms Writing Roaddata Data ... took 1ms Writing Buildingdata Data ... took 2ms Writing Node Ownership Data ... took 2ms Writing Exploration Data ... took 2ms Writing Players Unseen Data ... took 9ms Writing Scripting Data ... took 57ms Writing Objective Data ... took 0ms Writing map images ... took 1ms MapSaver::save() for 'Crater' took 121ms atlanteans trainingsites: We have used up 40% on 1 sites, there are 1 without atlanteans trainingsites: Assigning 60% to each of the remaining 1 sites barbarians trainingsites: We have used up 25% on 1 sites, there are 1 without barbarians trainingsites: Assigning 75% to each of the remaining 1 sites empire trainingsites: We have used up 35% on 2 sites, there are 1 without empire trainingsites: Assigning 65% to each of the remaining 1 sites frisians trainingsites: We have used up 40% on 1 sites, there are 1 without frisians trainingsites: Assigning 60% to each of the remaining 1 sites Starting replay writer Game: Writing Preload Data ... took 1ms Game: Writing Game Class Data ... took 0ms Game: Writing Player Info ... took 1ms Game: Writing Map Data! Writing Elemental Data ... took 1ms Writing Player Names And Tribe Data ... took 1ms Writing Port Spaces Data ... took 0ms Writing Heights Data ... took 1ms Writing Terrain Data ... took 5ms Writing Player Start Position Data ... took 1ms Writing Player Message Data ... took 3ms Writing Resources Data ... took 4ms Writing Map Version ... took 0ms Writing Allowed Worker Types Data ... took 0ms Writing Allowed Building Types Data ... took 2ms Writing Flag Data ... took 1ms Writing Road Data ... took 1ms Writing Building Data ... took 1ms Writing Map Objects ... took 21ms Writing Flagdata Data ... took 1ms Writing Roaddata Data ... took 0ms Writing Buildingdata Data ... took 1ms Writing Node Ownership Data ... took 2ms Writing Exploration Data ... took 2ms Writing Players Unseen Data ... took 12ms Writing Scripting Data ... took 50ms Writing Objective Data ... took 0ms Writing map images ... took 1ms MapSaver::save() for 'Crater' took 116ms Game: Writing Map Data took 116ms Game: Writing Player Economies Info ... took 0ms Game: Writing ai persistent data ... took 0ms Game: Writing Command Queue Data ... took 335ms Game: Writing Interactive Player Data ... took 0ms GameSaver::save() took 454ms SaveHandler::save_game() took 455ms Reloading the game from replay MO(749,log): cancel_moving MO(748,blackwood): cancel_moving MO(747,granite): cancel_moving MO(746,grout): cancel_moving MO(742,blackwood): cancel_moving MO(741,granite): cancel_moving MO(740,grout): cancel_moving Game: Reading Preload Data ... took 1ms Game: Reading Game Class Data ... took 0ms Game: Reading Map Data ... Game: Reading Map Data took 3ms Game: Reading Player Info ... Game: Reading Player Info took 5ms Game: Calling read_complete() Reading Elemental Data ... took 3ms Reading Player Names And Tribe Data ... took 1ms Reading Port Spaces Data ... took 0ms Reading Heights Data ... took 1ms Reading Terrain Data ... took 4ms Reading Map Objects ... took 105ms Reading Player Start Position Data ... took 0ms Reading Resources Data ... took 3ms Reading Map Version Data ... took 14ms Reading Allowed Worker Types Data ... took 0ms Reading Allowed Building Types Data ... took 2ms Reading Node Ownership Data ... took 1ms Reading Exploration Data ... took 2ms Reading Flag Data ... took 2ms Reading Road Data ... took 1ms Reading Building Data ... took 3ms Reading Flagdata Data ... took 1ms Reading Roaddata Data ... took 1ms Reading Buildingdata Data ... took 5ms Second and third phase loading Map Objects ... took 2ms Reading Players View Data ... Vision check successful for player 1 Vision check successful for player 2 took 30ms Reading Player Message Data ... took 2ms Reading Objective Data ... took 2ms Reading Scripting Data ... took 12ms Reading map images ... took 1ms WidelandsMapLoader::load_map_complete() for 'Crater' took 244ms Game: read_complete took: 244ms Game: Reading Player Economies Info ... took 2ms Game: Reading ai persistent data ... took 1ms Game: Reading Command Queue Data ... took 5ms Game: Parsing messages ... took 0ms Game: Reading Interactive Player Data ... took 1ms GameLoader::load() took 264ms Writing Elemental Data ... took 1ms Writing Player Names And Tribe Data ... took 0ms Writing Port Spaces Data ... took 0ms Writing Heights Data ... took 1ms Writing Terrain Data ... took 6ms Writing Player Start Position Data ... took 1ms Writing Player Message Data ... took 2ms Writing Resources Data ... took 4ms Writing Map Version ... took 0ms Writing Allowed Worker Types Data ... took 0ms Writing Allowed Building Types Data ... took 4ms Writing Flag Data ... took 1ms Writing Road Data ... took 0ms Writing Building Data ... took 1ms Writing Map Objects ... took 21ms Writing Flagdata Data ... took 1ms Writing Roaddata Data ... took 0ms Writing Buildingdata Data ... took 2ms Writing Node Ownership Data ... took 1ms Writing Exploration Data ... took 2ms Writing Players Unseen Data ... took 11ms Writing Scripting Data ... took 47ms Writing Objective Data ... took 0ms Writing map images ... took 1ms MapSaver::save() for 'Crater' took 111ms atlanteans trainingsites: We have used up 100% on 2 sites, there are 0 without barbarians trainingsites: We have used up 100% on 2 sites, there are 0 without empire trainingsites: We have used up 100% on 3 sites, there are 0 without frisians trainingsites: We have used up 100% on 2 sites, there are 0 without Done reloading the game from replay Replay writer has started [sync] Reset ComputerPlayer(1): initializing as type 2 1: DNA initialization... ... Primary parent: 0, secondary parent: 2 ... DNA initialized 1: mutating DNA with probability 1 / 200, preffered numbers target 0: Neuron 0: weight: 49 -> 12, new curve: 2 Neuron 46: weight: 71 -> 71, new curve: 1 F-Neuron 16: new value: 3232797629l, changed bits: 1 F-Neuron 37: new value: 2753114224l, changed bits: 1 1: Initializing in the basic economy mode, required buildings: 66 / barbarians_barracks - target 1 65 / barbarians_metal_workshop - target 2 61 / barbarians_smelting_works - target 1 53 / barbarians_reed_yard - target 1 52 / barbarians_lime_kiln - target 1 51 / barbarians_wood_hardener - target 1 59 / barbarians_tavern - target 1 48 / barbarians_gamekeepers_hut - target 1 47 / barbarians_hunters_hut - target 1 45 / barbarians_rangers_hut - target 1 49 / barbarians_well - target 1 44 / barbarians_lumberjacks_hut - target 1 1: expedition max duration = 3600 (60 minutes), map area root: 64 MO(741,granite): cancel_moving MO(762,road): splitting road: first part: MO(762,road): * (20, 24) MO(762,road): * (19, 25) MO(762,road): * (18, 25) MO(762,road): * (18, 26) MO(762,road): * (17, 26) MO(762,road): * (16, 27) MO(762,road): * (17, 28) MO(762,road): * (16, 29) MO(762,road): second part: MO(762,road): * (16, 29) MO(762,road): * (16, 30) MO(762,road): * (15, 31) MO(762,road): splitting road: first part: MO(762,road): * (20, 24) MO(762,road): * (19, 25) MO(762,road): * (18, 25) MO(762,road): * (18, 26) MO(762,road): * (17, 26) MO(762,road): * (16, 27) MO(762,road): second part: MO(762,road): * (16, 27) MO(762,road): * (17, 28) MO(762,road): * (16, 29) MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(766,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(771,barbarians_carrier): [transfer]: set location to road 768 MO(772,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(766,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(742,blackwood): cancel_moving MO(772,barbarians_carrier): [transfer]: set location to road 770 MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(785,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(766,barbarians_carrier): [transfer]: set location to road 762 MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 781 MO(785,barbarians_carrier): [transfer]: set location to road 781 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(794,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 781 MO(746,grout): cancel_moving MO(794,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 781 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 799 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 790 MO(762,road): splitting road: first part: MO(762,road): * (20, 24) MO(762,road): * (19, 25) MO(762,road): * (18, 25) MO(762,road): * (18, 26) MO(762,road): second part: MO(762,road): * (18, 26) MO(762,road): * (17, 26) MO(762,road): * (16, 27) MO(803,barbarians_carrier): [transfer]: set location to road 799 MO(794,barbarians_carrier): [transfer]: set location to road 790 MO(747,granite): cancel_moving MO(810,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(782,log): cancel_moving MO(763,blackwood): cancel_moving MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(810,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(817,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(801,log): cancel_moving TI(792): destination appears to have become split from current location -> fail MO(792,log): cancel_moving TI(797): destination appears to have become split from current location -> fail MO(797,log): cancel_moving MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 813 MO(810,barbarians_carrier): [transfer]: set location to road 809 MO(785,barbarians_carrier): [transport]: Interrupted by signal 'location' MO(785,barbarians_carrier): [road]: Terminated by signal 'location' MO(785,barbarians_carrier): init_auto_task: become fugitive MO(785,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(785,barbarians_carrier): [fugitive]: try to move to flag MO(817,barbarians_carrier): [transfer]: set location to road 813 MO(785,barbarians_carrier): [gowarehouse]: Got transfer MO(785,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(748,blackwood): cancel_moving MO(827,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(792,log): cancel_moving MO(827,barbarians_carrier): [transfer]: set location to road 826 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 799 MO(830,road): splitting road: first part: MO(830,road): * (11, 34) MO(830,road): * (11, 33) MO(830,road): * (11, 32) MO(830,road): * (10, 31) MO(830,road): * (11, 30) MO(830,road): second part: MO(830,road): * (11, 30) MO(830,road): * (12, 30) MO(830,road): * (13, 30) MO(834,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 799 MO(811,log): cancel_moving MO(773,log): cancel_moving MO(839,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 799 MO(830,road): splitting road: first part: MO(830,road): * (11, 34) MO(830,road): * (11, 33) MO(830,road): * (11, 32) MO(830,road): second part: MO(830,road): * (11, 32) MO(830,road): * (10, 31) MO(830,road): * (11, 30) MO(788,blackwood): cancel_moving MO(844,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 799 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 838 MO(834,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 838 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 843 MO(839,barbarians_carrier): [transfer]: set location to road 838 MO(834,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 843 MO(815,log): cancel_moving MO(804,log): cancel_moving MO(797,log): cancel_moving MO(844,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 838 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 830 MO(775,granite): cancel_moving MO(844,barbarians_carrier): [transfer]: set location to road 843 MO(834,barbarians_carrier): [transfer]: set location to road 830 MO(828,log): cancel_moving MO(749,log): cancel_moving MO(832,blackwood): cancel_moving MO(777,blackwood): cancel_moving MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(863,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(847,log): cancel_moving MO(845,log): cancel_moving MO(835,log): cancel_moving MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 813 MO(853,log): cancel_moving MO(863,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 813 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 861 MO(840,blackwood): cancel_moving MO(765,barbarians_builder): [gowarehouse]: Got transfer MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(863,barbarians_carrier): [transfer]: set location to road 861 MO(650,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(651,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(820,log): cancel_moving MO(651,barbarians_soldier): [transfer]: Fail (without transfer) MO(651,barbarians_soldier): [gowarehouse]: Got transfer MO(651,barbarians_soldier): [transfer]: from road 768 to flag 754 MO(650,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(859,log): cancel_moving MO(650,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 809 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 799 MO(870,log): cancel_moving MO(885,road): splitting road: first part: MO(885,road): * (15, 34) MO(885,road): * (14, 34) MO(885,road): * (13, 34) MO(885,road): second part: MO(885,road): * (13, 34) MO(885,road): * (12, 34) MO(885,road): * (11, 34) MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(889,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 799 MO(650,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 762 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(822,granite): cancel_moving MO(900,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 799 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 838 MO(889,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 838 MO(864,log): cancel_moving MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 799 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 843 MO(903,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 799 MO(889,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 843 MO(900,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 838 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 830 MO(900,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 843 MO(889,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 830 MO(824,blackwood): cancel_moving MO(902,barbarians_builder): [transfer]: from road 799 to flag 754 MO(903,barbarians_carrier): [transfer]: from road 799 to flag 754 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 899 MO(910,barbarians_carrier): [transfer]: set location to road 909 MO(911,barbarians_lumberjacks_hut): barbarians_builder leaving MO(889,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 899 MO(866,granite): cancel_moving MO(900,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 830 MO(912,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 768 MO(784,barbarians_builder): [gowarehouse]: Got transfer MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 790 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 909 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 885 MO(903,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 909 MO(889,barbarians_carrier): [transfer]: set location to road 885 MO(900,barbarians_carrier): [transfer]: set location to road 899 MO(912,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 826 MO(874,log): cancel_moving MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 826 MO(849,blackwood): cancel_moving MO(912,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 790 MO(920,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(868,blackwood): cancel_moving MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(929,barbarians_lumberjacks_hut): barbarians_builder leaving MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 901 MO(920,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 826 MO(903,barbarians_carrier): [transfer]: set location to road 901 MO(930,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 768 MO(814,barbarians_builder): [gowarehouse]: Got transfer MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 813 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 826 MO(876,granite): cancel_moving MO(839,barbarians_carrier): [road]: Terminated by signal 'location' MO(920,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 790 MO(839,barbarians_carrier): init_auto_task: become fugitive MO(839,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(839,barbarians_carrier): [fugitive]: wander randomly MO(851,log): cancel_moving MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 790 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(930,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 813 MO(920,barbarians_carrier): [transfer]: set location to road 919 MO(839,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(839,barbarians_carrier): [fugitive]: try to move to flag MO(913,log): cancel_moving MO(652,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 909 MO(831,barbarians_builder): [gowarehouse]: Got transfer MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 899 MO(844,barbarians_carrier): [road]: Terminated by signal 'location' MO(844,barbarians_carrier): init_auto_task: become fugitive MO(844,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(844,barbarians_carrier): [fugitive]: try to move to flag MO(653,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 909 MO(890,log): cancel_moving MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 919 MO(844,barbarians_carrier): [gowarehouse]: Got transfer MO(844,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 830 MO(881,log): cancel_moving MO(839,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(839,barbarians_carrier): [fugitive]: try to move to flag MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 885 MO(834,barbarians_carrier): [road]: Terminated by signal 'location' MO(834,barbarians_carrier): init_auto_task: become fugitive MO(834,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(834,barbarians_carrier): [fugitive]: try to move to flag MO(844,barbarians_carrier): init_auto_task: become fugitive MO(844,barbarians_carrier): [gowarehouse]: Got transfer MO(844,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 899 MO(834,barbarians_carrier): [gowarehouse]: Got transfer MO(834,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 899 MO(892,blackwood): cancel_moving MO(839,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(839,barbarians_carrier): [fugitive]: try to move to flag MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 909 MO(844,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 885 MO(834,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 936 MO(940,barbarians_quarry): barbarians_builder leaving MO(839,barbarians_carrier): [gowarehouse]: Got transfer MO(839,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 899 MO(652,barbarians_soldier): [transfer]: from road 909 to flag 754 MO(894,log): cancel_moving MO(937,barbarians_carrier): [transfer]: set location to road 936 MO(936,road): splitting road: first part: MO(936,road): * (15, 31) MO(936,road): * (15, 32) MO(936,road): * (14, 32) MO(936,road): second part: MO(936,road): * (14, 32) MO(936,road): * (13, 33) MO(936,road): * (13, 34) MO(653,barbarians_soldier): [transfer]: from road 909 to flag 754 MO(800,barbarians_builder): [gowarehouse]: Got transfer MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 799 MO(844,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 909 MO(834,barbarians_carrier): [transfer]: Got signal 'road' -> recalculate MO(834,barbarians_carrier): [transfer]: from road 936 to flag 754 MO(883,granite): cancel_moving MO(941,barbarians_stonemason): [transfer]: starting task [movepath] and setting location to road 799 MO(839,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 947 MO(948,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 936 MO(923,blackwood): cancel_moving MO(904,log): cancel_moving MO(839,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 936 MO(919,road): splitting road: first part: MO(919,road): * (12, 23) MO(919,road): * (13, 23) MO(919,road): * (14, 24) MO(919,road): second part: MO(919,road): * (14, 24) MO(919,road): * (14, 25) MO(919,road): * (14, 26) MO(952,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 936 MO(948,barbarians_carrier): [transfer]: set location to road 947 MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 936 MO(652,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 936 MO(653,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 936 MO(896,granite): cancel_moving MO(959,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(952,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 947 MO(960,barbarians_ox): [transfer]: set location to road 768 MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 947 MO(652,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 947 MO(653,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 947 MO(952,barbarians_carrier): [transfer]: set location to road 951 MO(959,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 826 MO(942,blackwood): cancel_moving MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 951 MO(652,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 899 MO(653,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 899 MO(906,granite): cancel_moving MO(959,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 790 MO(934,log): cancel_moving MO(917,log): cancel_moving MO(971,barbarians_rangers_hut): barbarians_builder leaving MO(970,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(927,log): cancel_moving MO(791,barbarians_builder): [gowarehouse]: Got transfer MO(959,barbarians_carrier): [transfer]: set location to road 958 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 826 MO(972,barbarians_ranger): [transfer]: starting task [movepath] and setting location to road 768 MO(970,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(972,barbarians_ranger): [transfer]: starting task [movepath] and setting location to road 826 MO(970,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(970,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 762 MO(925,log): cancel_moving MO(944,log): cancel_moving MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(970,barbarians_carrier): [transfer]: set location to road 967 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 967 MO(953,log): cancel_moving MO(921,blackwood): cancel_moving MO(967,road): splitting road: first part: MO(967,road): * (21, 20) MO(967,road): * (20, 21) MO(967,road): * (20, 22) MO(967,road): second part: MO(967,road): * (20, 22) MO(967,road): * (20, 23) MO(967,road): * (20, 24) MO(814,barbarians_builder): [transfer]: Got signal 'road' -> recalculate MO(814,barbarians_builder): [transfer]: from road 982 to flag 981 MO(983,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(955,log): cancel_moving MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 967 MO(975,granite): cancel_moving MO(938,log): cancel_moving MO(983,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(963,log): cancel_moving MO(978,log): cancel_moving MO(983,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(932,blackwood): cancel_moving MO(983,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 762 MO(976,log): cancel_moving MO(965,log): cancel_moving MO(973,log): cancel_moving MO(989,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(983,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 982 MO(989,barbarians_carrier): [transfer]: set location to road 988 MO(983,barbarians_carrier): [transfer]: set location to road 967 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 988 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(998,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(984,log): cancel_moving MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(650,barbarians_soldier): [gowarehouse]: Got transfer MO(650,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 762 MO(968,blackwood): cancel_moving MO(998,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(997,road): splitting road: first part: MO(997,road): * (20, 22) MO(997,road): * (19, 22) MO(997,road): * (18, 22) MO(997,road): * (17, 23) MO(997,road): * (16, 23) MO(997,road): * (16, 24) MO(997,road): second part: MO(997,road): * (16, 24) MO(997,road): * (15, 24) MO(997,road): * (14, 24) MO(997,road): splitting road: first part: MO(997,road): * (20, 22) MO(997,road): * (19, 22) MO(997,road): * (18, 22) MO(997,road): second part: MO(997,road): * (18, 22) MO(997,road): * (17, 23) MO(997,road): * (16, 23) MO(997,road): * (16, 24) MO(992,blackwood): cancel_moving MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(1005,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(1006,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(998,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(650,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 809 MO(1005,barbarians_carrier): [transfer]: Fail (without transfer) MO(1005,barbarians_carrier): [gowarehouse]: Got transfer MO(1005,barbarians_carrier): [transfer]: from road 768 to flag 754 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(1006,barbarians_carrier): [transfer]: Fail (without transfer) MO(1006,barbarians_carrier): [gowarehouse]: Got transfer MO(1006,barbarians_carrier): [transfer]: from road 768 to flag 754 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(998,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 762 MO(650,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(998,barbarians_carrier): [transfer]: Fail (without transfer) MO(998,barbarians_carrier): [gowarehouse]: Got transfer MO(998,barbarians_carrier): [transfer]: from road 762 to flag 808 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(998,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(650,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(998,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(998,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(979,blackwood): cancel_moving MO(995,log): cancel_moving MO(1014,granite): cancel_moving MO(1015,log): cancel_moving MO(1008,log): cancel_moving MO(990,blackwood): cancel_moving MO(654,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(765,barbarians_builder): [gowarehouse]: Got transfer MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 919 MO(655,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(988,road): splitting road: first part: MO(988,road): * (17, 38) MO(988,road): * (17, 37) MO(988,road): * (17, 36) MO(988,road): second part: MO(988,road): * (17, 36) MO(988,road): * (17, 35) MO(988,road): * (18, 35) MO(988,road): * (19, 34) MO(988,road): * (18, 33) MO(988,road): * (18, 32) MO(988,road): * (17, 31) MO(988,road): * (17, 30) MO(988,road): * (16, 29) MO(989,barbarians_carrier): [Carrier]: Nothing suitable on flag. MO(1020,barbarians_well): barbarians_builder leaving MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 958 MO(654,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 826 MO(1019,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(655,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 826 MO(1021,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 909 MO(888,barbarians_builder): [gowarehouse]: Got transfer MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 909 MO(654,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 790 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 790 MO(655,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 790 MO(1019,barbarians_carrier): [transfer]: set location to road 1018 MO(1025,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 909 MO(1011,log): cancel_moving MO(989,barbarians_carrier): [road]: Terminated by signal 'location' MO(989,barbarians_carrier): init_auto_task: become fugitive MO(989,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(989,barbarians_carrier): [fugitive]: try to move to flag MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 826 MO(654,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 958 MO(989,barbarians_carrier): [gowarehouse]: Got transfer MO(989,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1018 MO(655,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 958 MO(1018,road): splitting road: first part: MO(1018,road): * (17, 36) MO(1018,road): * (17, 35) MO(1018,road): * (18, 35) MO(1018,road): * (19, 34) MO(1018,road): * (18, 33) MO(1018,road): * (18, 32) MO(1018,road): * (17, 31) MO(1018,road): second part: MO(1018,road): * (17, 31) MO(1018,road): * (17, 30) MO(1018,road): * (16, 29) MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(654,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 919 MO(989,barbarians_carrier): [transfer]: Got signal 'road' -> recalculate MO(989,barbarians_carrier): [transfer]: from road 1018 to flag 1027 MO(1029,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(655,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 919 MO(1025,barbarians_carrier): [transfer]: set location to road 1024 MO(1029,barbarians_carrier): [transfer]: set location to road 1028 MO(1031,barbarians_wood_hardener): barbarians_builder leaving MO(1032,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 909 MO(902,barbarians_builder): [gowarehouse]: Got transfer MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 901 MO(989,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1028 MO(1050,barbarians_lumberjacks_hut): barbarians_builder leaving MO(989,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(814,barbarians_builder): [gowarehouse]: Got transfer MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 967 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 909 MO(784,barbarians_builder): [gowarehouse]: Got transfer MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 951 MO(1019,barbarians_carrier): [transport]: Interrupted by signal 'location' MO(1019,barbarians_carrier): [road]: Terminated by signal 'location' MO(1019,barbarians_carrier): init_auto_task: become fugitive MO(1019,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(1019,barbarians_carrier): [fugitive]: try to move to flag MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(656,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 947 MO(657,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(791,barbarians_builder): init_auto_task: become fugitive MO(1051,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 936 MO(791,barbarians_builder): [gowarehouse]: Got transfer MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(1032,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 901 MO(1024,road): splitting road: first part: MO(1024,road): * (17, 38) MO(1024,road): * (16, 38) MO(1024,road): * (15, 37) MO(1024,road): * (16, 36) MO(1024,road): second part: MO(1024,road): * (16, 36) MO(1024,road): * (15, 35) MO(1024,road): * (15, 34) MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 936 MO(656,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(1019,barbarians_carrier): [gowarehouse]: Got transfer MO(1019,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 813 MO(1029,barbarians_carrier): [road]: Terminated by signal 'location' MO(1029,barbarians_carrier): init_auto_task: become fugitive MO(1029,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(1029,barbarians_carrier): [fugitive]: try to move to flag MO(657,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(1058,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 909 MO(1051,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 947 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(656,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 809 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(1022,log): cancel_moving MO(1019,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(657,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 809 MO(1051,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 951 MO(657,barbarians_soldier): [transfer]: Fail (without transfer) MO(657,barbarians_soldier): [gowarehouse]: Got transfer MO(657,barbarians_soldier): [transfer]: from road 809 to flag 769 MO(1029,barbarians_carrier): [gowarehouse]: Got transfer MO(1029,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 901 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(656,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 762 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(657,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(1009,blackwood): cancel_moving MO(1029,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 909 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(1030,log): cancel_moving MO(1055,granite): cancel_moving MO(657,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(1033,log): cancel_moving MO(1064,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(656,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 982 MO(1058,barbarians_carrier): [transfer]: set location to road 1057 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(656,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 967 MO(1064,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 826 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 826 MO(1064,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 790 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 790 MO(1067,barbarians_lime_kiln): barbarians_builder leaving MO(1035,log): cancel_moving MO(1068,barbarians_lime_burner): [transfer]: starting task [movepath] and setting location to road 768 MO(862,barbarians_builder): [gowarehouse]: Got transfer MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 861 MO(1064,barbarians_carrier): [transfer]: set location to road 1063 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1063 MO(1068,barbarians_lime_burner): [transfer]: starting task [movepath] and setting location to road 813 MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 813 MO(1052,log): cancel_moving MO(1068,barbarians_lime_burner): [transfer]: starting task [movepath] and setting location to road 861 MO(1086,barbarians_carrier): [dropoff]: flag is overloaded MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(1088,barbarians_carrier): [dropoff]: flag is overloaded MO(1086,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(1090,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(1037,log): cancel_moving MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(1063,road): splitting road: first part: MO(1063,road): * (11, 22) MO(1063,road): * (11, 23) MO(1063,road): * (12, 24) MO(1063,road): * (12, 25) MO(1063,road): second part: MO(1063,road): * (12, 25) MO(1063,road): * (13, 26) MO(1063,road): * (14, 26) MO(1090,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(1099,barbarians_reed_yard): barbarians_builder leaving MO(1095,barbarians_carrier): [dropoff]: flag is overloaded MO(1098,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(1100,barbarians_gardener): [transfer]: starting task [movepath] and setting location to road 768 MO(873,barbarians_builder): [gowarehouse]: Got transfer MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(1095,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(1090,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(1071,granite): cancel_moving MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(1098,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 826 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(1100,barbarians_gardener): [transfer]: starting task [movepath] and setting location to road 770 MO(1090,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 762 MO(1039,log): cancel_moving MO(1098,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 790 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(1109,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(1090,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 982 MO(1061,blackwood): cancel_moving MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(1098,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1097 MO(1069,coal): cancel_moving MO(1090,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 967 MO(1109,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(1098,barbarians_carrier): [transfer]: set location to road 1063 MO(1041,log): cancel_moving MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 967 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(1090,barbarians_carrier): [transfer]: set location to road 1089 MO(1109,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1089 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(1109,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 762 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(1053,blackwood): cancel_moving MO(1113,granite): cancel_moving MO(1075,granite): cancel_moving MO(1109,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 982 MO(1043,log): cancel_moving MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(1109,barbarians_carrier): [transfer]: set location to road 1108 MO(1129,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 909 MO(1101,log): cancel_moving MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1108 MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 909 MO(1073,coal): cancel_moving MO(1136,barbarians_rangers_hut): barbarians_builder leaving MO(1045,log): cancel_moving MO(1137,barbarians_ranger): [transfer]: starting task [movepath] and setting location to road 768 MO(800,barbarians_builder): [gowarehouse]: Got transfer MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(1137,barbarians_ranger): [transfer]: starting task [movepath] and setting location to road 770 MO(658,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 909 MO(831,barbarians_builder): [gowarehouse]: Got transfer MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1024 MO(1094,blackwood): cancel_moving MO(1129,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1057 MO(1091,log): cancel_moving MO(659,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 909 MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1057 MO(1137,barbarians_ranger): [transfer]: starting task [movepath] and setting location to road 809 MO(1129,barbarians_carrier): [transfer]: set location to road 1120 MO(1081,granite): cancel_moving MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1120 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1057 MO(1104,log): cancel_moving MO(1137,barbarians_ranger): [transfer]: starting task [movepath] and setting location to road 762 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 909 MO(1115,log): cancel_moving MO(658,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1057 MO(1093,log): cancel_moving MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(659,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1057 MO(1137,barbarians_ranger): [transfer]: starting task [movepath] and setting location to road 982 MO(1077,coal): cancel_moving MO(658,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1024 MO(659,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1024 MO(1047,log): cancel_moving MO(910,barbarians_carrier): [road]: Terminated by signal 'location' MO(910,barbarians_carrier): init_auto_task: become fugitive MO(910,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(910,barbarians_carrier): [fugitive]: try to move to flag MO(659,barbarians_soldier): [transfer]: Fail (without transfer) MO(831,barbarians_builder): init_auto_task: become fugitive MO(831,barbarians_builder): [fugitive]: found a flag connected to warehouse(s) MO(831,barbarians_builder): [fugitive]: try to move to flag MO(659,barbarians_soldier): [gowarehouse]: Got transfer MO(659,barbarians_soldier): [transfer]: from road 1024 to flag 1056 MO(659,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1057 MO(1110,blackwood): cancel_moving MO(831,barbarians_builder): [gowarehouse]: Got transfer MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(910,barbarians_carrier): [gowarehouse]: Got transfer MO(1131,blackwood): cancel_moving MO(659,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 885 MO(1079,granite): cancel_moving MO(659,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 947 MO(1121,thatch_reed): cancel_moving MO(1106,log): cancel_moving MO(659,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 936 MO(1150,granite): cancel_moving MO(1145,log): cancel_moving MO(1143,log): cancel_moving MO(1134,blackwood): cancel_moving MO(1087,granite): cancel_moving MO(1166,barbarians_carrier): [transfer]: set location to road 1165 MO(1141,granite): cancel_moving MO(888,barbarians_builder): [gowarehouse]: Got transfer MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1063 MO(1171,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 936 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 936 MO(660,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(661,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1097 MO(1174,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(1171,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 947 MO(1085,granite): cancel_moving MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 947 MO(1139,log): cancel_moving MO(660,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 826 MO(661,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 826 MO(1171,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 951 MO(1174,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 813 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 790 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 951 MO(660,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 790 MO(661,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 790 MO(1157,log): cancel_moving MO(1171,barbarians_carrier): [transfer]: set location to road 1167 MO(1174,barbarians_carrier): [transfer]: set location to road 1173 MO(1148,log): cancel_moving MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1167 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 826 MO(1123,grout): cancel_moving MO(660,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1097 MO(1066,water): cancel_moving MO(661,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1097 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(660,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1063 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(656,barbarians_soldier): [gowarehouse]: Got transfer MO(656,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 967 MO(661,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1063 MO(1188,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1165 MO(1187,road): splitting road: first part: MO(1187,road): * (17, 40) MO(1187,road): * (16, 40) MO(1187,road): * (15, 39) MO(1187,road): * (14, 39) MO(1187,road): * (13, 39) MO(1187,road): * (12, 39) MO(1187,road): * (12, 38) MO(1187,road): second part: MO(1187,road): * (12, 38) MO(1187,road): * (12, 37) MO(1187,road): * (12, 36) MO(656,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 982 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1165 MO(1180,thatch_reed): cancel_moving MO(1194,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1165 MO(1200,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 936 MO(656,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 762 MO(1188,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 901 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(1119,water): cancel_moving MO(1181,blackwood): cancel_moving MO(1187,road): splitting road: first part: MO(1187,road): * (17, 40) MO(1187,road): * (16, 40) MO(1187,road): * (15, 39) MO(1187,road): * (14, 39) MO(1187,road): * (13, 39) MO(1187,road): second part: MO(1187,road): * (13, 39) MO(1187,road): * (12, 39) MO(1187,road): * (12, 38) MO(1169,blackwood): cancel_moving MO(1125,granite): cancel_moving MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 901 MO(1205,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 936 MO(1200,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 947 MO(1188,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1057 MO(1187,road): splitting road: first part: MO(1187,road): * (17, 40) MO(1187,road): * (16, 40) MO(1187,road): * (15, 39) MO(1187,road): second part: MO(1187,road): * (15, 39) MO(1187,road): * (14, 39) MO(1187,road): * (13, 39) MO(1194,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 901 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(656,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 809 MO(1210,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 936 MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1057 MO(1200,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 951 MO(1188,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1024 MO(1205,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 947 MO(1194,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1057 MO(656,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1024 MO(1210,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 947 MO(1200,barbarians_carrier): [transfer]: set location to road 1199 MO(1205,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 951 MO(1194,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1024 MO(1154,water): cancel_moving MO(1188,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1193 MO(656,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 967 MO(902,barbarians_builder): [gowarehouse]: Got transfer MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1108 MO(1197,log): cancel_moving MO(662,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(1210,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 951 MO(663,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(1205,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1199 MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1193 MO(1178,blackwood): cancel_moving MO(1127,blackwood): cancel_moving MO(1188,barbarians_carrier): [transfer]: set location to road 1187 MO(1218,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(1194,barbarians_carrier): [transfer]: set location to road 1193 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(1210,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1199 MO(662,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(1207,granite): cancel_moving MO(1174,barbarians_carrier): [road]: Terminated by signal 'location' MO(1174,barbarians_carrier): init_auto_task: become fugitive MO(1174,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(1174,barbarians_carrier): [fugitive]: try to move to flag MO(663,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(1205,barbarians_carrier): [transfer]: set location to road 1204 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(1186,log): cancel_moving MO(1226,barbarians_lumberjacks_hut): barbarians_builder leaving MO(1218,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 826 MO(1174,barbarians_carrier): [gowarehouse]: Got transfer MO(1174,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 861 MO(662,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 809 MO(1210,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1204 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 826 MO(663,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 809 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 936 MO(765,barbarians_builder): [gowarehouse]: Got transfer MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1089 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(1227,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 768 MO(1218,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 790 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 790 MO(1174,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 813 MO(662,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 762 MO(1210,barbarians_carrier): [transfer]: set location to road 1209 MO(663,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 762 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 967 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 947 MO(1227,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 770 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(1174,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(1218,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 958 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(662,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 982 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 958 MO(1227,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 809 MO(663,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 982 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(1218,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 919 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(1189,log): cancel_moving MO(662,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1108 MO(1222,log): cancel_moving MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 919 MO(663,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1108 MO(1205,barbarians_carrier): [road]: Terminated by signal 'location' MO(1205,barbarians_carrier): init_auto_task: become fugitive MO(1205,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(1205,barbarians_carrier): [fugitive]: try to move to flag MO(1227,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 762 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(1196,log): cancel_moving MO(1205,barbarians_carrier): [gowarehouse]: Got transfer MO(1205,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1199 MO(1218,barbarians_carrier): [transfer]: set location to road 1215 MO(1210,barbarians_carrier): [road]: Terminated by signal 'location' MO(1200,barbarians_carrier): [road]: Terminated by signal 'location' MO(1210,barbarians_carrier): init_auto_task: become fugitive MO(1200,barbarians_carrier): init_auto_task: become fugitive MO(1210,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(1210,barbarians_carrier): [fugitive]: try to move to flag MO(1200,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(1200,barbarians_carrier): [fugitive]: try to move to flag MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1215 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(1200,barbarians_carrier): [gowarehouse]: Got transfer MO(1200,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 951 MO(1202,water): cancel_moving MO(1210,barbarians_carrier): [gowarehouse]: Got transfer MO(1210,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1187 MO(1205,barbarians_carrier): init_auto_task: become fugitive MO(1205,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(1205,barbarians_carrier): [fugitive]: try to move to flag MO(1188,barbarians_carrier): [road]: Terminated by signal 'location' MO(1188,barbarians_carrier): init_auto_task: become fugitive MO(1188,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(1188,barbarians_carrier): [fugitive]: try to move to flag MO(1227,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 982 MO(1205,barbarians_carrier): [gowarehouse]: Got transfer MO(1205,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 951 MO(1210,barbarians_carrier): init_auto_task: become fugitive MO(1210,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(1210,barbarians_carrier): [fugitive]: try to move to flag MO(663,barbarians_soldier): [transfer]: Fail (without transfer) MO(663,barbarians_soldier): [gowarehouse]: Got transfer MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(1200,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 947 MO(1210,barbarians_carrier): [gowarehouse]: Got transfer MO(1210,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1193 MO(1227,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 967 MO(663,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1108 MO(1232,log): cancel_moving MO(1191,granite): cancel_moving MO(1205,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 947 MO(1224,granite): cancel_moving MO(1188,barbarians_carrier): [gowarehouse]: Got transfer MO(1188,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1024 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(1200,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 936 MO(1210,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1024 MO(1227,barbarians_lumberjack): [transfer]: starting task [movepath] and setting location to road 1089 MO(1205,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 936 MO(663,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 982 MO(1188,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1057 MO(1210,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1057 MO(663,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 762 MO(898,flag): Flag::call_carrier(1243): Tell building to fetch this ware MO(1188,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 901 MO(1228,log): cancel_moving MO(1210,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 901 MO(948,barbarians_carrier): [Carrier]: Nothing suitable on flag. MO(1188,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1165 MO(1216,blackwood): cancel_moving MO(663,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 809 MO(1210,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1165 MO(1246,log): cancel_moving MO(1259,road): splitting road: first part: MO(1259,road): * (24, 17) MO(1259,road): * (23, 17) MO(1259,road): * (23, 18) MO(1259,road): second part: MO(1259,road): * (23, 18) MO(1259,road): * (23, 19) MO(1259,road): * (23, 20) MO(1262,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(791,barbarians_builder): [gowarehouse]: Got transfer MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1167 MO(663,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(664,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 936 MO(665,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 936 MO(800,barbarians_builder): [fetchfromflag]: return to building MO(663,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(983,barbarians_carrier): [Carrier]: Nothing suitable on flag. MO(1266,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(1262,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(1244,log): cancel_moving MO(800,barbarians_builder): [fetchfromflag]: back home MO(1243,log): cancel_moving MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 951 MO(814,barbarians_builder): init_auto_task: become fugitive MO(814,barbarians_builder): [gowarehouse]: Got transfer MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 967 MO(664,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 947 MO(665,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 947 MO(1234,log): cancel_moving MO(1262,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(1266,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(1253,granite): cancel_moving MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 947 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(664,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 951 MO(665,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 951 MO(1230,blackwood): cancel_moving MO(1262,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 762 MO(1266,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 936 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(664,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1167 MO(665,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1167 MO(1266,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 762 MO(1256,blackwood): cancel_moving MO(1262,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 982 MO(1240,water): cancel_moving MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(1262,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 967 MO(1266,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 982 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 967 MO(1237,log): cancel_moving MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(1262,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1089 MO(1266,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 967 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1089 MO(1279,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(1278,road): splitting road: first part: MO(1278,road): * (14, 20) MO(1278,road): * (14, 19) MO(1278,road): * (15, 19) MO(1278,road): * (16, 19) MO(1278,road): * (17, 19) MO(1278,road): * (18, 20) MO(1278,road): * (19, 20) MO(1278,road): second part: MO(1278,road): * (19, 20) MO(1278,road): * (20, 20) MO(1278,road): * (21, 20) MO(1262,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1265 MO(1266,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1089 MO(1284,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1265 MO(1279,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 826 MO(1262,barbarians_carrier): [transfer]: set location to road 1259 MO(1278,road): splitting road: first part: MO(1278,road): * (14, 20) MO(1278,road): * (14, 19) MO(1278,road): * (15, 19) MO(1278,road): * (16, 19) MO(1278,road): * (17, 19) MO(1278,road): second part: MO(1278,road): * (17, 19) MO(1278,road): * (18, 20) MO(1278,road): * (19, 20) MO(1266,barbarians_carrier): [transfer]: set location to road 1265 MO(1275,thatch_reed): cancel_moving MO(1284,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1259 MO(1279,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 790 MO(1290,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(1278,road): splitting road: first part: MO(1278,road): * (14, 20) MO(1278,road): * (14, 19) MO(1278,road): * (15, 19) MO(1278,road): second part: MO(1278,road): * (15, 19) MO(1278,road): * (16, 19) MO(1278,road): * (17, 19) MO(1300,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(1284,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(1290,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(1279,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 958 MO(1284,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 762 MO(1300,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 826 MO(1280,log): cancel_moving MO(1290,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(1307,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1165 MO(1279,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 919 MO(1267,blackwood): cancel_moving MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1165 MO(1300,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 790 MO(1271,log): cancel_moving MO(1290,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 762 MO(1284,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 982 MO(1286,log): cancel_moving MO(903,barbarians_carrier): [road]: Terminated by signal 'location' MO(903,barbarians_carrier): init_auto_task: become fugitive MO(903,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(903,barbarians_carrier): [fugitive]: try to move to flag MO(1279,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1215 MO(903,barbarians_carrier): [gowarehouse]: Got transfer MO(903,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 885 MO(1307,barbarians_carrier): [transfer]: from road 1165 to flag 754 MO(1284,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 967 MO(888,barbarians_builder): [transfer]: from road 1165 to flag 754 MO(1300,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 958 MO(1290,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 982 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 936 MO(658,barbarians_soldier): [gowarehouse]: Got transfer MO(658,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1024 MO(903,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 947 MO(1279,barbarians_carrier): [transfer]: set location to road 1278 MO(1284,barbarians_carrier): [transfer]: set location to road 1283 MO(1300,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 919 MO(1307,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 936 MO(1290,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 967 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 936 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 947 MO(903,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 936 MO(658,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1057 MO(1300,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1215 MO(873,barbarians_builder): [gowarehouse]: Got transfer MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1215 MO(1287,log): cancel_moving MO(666,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(1307,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 947 MO(1277,water): cancel_moving MO(1290,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1283 MO(1322,barbarians_metal_workshop): barbarians_builder leaving MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 947 MO(667,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 885 MO(937,barbarians_carrier): [Carrier]: Building switch from under us, return to road. MO(1323,barbarians_blacksmith): [transfer]: starting task [movepath] and setting location to road 936 MO(784,barbarians_builder): [gowarehouse]: Got transfer MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1120 MO(658,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 885 MO(1290,barbarians_carrier): [transfer]: set location to road 1289 MO(1307,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 885 MO(1308,log): cancel_moving MO(1260,blackwood): cancel_moving MO(666,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 826 MO(1314,granite): cancel_moving MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 885 MO(1300,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1278 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1057 MO(667,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 826 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 919 MO(658,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 947 MO(1323,barbarians_blacksmith): [transfer]: starting task [movepath] and setting location to road 947 MO(666,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 790 MO(1307,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1057 MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1057 MO(1335,barbarians_carrier): [dropoff]: flag is overloaded MO(1300,barbarians_carrier): [transfer]: set location to road 1299 MO(667,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 790 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1024 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1057 MO(1337,barbarians_carrier): [dropoff]: flag is overloaded MO(658,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 936 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 958 MO(1339,barbarians_carrier): [dropoff]: flag is overloaded MO(1323,barbarians_blacksmith): [transfer]: starting task [movepath] and setting location to road 885 MO(1307,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1024 MO(1335,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 885 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1024 MO(1345,barbarians_carrier): [dropoff]: flag is overloaded MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 790 MO(666,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 958 MO(1323,barbarians_blacksmith): [transfer]: starting task [movepath] and setting location to road 1057 MO(1347,barbarians_carrier): [dropoff]: flag is overloaded MO(667,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 958 MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 947 MO(1349,barbarians_carrier): [dropoff]: flag is overloaded MO(1351,barbarians_carrier): [dropoff]: flag is overloaded MO(1307,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1193 MO(666,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 919 MO(1353,barbarians_carrier): [dropoff]: flag is overloaded MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1193 MO(1323,barbarians_blacksmith): [transfer]: starting task [movepath] and setting location to road 1120 MO(667,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 919 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 826 MO(1337,barbarians_carrier): [dropoff]: flag is overloaded MO(1310,log): cancel_moving MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 936 MO(1345,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(1307,barbarians_carrier): [transfer]: set location to road 1304 MO(1339,barbarians_carrier): [dropoff]: flag is overloaded MO(666,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1215 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1304 MO(1345,barbarians_carrier): [dropoff]: flag is overloaded MO(667,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1215 MO(1363,barbarians_ox): [transfer]: set location to road 936 MO(1347,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(1345,barbarians_carrier): [dropoff]: flag is overloaded MO(1349,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(1354,blackwood): cancel_moving MO(1345,barbarians_carrier): [dropoff]: flag is overloaded MO(1303,log): cancel_moving MO(1356,water): cancel_moving TI(740): destination appears to have become split from current location -> fail MO(740,grout): cancel_moving MO(745,barbarians_carrier): [road]: Terminated by signal 'location' MO(745,barbarians_carrier): init_auto_task: become fugitive MO(745,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(745,barbarians_carrier): [fugitive]: wander randomly MO(1351,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(1353,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(745,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(745,barbarians_carrier): [fugitive]: wander randomly MO(745,barbarians_carrier): [fugitive]: found a flag connected to warehouse(s) MO(745,barbarians_carrier): [fugitive]: try to move to flag MO(1364,log): cancel_moving MO(745,barbarians_carrier): [gowarehouse]: Got transfer MO(740,grout): cancel_moving MO(1337,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(1361,thatch_reed): cancel_moving MO(1339,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(831,barbarians_builder): [gowarehouse]: Got transfer MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1259 MO(1319,blackwood): cancel_moving MO(668,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(1345,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(1383,barbarians_ox): [transfer]: starting task [movepath] and setting location to road 936 MO(1387,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(1385,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(1324,iron): cancel_moving MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1265 MO(668,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(1383,barbarians_ox): [transfer]: set location to road 947 MO(1385,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 826 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1089 MO(668,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 809 MO(1368,log): cancel_moving MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 826 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 809 MO(1393,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(1393,barbarians_carrier): [waitforcapacity]: Wake up: flag capacity. MO(1385,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 790 MO(1374,granite): cancel_moving MO(1305,blackwood): cancel_moving MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 790 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 967 MO(668,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 762 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 762 MO(1397,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1165 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1165 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(1405,barbarians_hunters_hut): barbarians_builder leaving MO(1385,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1097 MO(1404,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 756 MO(668,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 982 MO(1406,barbarians_hunter): [transfer]: starting task [movepath] and setting location to road 936 MO(862,barbarians_builder): [gowarehouse]: Got transfer MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1193 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1097 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 982 MO(1296,log): cancel_moving MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(1369,log): cancel_moving MO(1397,barbarians_carrier): [transfer]: set location to road 1396 MO(902,barbarians_builder): init_auto_task: become fugitive MO(902,barbarians_builder): [gowarehouse]: Got transfer MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1024 MO(1407,barbarians_gamekeepers_hut): barbarians_builder leaving MO(1385,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1063 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1063 MO(668,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 967 MO(791,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1396 MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1024 MO(1404,barbarians_carrier): [transfer]: set location to road 1401 MO(1408,barbarians_gamekeeper): [transfer]: starting task [movepath] and setting location to road 936 MO(800,barbarians_builder): [gowarehouse]: Got transfer MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 947 MO(1406,barbarians_hunter): [transfer]: starting task [movepath] and setting location to road 947 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 967 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(668,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1089 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1057 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 936 MO(1406,barbarians_hunter): [transfer]: starting task [movepath] and setting location to road 885 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1089 MO(1385,barbarians_carrier): [transfer]: set location to road 1384 MO(1408,barbarians_gamekeeper): [transfer]: starting task [movepath] and setting location to road 947 MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1057 MO(765,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1384 MO(1389,water): cancel_moving MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(668,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1265 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 885 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1265 MO(1406,barbarians_hunter): [transfer]: starting task [movepath] and setting location to road 1057 MO(1402,grout): cancel_moving MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 885 MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(668,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1259 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 947 MO(1406,barbarians_hunter): [transfer]: starting task [movepath] and setting location to road 1024 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1259 MO(1326,iron): cancel_moving MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 947 MO(902,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 936 MO(669,barbarians_soldier): [transfer]: Fail (without transfer) MO(669,barbarians_soldier): [gowarehouse]: Got transfer MO(669,barbarians_soldier): [transfer]: from road 1259 to flag 1264 MO(862,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 936 MO(1371,log): cancel_moving MO(1406,barbarians_hunter): [transfer]: starting task [movepath] and setting location to road 1193 MO(1398,log): cancel_moving MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1265 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1089 MO(1417,thatch_reed): cancel_moving MO(1432,road): splitting road: first part: MO(1432,road): * (18, 15) MO(1432,road): * (19, 16) MO(1432,road): * (18, 17) MO(1432,road): second part: MO(1432,road): * (18, 17) MO(1432,road): * (18, 18) MO(1432,road): * (17, 19) MO(1433,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(1332,log): cancel_moving MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 967 MO(1438,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(1416,log): cancel_moving MO(1386,blackwood): cancel_moving MO(1433,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(1421,blackwood): cancel_moving MO(1414,log): cancel_moving MO(937,barbarians_carrier): [Carrier]: Building switch from under us, return to road. MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 982 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(1446,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 799 MO(1438,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(1433,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 762 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(1438,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 799 MO(1433,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 762 MO(1446,barbarians_carrier): [transfer]: set location to road 1445 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(1438,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 762 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 809 MO(670,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 936 MO(743,barbarians_builder): [gowarehouse]: Got transfer MO(743,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1401 MO(888,barbarians_builder): [gowarehouse]: Got transfer MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1304 MO(695,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 756 MO(1328,log): cancel_moving MO(1433,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 982 MO(662,barbarians_soldier): [gowarehouse]: Got transfer MO(662,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1108 MO(671,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 936 MO(784,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1445 MO(696,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 756 MO(1409,blackwood): cancel_moving MO(1460,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(697,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 756 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(1439,granite): cancel_moving MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(698,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 756 MO(1442,log): cancel_moving MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1193 MO(1438,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 982 MO(743,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 756 MO(699,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 756 MO(670,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 947 MO(1433,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 967 MO(695,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1401 MO(1424,log): cancel_moving MO(700,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 756 MO(671,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 947 MO(696,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1401 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(669,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(701,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 756 MO(1460,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 770 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 967 MO(697,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1401 MO(662,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 982 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(702,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 756 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1024 MO(1438,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 967 MO(698,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1401 MO(670,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 885 MO(1433,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1283 MO(699,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1401 MO(1392,log): cancel_moving MO(671,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 885 MO(700,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1401 MO(1460,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 809 MO(1444,water): cancel_moving MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1283 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(662,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 762 MO(701,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1401 MO(1438,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1283 MO(1433,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1289 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 770 MO(702,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1401 MO(670,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1057 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1057 MO(671,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1057 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1289 MO(1400,blackwood): cancel_moving MO(1460,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 762 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(1438,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1289 MO(1348,log): cancel_moving MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 809 MO(670,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1024 MO(1433,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1437 MO(662,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 809 MO(671,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1024 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 885 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1437 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(1433,barbarians_carrier): [transfer]: set location to road 1432 MO(1438,barbarians_carrier): [transfer]: set location to road 1437 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 762 MO(1460,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 982 MO(662,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 770 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 947 MO(814,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 1432 MO(670,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1193 MO(671,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1193 MO(1460,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 967 MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(1490,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 768 MO(662,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 768 MO(888,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 936 MO(800,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 982 MO(670,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1304 MO(1447,thatch_reed): cancel_moving MO(831,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 768 MO(671,barbarians_soldier): [transfer]: starting task [movepath] and setting location to road 1304 MO(1460,barbarians_carrier): [transfer]: starting task [movepath] and setting location to road 1089 MO(1480,log): cancel_moving MO(873,barbarians_builder): [transfer]: starting task [movepath] and setting location to road 967 MO(1503,log): cancel_moving MO(1503,log): Ware 69 still has supply 0x6030016089a0 MO(1501,log): cancel_moving MO(1501,log): Ware 69 still has supply 0x603001608760 MO(1499,blackwood): cancel_moving MO(1497,granite): cancel_moving MO(1495,thatch_reed): cancel_moving MO(1494,meat): cancel_moving MO(1494,meat): Ware 73 still has supply 0x6030016027c0 MO(1491,blackwood): cancel_moving MO(1488,log): cancel_moving MO(1486,log): cancel_moving MO(1482,log): cancel_moving MO(1479,felling_ax): cancel_moving MO(1479,felling_ax): Ware 47 still has supply 0x6030016084c0 MO(1474,blackwood): cancel_moving MO(1472,thatch_reed): cancel_moving MO(1470,log): cancel_moving MO(1465,blackwood): cancel_moving MO(1463,granite): cancel_moving MO(1461,thatch_reed): cancel_moving TI(1429): destination appears to have become split from current location -> fail MO(1429,log): cancel_moving MO(1451,grout): cancel_moving MO(1449,log): cancel_moving MO(1434,blackwood): cancel_moving MO(1430,iron): cancel_moving MO(1429,log): cancel_moving MO(1425,log): cancel_moving MO(1407,barbarians_gamekeepers_hut): barbarians_gamekeeper leaving MO(1405,barbarians_hunters_hut): barbarians_hunter leaving MO(1352,log): cancel_moving MO(1350,iron): cancel_moving MO(1346,iron): cancel_moving MO(1344,log): cancel_moving MO(1342,iron): cancel_moving MO(1340,log): cancel_moving MO(1338,iron): cancel_moving MO(1336,log): cancel_moving MO(1334,iron): cancel_moving MO(1330,iron): cancel_moving MO(1322,barbarians_metal_workshop): barbarians_blacksmith leaving MO(1226,barbarians_lumberjacks_hut): barbarians_lumberjack leaving MO(1136,barbarians_rangers_hut): barbarians_ranger leaving MO(1099,barbarians_reed_yard): barbarians_gardener leaving MO(1067,barbarians_lime_kiln): barbarians_lime_burner leaving MO(1050,barbarians_lumberjacks_hut): barbarians_lumberjack leaving MO(1031,barbarians_wood_hardener): barbarians_lumberjack leaving MO(1020,barbarians_well): barbarians_carrier leaving MO(971,barbarians_rangers_hut): barbarians_ranger leaving MO(940,barbarians_quarry): barbarians_stonemason leaving MO(929,barbarians_lumberjacks_hut): barbarians_lumberjack leaving MO(911,barbarians_lumberjacks_hut): barbarians_lumberjack leaving lastserial: 0 [LAN] Closing an IPv4 socket. [LAN] Closing an IPv6 socket. SoundHandler closing times 1, freq 22050, format 32784, chan 2 SDL_AUDIODRIVER coreaudio