Improved Map for 1st Frisian campain
Bug #1750261 reported by
Klaus Halfmann
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Wishlist
|
Unassigned |
Bug Description
Hello Benededikt,
I took the Liberty to to add some variations to the Map of your first scenario.
THis change should not affect Gameplay in any way, but make the map more interesting.
Maybe you want to add some sand at the cost, whcih I did not to leave the basic layout
as is. you can contact me via PM at the widelands side (or via this ticket of cause).
Changed in widelands: | |
milestone: | none → build20-rc1 |
To post a comment you must log in.
Your improved map looks nice :)
But I´m reluctant to change it like this. The map is based on the real Langeneß, and some of your additions don´t fit in well with that imho.
What do you think of this map? It has bushes on the Warfen, pebbles and a kind of heightless Deich around the shore, and less monotonous meadows. I wouldn´t expect any wl animals on the island except sheep, and no remains of buildings, standing stones etc on the ground (they´d all have been swept away long ago by the frequent stormfloods :) )