Please expose "allows_seafaring" in Lua interface

Bug #1718745 reported by Steven De Herdt on 2017-09-21
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Wishlist
Unassigned

Bug Description

It would be nice if Lua scripts could detect if the map being played accommodates seafaring, for example in a minimal starting script (see https://wl.widelands.org/forum/topic/2914/?page=2 ).

Related branches

Changed in widelands:
importance: Undecided → Wishlist
tags: added: lua seafaring
GunChleoc (gunchleoc) on 2017-11-01
Changed in widelands:
milestone: none → build20-rc1
tags: added: lowhangingfruit
GunChleoc (gunchleoc) on 2017-11-05
Changed in widelands:
assignee: nobody → GunChleoc (gunchleoc)
status: New → In Progress
GunChleoc (gunchleoc) on 2017-12-11
Changed in widelands:
status: In Progress → Fix Committed
assignee: GunChleoc (gunchleoc) → nobody
GunChleoc (gunchleoc) wrote :

Fixed in build20-rc1

Changed in widelands:
status: Fix Committed → Fix Released
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