Please expose "allows_seafaring" in Lua interface

Bug #1718745 reported by Steven De Herdt on 2017-09-21
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Fix Released

Bug Description

It would be nice if Lua scripts could detect if the map being played accommodates seafaring, for example in a minimal starting script (see ).

Related branches

Changed in widelands:
importance: Undecided → Wishlist
tags: added: lua seafaring
GunChleoc (gunchleoc) on 2017-11-01
Changed in widelands:
milestone: none → build20-rc1
tags: added: lowhangingfruit
GunChleoc (gunchleoc) on 2017-11-05
Changed in widelands:
assignee: nobody → GunChleoc (gunchleoc)
status: New → In Progress
GunChleoc (gunchleoc) on 2017-12-11
Changed in widelands:
status: In Progress → Fix Committed
assignee: GunChleoc (gunchleoc) → nobody
GunChleoc (gunchleoc) wrote :

Fixed in build20-rc1

Changed in widelands:
status: Fix Committed → Fix Released
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