[me]$ glxinfo -B -l name of display: :0 display: :0 screen: 0 direct rendering: Yes Extended renderer info (GLX_MESA_query_renderer): Vendor: Intel Open Source Technology Center (0x8086) Device: Mesa DRI Intel(R) 945G (0x2772) Version: 17.2.4 Accelerated: yes Video memory: 192MB Unified memory: yes Preferred profile: compat (0x2) Max core profile version: 0.0 Max compat profile version: 1.4 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 2.0 OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R) 945G OpenGL version string: 1.4 Mesa 17.2.4 OpenGL limits: GL_MAX_ATTRIB_STACK_DEPTH = 16 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16 GL_MAX_CLIP_PLANES = 6 GL_MAX_ELEMENTS_VERTICES = 3000 GL_MAX_ELEMENTS_INDICES = 3000 GL_MAX_EVAL_ORDER = 30 GL_MAX_LIGHTS = 8 GL_MAX_LIST_NESTING = 64 GL_MAX_MODELVIEW_STACK_DEPTH = 32 GL_MAX_NAME_STACK_DEPTH = 64 GL_MAX_PIXEL_MAP_TABLE = 256 GL_MAX_PROJECTION_STACK_DEPTH = 32 GL_MAX_TEXTURE_STACK_DEPTH = 10 GL_MAX_TEXTURE_SIZE = 2048 GL_MAX_3D_TEXTURE_SIZE = 256 GL_MAX_VIEWPORT_DIMS = 16384, 16384 GL_ALIASED_LINE_WIDTH_RANGE = 1, 7 GL_SMOOTH_LINE_WIDTH_RANGE = 1, 7 GL_ALIASED_POINT_SIZE_RANGE = 1, 255 GL_SMOOTH_POINT_SIZE_RANGE = 1, 3 GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 2048 GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 2048 GL_MAX_TEXTURE_UNITS_ARB = 8 GL_MAX_TEXTURE_LOD_BIAS_EXT = 14 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 4 GL_MAX_DRAW_BUFFERS_ARB = 1 GL_MAX_RENDERBUFFER_SIZE = 2048 GL_MAX_COLOR_ATTACHMENTS = 8 GL_MAX_SAMPLES = 0 GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 2047 GL_MAX_VERTEX_ATTRIB_BINDINGS = 16 GL_NUM_COMPRESSED_TEXTURE_FORMATS = 5 GL_COMPRESSED_RGB_FXT1_3DFX GL_COMPRESSED_RGBA_FXT1_3DFX GL_COMPRESSED_RGB_S3TC_DXT1_EXT GL_COMPRESSED_RGBA_S3TC_DXT3_EXT GL_COMPRESSED_RGBA_S3TC_DXT5_EXT GL_VERTEX_PROGRAM_ARB: GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384 GL_MAX_PROGRAM_TEMPORARIES_ARB = 256 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 256 GL_MAX_PROGRAM_PARAMETERS_ARB = 4096 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 4096 GL_MAX_PROGRAM_ATTRIBS_ARB = 16 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 4096 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256 GL_FRAGMENT_PROGRAM_ARB: GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384 GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 96 GL_MAX_PROGRAM_TEMPORARIES_ARB = 256 GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 16 GL_MAX_PROGRAM_PARAMETERS_ARB = 64 GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 32 GL_MAX_PROGRAM_ATTRIBS_ARB = 12 GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 11 GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0 GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0 GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 4096 GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 32 GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384 GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384 GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384 GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 64 GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 32 GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 4 GL_VERTEX_SHADER_ARB: GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 16384 GL_MAX_VARYING_FLOATS_ARB = 32 GL_MAX_VERTEX_ATTRIBS_ARB = 16 GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 8 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 8 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 16 GL_MAX_TEXTURE_COORDS_ARB = 8 GL_FRAGMENT_SHADER_ARB: GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 16384 GL_MAX_TEXTURE_COORDS_ARB = 8 GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 8 OpenGL ES profile version string: OpenGL ES 2.0 Mesa 17.2.4 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16 Also: [me]$ uname -a Linux dinroom.local 4.14.16-300.fc27.x86_64 #1 SMP Wed Jan 31 19:24:27 UTC 2018 x86_64 x86_64 x86_64 GNU/Linux