Switch buildings to idle/unoccupied animation when a worker is kicked out

Bug #1699776 reported by GunChleoc
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Won't Fix
Low
Unassigned

Bug Description

When I dismiss a building´s worker while the building is working, the working animation is played in an endless loop until the building is occupied again. This looks very strange if the building remains empty for a long time.

Related branches

GunChleoc (gunchleoc)
Changed in widelands:
milestone: build20-rc1 → build21-rc1
Changed in widelands:
assignee: nobody → Benedikt Straub (nordfriese)
status: New → In Progress
Changed in widelands:
assignee: Benedikt Straub (nordfriese) → nobody
status: In Progress → Fix Committed
Revision history for this message
GunChleoc (gunchleoc) wrote :
Changed in widelands:
status: Fix Committed → Won't Fix
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