Multiplayer clients crashes if no map has been selected
Bug #1691335 reported by
GunChleoc
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
High
|
Unassigned |
Bug Description
To reproduce, open a new multiplayer game and cancel the map selection, so that you end up with no map.
Then connect with a client -> the client crashes with a segfault.
In bzr8352, the client will show an exception and bump back to the main menu.
@Notabilis: can you take on the exception handling in the network interface? I will look into the cause for the exception.
Related branches
lp:~widelands-dev/widelands/bug-1691335-network-empty-map-wincondition
- Notabilis: Approve
-
Diff: 100 lines (+24/-19)4 files modifiedsrc/scripting/run_script.cc (+5/-0)
src/ui_fsmenu/launch_game.cc (+11/-17)
src/ui_fsmenu/launch_game.h (+2/-2)
src/ui_fsmenu/launch_mpg.cc (+6/-0)
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This is what the exception looks like in bzr8352.