dropdown tribe selection to small
Bug #1689604 reported by
Klaus Halfmann
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Unassigned |
Bug Description
The new Dropdown menus for the Tribe selection are fine but sometimes to small:
On OSX its wide enough, but does not reveal the complete selection,
In Ubuntu (Budgie Desktop) one even must scroll:
OSX:
**** GRAPHICS REPORT ****
VIDEO DRIVER cocoa
pixel fmt 372645892
size 1440 900
Will attach Ubuntu scrrenshot in a few Minutes
Related branches
lp:~widelands-dev/widelands/multiplayer_dropdowns_1_type
Merged
into
lp:widelands
- SirVer: Approve
-
Diff: 1814 lines (+582/-422)21 files modifiedsrc/ai/computer_player.cc (+7/-6)
src/ai/computer_player.h (+17/-0)
src/ai/defaultai.h (+21/-18)
src/logic/CMakeLists.txt (+1/-0)
src/logic/game.cc (+3/-3)
src/logic/game_settings.h (+19/-2)
src/logic/single_player_game_settings_provider.cc (+8/-7)
src/network/gameclient.cc (+4/-2)
src/network/gamehost.cc (+26/-100)
src/network/network_player_settings_backend.cc (+102/-44)
src/network/network_player_settings_backend.h (+10/-12)
src/notifications/note_ids.h (+3/-1)
src/ui_basic/dropdown.cc (+59/-6)
src/ui_basic/dropdown.h (+28/-0)
src/ui_basic/listselect.cc (+2/-2)
src/ui_fsmenu/launch_game.cc (+5/-6)
src/ui_fsmenu/launch_mpg.cc (+8/-8)
src/ui_fsmenu/launch_spg.cc (+5/-5)
src/wui/multiplayersetupgroup.cc (+245/-193)
src/wui/multiplayersetupgroup.h (+2/-0)
src/wui/playerdescrgroup.cc (+7/-7)
lp:~widelands-dev/widelands/multiplayer_dropdowns
- SirVer: Approve (testing,compile,code-review)
- kaputtnik (community): Approve (testing)
-
Diff: 2785 lines (+1002/-778)29 files modifiedsrc/ai/computer_player.cc (+7/-6)
src/ai/computer_player.h (+17/-0)
src/ai/defaultai.h (+21/-18)
src/graphic/playercolor.h (+13/-0)
src/logic/CMakeLists.txt (+1/-0)
src/logic/game.cc (+3/-3)
src/logic/game_settings.cc (+38/-1)
src/logic/game_settings.h (+47/-3)
src/logic/single_player_game_settings_provider.cc (+9/-8)
src/logic/single_player_game_settings_provider.h (+1/-1)
src/network/CMakeLists.txt (+0/-1)
src/network/gameclient.cc (+11/-6)
src/network/gameclient.h (+2/-2)
src/network/gamehost.cc (+76/-113)
src/network/gamehost.h (+1/-1)
src/network/network_player_settings_backend.cc (+58/-123)
src/network/network_player_settings_backend.h (+9/-20)
src/network/network_protocol.h (+3/-2)
src/notifications/note_ids.h (+3/-1)
src/ui_basic/dropdown.cc (+67/-12)
src/ui_basic/dropdown.h (+31/-2)
src/ui_basic/listselect.cc (+2/-2)
src/ui_fsmenu/launch_game.cc (+5/-6)
src/ui_fsmenu/launch_mpg.cc (+30/-20)
src/ui_fsmenu/launch_mpg.h (+1/-0)
src/ui_fsmenu/launch_spg.cc (+5/-5)
src/wui/multiplayersetupgroup.cc (+528/-409)
src/wui/multiplayersetupgroup.h (+6/-6)
src/wui/playerdescrgroup.cc (+7/-7)
Changed in widelands: | |
status: | Triaged → In Progress |
assignee: | nobody → GunChleoc (gunchleoc) |
Changed in widelands: | |
status: | In Progress → Fix Committed |
assignee: | GunChleoc (gunchleoc) → nobody |
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Thanks for the screenshot, I can reproduce this if I switch to fullscreen mode.