LUA: Add possibilty to hide the mouse pointer
Bug #1676516 reported by
kaputtnik
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
Wishlist
|
Unassigned |
Bug Description
In a scenario, when the map is moved, the mouse pointer 'suddenly' moves over the screen as long the mouse isn't moved by hand. This looks annoying.
Suggestion(s):
1. Hide the mouse pointer as long scroll_to_field() or similar functions are executed
2. Make sure the pointer is always at the same position as scroll_to_field() or similar functions are executed
3. Make an extra function hide_mouse(), so it could be used when needed
There are already some functions related to the position of the mouse pointer, maybe one of them can be reused, see: https:/
tags: | added: lua ui |
Changed in widelands: | |
status: | New → Confirmed |
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Migrated to https:/ /github. com/widelands/ widelands/ issues/ 2072