Memory corruption in the gui
Bug #1664052 reported by
Notabilis
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
High
|
Unassigned |
Bug Description
In rare cases the game crashes when starting an expedition and the ship window is open.
To (try to) reproduce: Create a ship, open its window. Then:
(X) Start an expedition in the port, wait until the ship has been loaded. Abort the expedition in the ship window. Repeat from (X).
At some point, it should crash while trying to create the buttons for the expedition control window when the ship is loaded.
Noticed in trunk revision 8284. Multiple backtraces are attached.
Related branches
lp:~widelands-dev/widelands/bug-1664052-expedition-shipwindow-crash
- Klaus Halfmann: Approve (review, compile)
- GunChleoc: Needs Resubmitting
- kaputtnik (community): Approve (testing)
-
Diff: 431 lines (+152/-125)5 files modifiedsrc/economy/portdock.cc (+0/-1)
src/logic/map_objects/tribes/ship.cc (+0/-5)
src/wui/itemwaresdisplay.cc (+22/-6)
src/wui/shipwindow.cc (+126/-109)
src/wui/shipwindow.h (+4/-4)
Changed in widelands: | |
status: | Confirmed → In Progress |
assignee: | nobody → GunChleoc (gunchleoc) |
Changed in widelands: | |
status: | In Progress → Fix Committed |
assignee: | GunChleoc (gunchleoc) → nobody |
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Just a guess because notifications are involved... Can you test if this happens also with
https:/ /code.launchpad .net/~widelands -dev/widelands/ bug-1658489- epedition- tab