Consider making 'very weak AI' as standard for new games
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
Wishlist
|
Unassigned |
Bug Description
Currently a new game is always started with 'Normal AI', which means the best AI is used. For beginners this is maybe a too hard decision. So it should be considered to make 'very weak AI' as standard for new games. But because experienced players have then always to set the AI to 'Normal AI' for a new game, there may could be a mechanism to store the setting of AI for new games. Two solutions come to my mind:
1. Add an Option either in Options menu or in the 'new Game menu'
2. Save the last setting automatically, e.g. if a user set 'normal AI' for a new game, use this setting for every new game
Maybe related: bug 1516785 "Redefine difficulty levels"
I mark this as confirmed because of a statement in the forum: https:/
2. might be a bit difficult - how do you define the last setting if multiple AIs were set to different levels?
So, I am in favour of 1 and implementing it in the Options menu at the moment, because it's the easiest to implement. I am a bit stalled with the overhault of the launch game menus; once that's finished we can consider adding a save option there.