flags of buildhelp overlay does not fit with roads
Bug #1648075 reported by
kaputtnik
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Low
|
Unassigned |
Bug Description
As one can see on the attached screenshot, there is a shift to bottom of the flags foot regarding to the roads.
Related branches
lp:~widelands-dev/widelands/hotspot_fixes
- GunChleoc: Approve
-
Diff: 40 lines (+5/-3)3 files modifieddata/tribes/buildings/militarysites/atlanteans/tower/init.lua (+1/-1)
data/tribes/buildings/militarysites/atlanteans/tower_high/init.lua (+1/-1)
src/wui/field_overlay_manager.cc (+3/-1)
Changed in widelands: | |
status: | New → Fix Committed |
Changed in widelands: | |
milestone: | none → build20-rc1 |
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Does the same shift happen with busy roads? If yes, change the flag animation's hotspot, if not, edit the normal road texture.