Barbarians Scenario 1 improvements
Bug #1581759 reported by
GunChleoc
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
Undecided
|
Unassigned |
Bug Description
Ideas from the forum:
https:/
I agree in any case that the map should have less trees in the way - that's the most pressing issue here.
Changed in widelands: | |
status: | New → Confirmed |
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Even though everyone else refuses to give me an opinion I got myself to make a real job of it.
- I made the terrain a bit less rough, providing more places for bigger buildings
- I rearranged the trees, they are more in clusters now leaving more open space in between
- I changed the terrain on the mountain to the south of the HQ to make it more tree-friendly (mostly mountain meadow now)
- plus a few minor aesthetic changes
I only altered the area from around the HQ to a bit past the coal and iron mountain and left the rest as is.
I didn't touch the lua script yet. It's pretty complex so I guess I'll need some help there; provided that I somehow keep motivated.