Ship under rocks

Bug #1538552 reported by TiborB
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Won't Fix
Low
Unassigned

Bug Description

Hi
I attached a screenshot where ship sails under some rocks placed on a coastline.

I understand what is going on, but it looks bit weird

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TiborB (tiborb95) wrote :
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GunChleoc (gunchleoc) wrote :

Maybe add a check to the pathfinder that the field mustn't contain any immovables that have a size > 0?

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TiborB (tiborb95) wrote :

Yes, good idea. Or field capacity should not return "swimmable" if there is an immovable - I dont have exact knowledge about this stuff.

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Albert Einstein (w-aaaaa) wrote :

Hmmm... That will bring a new map style: make narrow water paths with rocks. After dealing with them, you can pass with a ship and fight/build something :)

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GunChleoc (gunchleoc) wrote :

#3 +1

I think changing the conditions for the movecap is the way to go.

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TiborB (tiborb95) wrote :

I would not touch it before release 19, because it is quite sensitive and can lead to problems.

Also note that fleets are static, the code does not expect changes in waters, like interconnections of separated waters and vice versa. So as I said this is not so simple...

Revision history for this message
GunChleoc (gunchleoc) wrote :
Changed in widelands:
status: New → Won't Fix
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