Atlantean corn farms unproductive

Bug #1516777 reported by Tmk
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Undecided
Unassigned

Bug Description

* filed now at r7623, seen in a little before 7618, cannot find any corresponding descriptions in summaries on revision changes page
* atlantean corn field tiles disappear quite often, even if the farmer reaps atm
* farmer's decisions sometimes render farm very productive, and sometimes render it very unproductive
* forum post https://wl.widelands.org/forum/topic/1854/

Related branches

Revision history for this message
Tmk (htrkmt) wrote :
Tmk (htrkmt)
description: updated
description: updated
Revision history for this message
wl-zocker (wl-zocker) wrote :

Thank you for reporting.

I can confirm that this happens already in r7587.

The problem is that both Atlantean fields (corn and blackroot) are idle only for 50s before they disappear, while the other fields (wheat, vine, reed) idle for 500s. Increasing the time should solve the problem.

Revision history for this message
GunChleoc (gunchleoc) wrote :

wl-zocker found the reason. This is a bug introduced by the one_tribe branch - a few 000s missing from the animation value.

Changed in widelands:
status: New → In Progress
milestone: none → build19-rc1
Revision history for this message
GunChleoc (gunchleoc) wrote :

This is now fixed - thanks for reporting :)

Changed in widelands:
status: In Progress → Fix Committed
GunChleoc (gunchleoc)
Changed in widelands:
status: Fix Committed → Fix Released
Revision history for this message
GunChleoc (gunchleoc) wrote :

Fixed in build19-rc1.

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