2015-10-10 07:50:35 |
GunChleoc |
description |
Add the option to ignore economy needs when building is producing wares. It could be a just a simple case of allowing and making zero in the economy options for a selected ware the equivalent of off/infinity.
This is mainly for things like mines where if you have excess food you might as well dig something rather than your food production also shutting off. |
Add the option to ignore economy needs when building is producing wares. It could be a just a simple case of allowing and making zero in the economy options for a selected ware the equivalent of off/infinity.
This is mainly for things like mines where if you have excess food you might as well dig something rather than your food production also shutting off.
Related forum discussion: https://wl.widelands.org/forum/topic/1824/ |
|