game consistently segfaulting
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Invalid
|
Undecided
|
Unassigned |
Bug Description
OSX 10.10
Nightly 7534
Playing on any map, autosave enabled, after a new game is started it will take quite a while to crash but then upon crashing and reloading the auto-save game it will crash after a couple of minutes everytime
Process: widelands [30388]
Path: /Applications/
Identifier: org.widelands.wl
Version: r7534
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: widelands [30388]
User ID: 501
Date/Time: 2015-09-24 21:24:22.847 +1200
OS Version: Mac OS X 10.10.5 (14F27)
Report Version: 11
Anonymous UUID: 856649B8-
Sleep/Wake UUID: E41CC1EA-
Time Awake Since Boot: 210000 seconds
Time Since Wake: 5800 seconds
Crashed Thread: 0 Dispatch queue: com.apple.
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_
VM Regions Near 0x72270000732b:
MALLOC_NANO 000060800040000
-->
MALLOC_TINY 00007fa1a140000
Thread 0 Crashed:: Dispatch queue: com.apple.
0 libstdc++.6.dylib 0x000000010a9eeb80 std::local_
1 libstdc++.6.dylib 0x000000010a9eebf9 std::_Rb_
2 org.widelands.wl 0x000000010a0b03e8 _ZNSt6vectorIPK
3 org.widelands.wl 0x000000010a0be51a _ZNSt6vectorIPK
4 ??? 0x00007fff55eff77c 0 + 140734635177852
Thread 1:: Dispatch queue: com.apple.
0 libsystem_
1 libdispatch.dylib 0x00007fff8bceea6a _dispatch_
Thread 2:: com.apple.
0 libsystem_
1 libsystem_
2 com.apple.
3 com.apple.
4 com.apple.
5 com.apple.
6 com.apple.
7 libsystem_
8 libsystem_
9 libsystem_
Thread 3:
0 libsystem_
1 libsystem_
2 com.apple.
3 com.apple.
4 com.apple.
5 com.apple.AppKit 0x00007fff8b05556b _NSEventThread + 137
6 libsystem_
7 libsystem_
8 libsystem_
Thread 4:
0 libsystem_
1 libsystem_
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x000072270000731b rbx: 0x0000608001c955e0 rcx: 0x0000608001893f10 rdx: 0x0000608001893f10
rdi: 0x0000608001c955e0 rsi: 0x0000608001893f10 rbp: 0x00007fff55eff388 rsp: 0x00007fff55eff388
r8: 0x00000000000000ff r9: 0x0000000000001a00 r10: 0x0000000000000100 r11: 0x00005ffef7486670
r12: 0x0000000000000000 r13: 0x0000000116eb8000 r14: 0x0000000000000002 r15: 0x00007fa1a3c15140
rip: 0x000000010a9eeb80 rfl: 0x0000000000010202 cr2: 0x000072270000732b
Logical CPU: 0
Error Code: 0x00000004
Trap Number: 14
tags: | added: crash savegame |
If you still have the savegame, could you please attach it to this bug?