Sentry has weak soldiers by default
Bug #1480935 reported by
Kyromaster
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
Low
|
Unassigned |
Bug Description
All military buildings default to "prefer heroes" but the sentry defaults to "use rookies".
IMHO "use rookies" shouldn't be default but all buildings be consistent.
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There seems to be a couple of buildings which prefer rookies over heroes, but I don't know/remember whether this was a conscious choice. Hopefully someone will have the answer.
$ grep -rn "prefer_heroes" tribes/ atlanteans/ castle/ conf:5: prefer_ heroes= true atlanteans/ high_tower/ conf:8: prefer_ heroes= true atlanteans/ guardhouse/ conf:5: prefer_ heroes= false atlanteans/ guardhall/ conf:5: prefer_ heroes= true atlanteans/ tower/conf: 7:prefer_ heroes= false atlanteans/ small_tower/ conf:6: prefer_ heroes= true barbarians/ donjon/ conf:6: prefer_ heroes= true barbarians/ barrier/ conf:5: prefer_ heroes= true barbarians/ sentry/ conf:5: prefer_ heroes= false barbarians/ citadel/ conf:7: prefer_ heroes= true barbarians/ fortress/ conf:6: prefer_ heroes= true empire/ outpost/ conf:6: prefer_ heroes= false empire/ castle/ conf:7: prefer_ heroes= true empire/ barrier/ conf:6: prefer_ heroes= true empire/ barracks/ conf:6: prefer_ heroes= false empire/ sentry/ conf:6: prefer_ heroes= false empire/ tower/conf: 6:prefer_ heroes= true empire/ fortress/ conf:6: prefer_ heroes= true
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