Lumberjack animation glitches
Bug #1480928 reported by
Kyromaster
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Widelands media development |
Invalid
|
Undecided
|
Unassigned | ||
widelands |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
I noticed that the lumberjack animation sometimes is wrong.
The animation when the tree is cut is sometimes displayed two times, sometimes the tree doesn't fall but is fallen in an instant. What could also happen is that a shadow remains from the fallen tree which disappears after some time.
Related branches
lp:~widelands-dev/widelands/bug1480928
Rejected
for merging
into
lp:widelands
- Jens Beyer: Needs Resubmitting
-
Diff: 64 lines (+5/-5)5 files modifiedtribes/atlanteans/woodcutter/conf (+1/-1)
tribes/barbarians/lumberjack/conf (+1/-1)
tribes/empire/lumberjack/conf (+1/-1)
world/immovables/trees/aspen/init.lua (+1/-1)
world/immovables/trees/oak/init.lua (+1/-1)
lp:~widelands-dev/widelands/bug-1480928
- TiborB: Approve
-
Diff: 152 lines (+28/-7)4 files modifiedsrc/graphic/animation.cc (+23/-4)
src/graphic/animation.h (+1/-1)
world/immovables/trees/aspen/init.lua (+2/-1)
world/immovables/trees/oak/init.lua (+2/-1)
tags: | added: animation graphic |
Changed in widelands: | |
assignee: | nobody → Jens Beyer (qcumber-some) |
milestone: | none → build19-rc1 |
status: | Confirmed → In Progress |
Changed in widelands: | |
assignee: | Jens Beyer (qcumber-some) → nobody |
assignee: | nobody → TiborB (tiborb95) |
Changed in widelands: | |
status: | In Progress → Fix Committed |
Changed in widelands-media: | |
status: | New → Invalid |
Changed in widelands: | |
assignee: | TiborB (tiborb95) → nobody |
tags: |
added: graphics removed: graphic |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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A savegame which shows the bug. The tree which the lumberjack will cut next has the wrong animation.