Create a Vintner for the Imperial Winery

Bug #1418525 reported by GunChleoc
8
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Widelands media development
Fix Released
Undecided
Unassigned
widelands
Fix Released
Undecided
Unassigned

Bug Description

The Imperial Winery is currently being worked by a Brewer. We should have a Vintner here.

We will need a menu icon and worker animations.

Related branches

Revision history for this message
Hans Joachim Desserud (hjd) wrote :

If we decide to do this, it should happen in build 19 since we won't keep save game compatibility anyways.

Changed in widelands:
milestone: none → build19-rc1
Revision history for this message
GunChleoc (gunchleoc) wrote :

The vintner now has been in for a while, but is still using the brewer's animations.

Changed in widelands:
status: New → Confirmed
Changed in widelands-media:
status: New → Confirmed
Revision history for this message
GunChleoc (gunchleoc) wrote :

I played with Blender all day, so we have a new animation. I have no idea how to run the scripts to create the PNG files though.

Revision history for this message
GunChleoc (gunchleoc) wrote :

And the blend files

Revision history for this message
Alexia Death (alexiade) wrote :

I tested the scripts, they actually do work on 2.7 as well :) You need to run the InnerWorker.py and scroll to the VERY end of scene panel. There it is. All the options.

Revision history for this message
Alexia Death (alexiade) wrote :

Two notes - the panel at the very end of witch the scripts appear is called "Properties".
Second - dont forget to turn on the very last layer, environment ;)

Revision history for this message
Alexia Death (alexiade) wrote :

AAAAAnd... in 2.7 look at top bar, you need to reload the file to be in trusted mode perhaps. Nothing happens when you run the script if you dont. Nothing happens if all is well either - you need to go find the Properties panel and then to it's very end to see the render tools ;)

Revision history for this message
GunChleoc (gunchleoc) wrote :

Found it, thank you so much!

GunChleoc (gunchleoc)
Changed in widelands:
status: Confirmed → In Progress
Changed in widelands-media:
status: Confirmed → In Progress
assignee: nobody → GunChleoc (gunchleoc)
Changed in widelands:
assignee: nobody → GunChleoc (gunchleoc)
GunChleoc (gunchleoc)
Changed in widelands-media:
status: In Progress → Fix Committed
assignee: GunChleoc (gunchleoc) → nobody
GunChleoc (gunchleoc)
Changed in widelands:
status: In Progress → Fix Committed
assignee: GunChleoc (gunchleoc) → nobody
GunChleoc (gunchleoc)
tags: added: graphics
removed: graphic
GunChleoc (gunchleoc)
Changed in widelands:
status: Fix Committed → Fix Released
Changed in widelands-media:
status: Fix Committed → Fix Released
Revision history for this message
GunChleoc (gunchleoc) wrote :

Fixed in build19-rc1.

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