Add Rivers and Waterfalls
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Widelands media development |
Won't Fix
|
Wishlist
|
Unassigned | ||
widelands |
Won't Fix
|
Wishlist
|
Unassigned |
Bug Description
A suggestion to add more realistic river graphics on the map was made by Astuur in the Graphics Forum (https:/
"We have neither mountains nor rivers in the map. ... It might be different and more complicated with the rivers, because they need to be fishable and may at some time in the future carry rowing boats, footbridges or even wider bridges. I am not sure that immovables is the best approach here.
Created as immovables, we may have some bolders above the waterline, that would show some water current as a first step.That should be easy.
Again we need a different set for all the worlds, and all orientations.
A different idea is to create a set of banks and middle-
Graphics to indicate water movement such as rapids or whirlpools might be added as immovables.
In the same vein, animated waterfalls might be added to the map to add visual interest.
Changed in widelands-media: | |
importance: | Undecided → Wishlist |
Changed in widelands: | |
importance: | Undecided → Wishlist |
tags: | added: animation |
tags: | added: artwork |
tags: |
added: graphics removed: artwork graphic |
Changed in widelands-media: | |
status: | New → Won't Fix |
kapputnik made an attempt to introduce river graphics into the map editor (see forum post https:/ /wl.widelands. org/forum/ post/12378/).
His effort identified the obstacles currently faced in
1) creating the graphics,
2) positioning them on a map and
3) adapting them to terrain elevations on a map.
Ideally, creating and placing rivers by map makers should be as easy as "drawing" them with a tool like terrain.
Perhaps if rivers could be plotted in the Editor like roads in the game this could be achieved.