soldiers getting stuck
Bug #1395238 reported by
king of nowhere
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
High
|
Unassigned |
Bug Description
Playing on trident of fire, a map with narrow chokepoints were soldier can only fight one at a time, it happened that during a big battle the soldiers just stopped fighting and stood there. and, on a similar issue, that they stood there waiting for attackers even when there were no more of them.
First save, ccc, has the two sides stuck. notice how the blue and red soldiers are there and ready to fight, but they are just standing still.
ccc3 has the red soldiers standing there for no apparent reason.
Related branches
lp:~janosch-peters-deactivatedaccount/widelands/bugfix_1395238
- GunChleoc: Approve
- SirVer: Approve
- Tino: Approve
- TiborB: Approve
-
Diff: 183 lines (+37/-19)4 files modifiedsrc/logic/bob.cc (+8/-6)
src/logic/bob.h (+2/-1)
src/logic/soldier.cc (+22/-10)
src/logic/soldier.h (+5/-2)
Changed in widelands: | |
assignee: | nobody → Janosch Peters (janosch-peters) |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
Changed in widelands: | |
milestone: | build19-rc1 → build20-rc1 |
Changed in widelands: | |
assignee: | Janosch Peters (janosch-peters) → nobody |
tags: | added: military |
Changed in widelands: | |
milestone: | build20-rc1 → build21-rc1 |
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by the way, ignore all the messages of empty mines; i intentionally made mines in wrong places as a self challenge. that's not another bug.