Remove the "New Map"/"Load map" menu when launching the editor
Bug #1390794 reported by
SirVer
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Low
|
Unassigned |
Bug Description
It is wrong that you can load a map from inside the editor and from outside - that is an anachronism from the times when starting the editor was super slow. I suggest removing the menu after clicking on "Editor" in the main menu and instead start the editor right away. A map can then be loaded using ctrl+l or the load map menu.
Related branches
lp:~widelands-dev/widelands/refactor_editor_start
- SirVer: Approve
-
Diff: 207 lines (+1/-161)4 files modifiedsrc/ui_fsmenu/CMakeLists.txt (+0/-2)
src/ui_fsmenu/editor.cc (+0/-75)
src/ui_fsmenu/editor.h (+0/-46)
src/wlapplication.cc (+1/-38)
Changed in widelands: | |
assignee: | nobody → Tino (tino79) |
Changed in widelands: | |
status: | Confirmed → Fix Committed |
assignee: | Tino (tino79) → nobody |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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> It is wrong that you can load a map from inside the editor and from outside
I don't think so. from my point of view: I never create a map in one session. With the new bahvior i have to use much more clicks to load a map i want to edit.
Oftener i want to edit an allways created map as i want to create a new map. f.e. adjust the map after testing in game. So for me the old behavior is more usefull.
See also: https:/ /wl.widelands. org/forum/ topic/1688/