No necessity to conquer all military buildings in the third Barbarian Campaign
Bug #1298411 reported by
wl-zocker
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Ferdinand T. |
Bug Description
In the third Barbarian campaign, it suffices to destroy the warehouses of the enemy instead of conquering all the buildings. This means that the enemy to the north east (yellow, I think) has not to be attacked at all because he has no warehouse.
I think it would be more logical if the player had to conquer all military buildings.
Related branches
lp:~f-thiessen/widelands/barbarian3
- SirVer: Approve
-
Diff: 244 lines (+66/-35)1 file modifiedcampaigns/t03.wmf/scripting/mission_thread.lua (+66/-35)
Changed in widelands: | |
assignee: | nobody → Ferdinand T. (f-thiessen) |
status: | Confirmed → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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This is because we changed the definition of 'defeated' before b18. Before it meant, no more buildings. Now it only means no more warehouses. The check in this particular mission needs to be adjusted.