Soldiers' healthbar misses pixel
Bug #1296889 reported by
wl-zocker
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Low
|
Unassigned |
Bug Description
See attached screenshot. For the soldiers inside the building, the pixel on the top right of their lifebar is missing. For the soldiers outside, it is the pixel on bottom right.
Related branches
lp:~widelands-dev/widelands/move_drawing_out
- Tino: Approve
- SirVer: Needs Resubmitting
-
Diff: 2546 lines (+566/-952)41 files modifiedsrc/editor/CMakeLists.txt (+0/-1)
src/editor/ui_menus/editor_tool_change_resources_options_menu.cc (+1/-1)
src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc (+40/-35)
src/game_io/game_preload_packet.cc (+0/-1)
src/graphic/CMakeLists.txt (+3/-8)
src/graphic/animation.cc (+12/-11)
src/graphic/font_handler.cc (+1/-2)
src/graphic/font_handler1.cc (+47/-27)
src/graphic/gl/blit_program.h (+1/-1)
src/graphic/gl/draw_rect_program.cc (+0/-113)
src/graphic/gl/draw_rect_program.h (+0/-61)
src/graphic/graphic.cc (+6/-12)
src/graphic/graphic.h (+5/-11)
src/graphic/image.h (+10/-3)
src/graphic/image_cache.cc (+1/-2)
src/graphic/image_io.cc (+18/-18)
src/graphic/image_io.h (+3/-4)
src/graphic/in_memory_image.cc (+0/-57)
src/graphic/in_memory_image.h (+0/-30)
src/graphic/minimap_renderer.cc (+4/-9)
src/graphic/minimap_renderer.h (+1/-1)
src/graphic/rendertarget.cc (+35/-27)
src/graphic/screen.cc (+41/-45)
src/graphic/screen.h (+17/-7)
src/graphic/surface.cc (+132/-148)
src/graphic/surface.h (+38/-128)
src/graphic/text/CMakeLists.txt (+1/-1)
src/graphic/text/rt_render.cc (+17/-17)
src/graphic/text/test/CMakeLists.txt (+1/-1)
src/graphic/text/test/render_richtext.cc (+1/-1)
src/graphic/texture.cc (+58/-105)
src/graphic/texture.h (+57/-37)
src/graphic/texture_atlas.cc (+7/-7)
src/logic/map_info.cc (+1/-1)
src/map_io/map_extradata_packet.cc (+1/-3)
src/map_io/map_saver.cc (+1/-1)
src/ui_basic/CMakeLists.txt (+1/-1)
src/ui_fsmenu/CMakeLists.txt (+0/-1)
src/ui_fsmenu/loadgame.cc (+3/-7)
src/wui/CMakeLists.txt (+0/-1)
src/wui/minimap.cc (+1/-5)
lp:~widelands-dev/widelands/beautiful_correct_lines
- GunChleoc: Approve
- Klaus Halfmann: Approve (testing)
- kaputtnik (community): Approve (testing)
- SirVer: Needs Resubmitting
-
Diff: 922 lines (+231/-241)16 files modifieddata/shaders/draw_line.fp (+6/-2)
data/shaders/draw_line.vp (+2/-2)
src/graphic/game_renderer.cc (+1/-1)
src/graphic/gl/draw_line_program.cc (+13/-64)
src/graphic/gl/draw_line_program.h (+15/-35)
src/graphic/render_queue.cc (+6/-11)
src/graphic/render_queue.h (+13/-13)
src/graphic/rendertarget.cc (+9/-8)
src/graphic/rendertarget.h (+3/-1)
src/graphic/screen.cc (+14/-19)
src/graphic/screen.h (+1/-4)
src/graphic/surface.cc (+90/-20)
src/graphic/surface.h (+14/-6)
src/graphic/texture.cc (+3/-3)
src/graphic/texture.h (+1/-2)
src/wui/plot_area.cc (+40/-50)
description: | updated |
Changed in widelands: | |
assignee: | nobody → SirVer (sirver) |
Changed in widelands: | |
status: | Confirmed → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
assignee: | SirVer (sirver) → nobody |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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That is some sharp eyes you have there. I think this is a regression.