Flawfinder version 1.27, (C) 2001-2004 David A. Wheeler.
Number of dangerous functions in C/C++ ruleset: 160
Examining src/scoped_timer.cc
Examining src/text_layout.cc
Examining src/wui/interactive_base.h
Examining src/wui/militarysitewindow.cc
Examining src/wui/building_statistics_menu.cc
Examining src/wui/chatoverlay.h
Examining src/wui/game_summary.h
Examining src/wui/game_message_menu.h
Examining src/wui/game_objectives_menu.h
Examining src/wui/game_main_menu.h
Examining src/wui/watchwindow.cc
Examining src/wui/ware_statistics_menu.h
Examining src/wui/buildingwindow.cc
Examining src/wui/fieldaction.cc
Examining src/wui/multiplayersetupgroup.h
Examining src/wui/game_message_menu.cc
Examining src/wui/game_options_menu.cc
Examining src/wui/watchwindow.h
Examining src/wui/actionconfirm.cc
Examining src/wui/waresqueuedisplay.cc
Examining src/wui/encyclopedia_window.cc
Examining src/wui/playerdescrgroup.cc
Examining src/wui/game_main_menu_save_game.cc
Examining src/wui/general_statistics_menu.cc
Examining src/wui/soldiercapacitycontrol.h
Examining src/wui/itemwaresdisplay.h
Examining src/wui/portdockwaresdisplay.h
Examining src/wui/story_message_box.h
Examining src/wui/trainingsitewindow.cc
Examining src/wui/waresdisplay.cc
Examining src/wui/game_options_menu.h
Examining src/wui/game_objectives_menu.cc
Examining src/wui/attack_box.cc
Examining src/wui/interactive_spectator.h
Examining src/wui/quicknavigation.h
Examining src/wui/transport_draw.cc
Examining src/wui/dismantlesitewindow.cc
Examining src/wui/transport_ui.cc
Examining src/wui/interactive_player.h
Examining src/wui/plot_area.cc
Examining src/wui/game_options_sound_menu.cc
Examining src/wui/mapview.h
Examining src/wui/game_tips.cc
Examining src/wui/soldierlist.cc
Examining src/wui/game_tips.h
Examining src/wui/productionsitewindow.cc
Examining src/wui/gamechatpanel.h
Examining src/wui/playerdescrgroup.h
Examining src/wui/military_box.cc
Examining src/wui/building_statistics_menu.h
Examining src/wui/itemwaresdisplay.cc
Examining src/wui/stock_menu.cc
Examining src/wui/buildingwindow.h
Examining src/wui/constructionsitewindow.cc
Examining src/wui/fieldaction.h
Examining src/wui/stock_menu.h
Examining src/wui/plot_area.h
Examining src/wui/game_chat_menu.cc
Examining src/wui/waresqueuedisplay.h
Examining src/wui/login_box.h
Examining src/wui/ware_statistics_menu.cc
Examining src/wui/multiplayersetupgroup.cc
Examining src/wui/encyclopedia_window.h
Examining src/wui/actionconfirm.h
Examining src/wui/mapviewpixelconstants.h
Examining src/wui/game_debug_ui.cc
Examining src/wui/soldierlist.h
Examining src/wui/interactive_spectator.cc
Examining src/wui/building_ui.cc
Examining src/wui/interactive_gamebase.h
Examining src/wui/waresdisplay.h
Examining src/wui/portdockwaresdisplay.cc
Examining src/wui/game_options_sound_menu.h
Examining src/wui/attack_box.h
Examining src/wui/mapviewpixelfunctions.cc
Examining src/wui/interactive_base.cc
Examining src/wui/mapviewpixelfunctions.h
Examining src/wui/interactive_gamebase.cc
Examining src/wui/game_main_menu_save_game.h
Examining src/wui/story_message_box.cc
Examining src/wui/game_main_menu.cc
Examining src/wui/minimap.h
Examining src/wui/chatoverlay.cc
Examining src/wui/interactive_player.cc
Examining src/wui/quicknavigation.cc
Examining src/wui/game_summary.cc
Examining src/wui/general_statistics_menu.h
Examining src/wui/overlay_manager.cc
Examining src/wui/login_box.cc
Examining src/wui/soldiercapacitycontrol.cc
Examining src/wui/military_box.h
Examining src/wui/minimap.cc
Examining src/wui/mapview.cc
Examining src/wui/shipwindow.cc
Examining src/wui/gamechatpanel.cc
Examining src/wui/warehousewindow.cc
Examining src/wui/overlay_manager.h
Examining src/wui/game_chat_menu.h
Examining src/wui/game_debug_ui.h
Examining src/wui/productionsitewindow.h
Examining src/campvis.h
Examining src/interval.h
Examining src/align.cc
Examining src/s2map.cc
Examining src/container_iterate.h
Examining src/economy/supply_list.cc
Examining src/economy/shippingitem.h
Examining src/economy/flag.cc
Examining src/economy/router.cc
Examining src/economy/request.cc
Examining src/economy/supply.h
Examining src/economy/ware_instance.cc
Examining src/economy/iroute.h
Examining src/economy/shippingitem.cc
Examining src/economy/fleet.cc
Examining src/economy/road.h
Examining src/economy/economy.cc
Examining src/economy/portdock.h
Examining src/economy/transfer.cc
Examining src/economy/ware_instance.h
Examining src/economy/flag.h
Examining src/economy/economy_data_packet.h
Examining src/economy/portdock.cc
Examining src/economy/cmd_call_economy_balance.h
Examining src/economy/fleet.h
Examining src/economy/itransport_cost_calculator.h
Examining src/economy/economy_data_packet.cc
Examining src/economy/test/economy_test_main.cc
Examining src/economy/test/test_routing.cc
Examining src/economy/test/test_economy.cc
Examining src/economy/test/test_road.cc
Examining src/economy/routeastar.cc
Examining src/economy/economy.h
Examining src/economy/route.cc
Examining src/economy/wares_queue.h
Examining src/economy/route.h
Examining src/economy/request.h
Examining src/economy/transfer.h
Examining src/economy/router.h
Examining src/economy/warehousesupply.h
Examining src/economy/road.cc
Examining src/economy/routing_node.h
Examining src/economy/supply_list.h
Examining src/economy/cmd_call_economy_balance.cc
Examining src/economy/routeastar.h
Examining src/economy/wares_queue.cc
Examining src/economy/idleworkersupply.h
Examining src/economy/idleworkersupply.cc
Examining src/game_io/game_player_info_data_packet.h
Examining src/game_io/game_map_data_packet.cc
Examining src/game_io/game_data_packet.h
Examining src/game_io/game_saver.h
Examining src/game_io/game_game_class_data_packet.cc
Examining src/game_io/game_game_class_data_packet.h
Examining src/game_io/game_interactive_player_data_packet.cc
Examining src/game_io/game_interactive_player_data_packet.h
Examining src/game_io/game_preload_data_packet.cc
Examining src/game_io/game_loader.h
Examining src/game_io/game_preload_data_packet.h
Examining src/game_io/game_loader.cc
Examining src/game_io/game_cmd_queue_data_packet.cc
Examining src/game_io/game_map_data_packet.h
Examining src/game_io/game_saver.cc
Examining src/game_io/game_player_economies_data_packet.h
Examining src/game_io/game_cmd_queue_data_packet.h
Examining src/game_io/game_player_info_data_packet.cc
Examining src/game_io/game_player_economies_data_packet.cc
Examining src/parse_map_object_types.h
Examining src/TribeBasicInfo.h
Examining src/map_generator.h
Examining src/port.h
Examining src/journal_exceptions.cc
Examining src/debugconsole.h
Examining src/map_io/widelands_map_terrain_data_packet.cc
Examining src/map_io/widelands_map_road_data_packet.cc
Examining src/map_io/widelands_map_waredata_data_packet.cc
Examining src/map_io/widelands_map_heights_data_packet.h
Examining src/map_io/map_loader.h
Examining src/map_io/widelands_map_resources_data_packet.cc
Examining src/map_io/widelands_map_objective_data_packet.cc
Examining src/map_io/widelands_map_ware_data_packet.cc
Examining src/map_io/widelands_map_player_names_and_tribes_data_packet.h
Examining src/map_io/widelands_map_port_spaces_data_packet.h
Examining src/map_io/widelands_map_saver.cc
Examining src/map_io/widelands_map_flagdata_data_packet.cc
Examining src/map_io/widelands_map_player_position_data_packet.h
Examining src/map_io/widelands_map_players_view_data_packet.h
Examining src/map_io/widelands_map_map_object_saver.h
Examining src/map_io/widelands_map_building_data_packet.h
Examining src/map_io/widelands_map_allowed_worker_types_data_packet.h
Examining src/map_io/widelands_map_allowed_building_types_data_packet.h
Examining src/map_io/widelands_map_roaddata_data_packet.h
Examining src/map_io/widelands_map_waredata_data_packet.h
Examining src/map_io/widelands_map_version_data_packet.h
Examining src/map_io/widelands_map_extradata_data_packet.cc
Examining src/map_io/widelands_map_road_data_packet.h
Examining src/map_io/widelands_map_player_position_data_packet.cc
Examining src/map_io/widelands_map_heights_data_packet.cc
Examining src/map_io/widelands_map_map_object_saver.cc
Examining src/map_io/widelands_map_object_packet.h
Examining src/map_io/widelands_map_ware_data_packet.h
Examining src/map_io/widelands_map_scripting_data_packet.h
Examining src/map_io/widelands_map_flag_data_packet.h
Examining src/map_io/widelands_map_roaddata_data_packet.cc
Examining src/map_io/widelands_map_elemental_data_packet.cc
Examining src/map_io/widelands_map_buildingdata_data_packet.cc
Examining src/map_io/widelands_map_objective_data_packet.h
Examining src/map_io/widelands_map_node_ownership_data_packet.cc
Examining src/map_io/widelands_map_message_saver.h
Examining src/map_io/widelands_map_flag_data_packet.cc
Examining src/map_io/widelands_map_bob_data_packet.cc
Examining src/map_io/widelands_map_elemental_data_packet.h
Examining src/map_io/widelands_map_allowed_worker_types_data_packet.cc
Examining src/map_io/widelands_map_bobdata_data_packet.cc
Examining src/map_io/widelands_map_terrain_data_packet.h
Examining src/map_io/widelands_map_flagdata_data_packet.h
Examining src/map_io/widelands_map_map_object_loader.h
Examining src/map_io/widelands_map_players_view_data_packet.cc
Examining src/map_io/widelands_map_map_object_loader.cc
Examining src/map_io/widelands_map_players_messages_data_packet.cc
Examining src/map_io/widelands_map_scripting_data_packet.cc
Examining src/map_io/widelands_map_exploration_data_packet.cc
Examining src/map_io/widelands_map_allowed_building_types_data_packet.cc
Examining src/map_io/widelands_map_extradata_data_packet.h
Examining src/map_io/widelands_map_port_spaces_data_packet.cc
Examining src/map_io/widelands_map_saver.h
Examining src/map_io/widelands_map_node_ownership_data_packet.h
Examining src/map_io/widelands_map_players_areawatchers_data_packet.cc
Examining src/map_io/widelands_map_loader.cc
Examining src/map_io/widelands_map_data_packet.h
Examining src/map_io/widelands_map_players_areawatchers_data_packet.h
Examining src/map_io/widelands_map_buildingdata_data_packet.h
Examining src/map_io/widelands_map_bob_data_packet.h
Examining src/map_io/widelands_map_loader.h
Examining src/map_io/widelands_map_version_data_packet.cc
Examining src/map_io/widelands_map_building_data_packet.cc
Examining src/map_io/widelands_map_player_names_and_tribes_data_packet.cc
Examining src/map_io/widelands_map_players_messages_data_packet.h
Examining src/map_io/widelands_map_exploration_data_packet.h
Examining src/map_io/widelands_map_object_packet.cc
Examining src/map_io/widelands_map_resources_data_packet.h
Examining src/map_io/widelands_map_bobdata_data_packet.h
Examining src/exceptions.cc
Examining src/md5.h
Examining src/warning.h
Examining src/logmessage.h
Examining src/text_layout.h
Examining src/backtrace.h
Examining src/trackptr.h
Examining src/main.cc
Examining src/random.h
Examining src/rect.h
Examining src/editor/tools/editor_set_resources_tool.cc
Examining src/editor/tools/editor_increase_height_tool.h
Examining src/editor/tools/editor_set_terrain_tool.h
Examining src/editor/tools/editor_increase_resources_tool.cc
Examining src/editor/tools/editor_delete_bob_tool.cc
Examining src/editor/tools/editor_set_height_tool.cc
Examining src/editor/tools/editor_place_bob_tool.h
Examining src/editor/tools/editor_action_args.h
Examining src/editor/tools/editor_place_bob_tool.cc
Examining src/editor/tools/editor_info_tool.h
Examining src/editor/tools/editor_place_immovable_tool.h
Examining src/editor/tools/editor_history.h
Examining src/editor/tools/editor_history.cc
Examining src/editor/tools/editor_set_port_space_tool.cc
Examining src/editor/tools/editor_make_infrastructure_tool.h
Examining src/editor/tools/editor_noise_height_tool.cc
Examining src/editor/tools/editor_decrease_resources_tool.cc
Examining src/editor/tools/editor_noise_height_tool.h
Examining src/editor/tools/editor_delete_immovable_tool.h
Examining src/editor/tools/editor_delete_immovable_tool.cc
Examining src/editor/tools/editor_set_resources_tool.h
Examining src/editor/tools/editor_draw_tool.h
Examining src/editor/tools/editor_delete_bob_tool.h
Examining src/editor/tools/editor_set_terrain_tool.cc
Examining src/editor/tools/editor_set_port_space_tool.h
Examining src/editor/tools/editor_set_height_tool.h
Examining src/editor/tools/editor_decrease_height_tool.h
Examining src/editor/tools/editor_decrease_height_tool.cc
Examining src/editor/tools/editor_set_origin_tool.cc
Examining src/editor/tools/editor_tool_action.h
Examining src/editor/tools/editor_set_origin_tool.h
Examining src/editor/tools/editor_place_immovable_tool.cc
Examining src/editor/tools/editor_decrease_resources_tool.h
Examining src/editor/tools/multi_select.h
Examining src/editor/tools/editor_draw_tool.cc
Examining src/editor/tools/editor_make_infrastructure_tool.cc
Examining src/editor/tools/editor_set_starting_pos_tool.h
Examining src/editor/tools/editor_increase_height_tool.cc
Examining src/editor/tools/editor_tool.h
Examining src/editor/tools/editor_set_starting_pos_tool.cc
Examining src/editor/tools/editor_increase_resources_tool.h
Examining src/editor/tools/editor_info_tool.cc
Examining src/editor/ui_menus/editor_main_menu_random_map.cc
Examining src/editor/ui_menus/editor_player_menu_allowed_buildings_menu.cc
Examining src/editor/ui_menus/editor_player_menu.cc
Examining src/editor/ui_menus/editor_tool_place_immovable_options_menu.h
Examining src/editor/ui_menus/editor_main_menu_random_map.h
Examining src/editor/ui_menus/editor_tool_noise_height_options_menu.h
Examining src/editor/ui_menus/editor_main_menu.h
Examining src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc
Examining src/editor/ui_menus/editor_main_menu_load_map.cc
Examining src/editor/ui_menus/editor_toolsize_menu.h
Examining src/editor/ui_menus/editor_tool_change_height_options_menu.cc
Examining src/editor/ui_menus/editor_main_menu_save_map_make_directory.h
Examining src/editor/ui_menus/editor_main_menu_map_options.h
Examining src/editor/ui_menus/editor_tool_options_menu.cc
Examining src/editor/ui_menus/editor_main_menu_load_map.h
Examining src/editor/ui_menus/editor_tool_place_immovable_options_menu.cc
Examining src/editor/ui_menus/editor_main_menu_new_map.cc
Examining src/editor/ui_menus/editor_tool_change_height_options_menu.h
Examining src/editor/ui_menus/editor_main_menu_save_map.cc
Examining src/editor/ui_menus/editor_tool_place_bob_options_menu.h
Examining src/editor/ui_menus/editor_toolsize_menu.cc
Examining src/editor/ui_menus/editor_player_menu_allowed_buildings_menu.h
Examining src/editor/ui_menus/editor_tool_place_bob_options_menu.cc
Examining src/editor/ui_menus/editor_main_menu_map_options.cc
Examining src/editor/ui_menus/editor_player_menu.h
Examining src/editor/ui_menus/editor_main_menu_save_map.h
Examining src/editor/ui_menus/editor_tool_menu.cc
Examining src/editor/ui_menus/editor_main_menu.cc
Examining src/editor/ui_menus/editor_tool_menu.h
Examining src/editor/ui_menus/editor_tool_options_menu.h
Examining src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc
Examining src/editor/ui_menus/editor_tool_noise_height_options_menu.cc
Examining src/editor/ui_menus/editor_main_menu_new_map.h
Examining src/editor/ui_menus/editor_tool_change_resources_options_menu.cc
Examining src/editor/ui_menus/editor_tool_change_resources_options_menu.h
Examining src/editor/ui_menus/editor_tool_set_terrain_options_menu.h
Examining src/editor/editorinteractive.h
Examining src/editor/editorinteractive.cc
Examining src/graphic/image_cache.cc
Examining src/graphic/animation_gfx.cc
Examining src/graphic/animation_gfx.h
Examining src/graphic/font_handler.cc
Examining src/graphic/texture.cc
Examining src/graphic/image.h
Examining src/graphic/surface.cc
Examining src/graphic/render/sdl_helper.cc
Examining src/graphic/render/gamerenderer_gl.h
Examining src/graphic/render/gamerenderer_gl.cc
Examining src/graphic/render/gamerenderer_sdl.h
Examining src/graphic/render/sdl_surface.h
Examining src/graphic/render/gamerenderer.cc
Examining src/graphic/render/minimaprenderer.cc
Examining src/graphic/render/gl_surface_screen.cc
Examining src/graphic/render/gl_surface_screen.h
Examining src/graphic/render/gamerenderer_sdl.cc
Examining src/graphic/render/gl_surface_texture.h
Examining src/graphic/render/terrain_sdl.cc
Examining src/graphic/render/minimaprenderer.h
Examining src/graphic/render/gl_utils.cc
Examining src/graphic/render/sdl_helper.h
Examining src/graphic/render/gl_utils.h
Examining src/graphic/render/gamerenderer.h
Examining src/graphic/render/gl_surface.cc
Examining src/graphic/render/sdl_surface.cc
Examining src/graphic/render/gl_surface.h
Examining src/graphic/render/terrain_sdl.h
Examining src/graphic/render/gl_surface_texture.cc
Examining src/graphic/wordwrap.h
Examining src/graphic/font_handler.h
Examining src/graphic/image_loader_impl.cc
Examining src/graphic/surface.h
Examining src/graphic/in_memory_image.cc
Examining src/graphic/graphic.h
Examining src/graphic/animation.h
Examining src/graphic/rendertarget.cc
Examining src/graphic/richtext.h
Examining src/graphic/diranimations.h
Examining src/graphic/texture.h
Examining src/graphic/font.cc
Examining src/graphic/wordwrap.cc
Examining src/graphic/surface_cache.cc
Examining src/graphic/font_handler1.h
Examining src/graphic/image_loader_impl.h
Examining src/graphic/compositemode.h
Examining src/graphic/image_transformations.cc
Examining src/graphic/colormap.cc
Examining src/graphic/image_transformations.h
Examining src/graphic/graphic.cc
Examining src/graphic/richtext.cc
Examining src/graphic/font_handler1.cc
Examining src/graphic/font.h
Examining src/graphic/image_loader.h
Examining src/graphic/image_cache.h
Examining src/graphic/surface_cache.h
Examining src/graphic/in_memory_image.h
Examining src/graphic/colormap.h
Examining src/graphic/text/textstream.cc
Examining src/graphic/text/rt_errors.h
Examining src/graphic/text/sdl_ttf_font_impl.h
Examining src/graphic/text/rt_errors_impl.h
Examining src/graphic/text/rt_render.h
Examining src/graphic/text/rt_parse.cc
Examining src/graphic/text/sdl_ttf_font.h
Examining src/graphic/text/rt_render.cc
Examining src/graphic/text/sdl_ttf_font_impl.cc
Examining src/graphic/text/sdl_ttf_font_loader_from_filesystem.cc
Examining src/graphic/text/rt_parse.h
Examining src/graphic/text/sdl_ttf_font_loader_from_file.cc
Examining src/graphic/text/textstream.h
Examining src/graphic/rendertarget.h
Examining src/graphic/animation.cc
Examining src/gamecontroller.h
Examining src/cookie_priority_queue.h
Examining src/point.h
Examining src/manager.h
Examining src/chat.h
Examining src/network/network_lan_promotion.cc
Examining src/network/internet_gaming_messages.cc
Examining src/network/network.h
Examining src/network/network_player_settings_backend.h
Examining src/network/nethost.cc
Examining src/network/network.cc
Examining src/network/internet_gaming.h
Examining src/network/netclient.cc
Examining src/network/network_gaming_messages.cc
Examining src/network/network_player_settings_backend.cc
Examining src/network/network_protocol.h
Examining src/network/network_lan_promotion.h
Examining src/network/netclient.h
Examining src/network/nethost.h
Examining src/network/internet_gaming.cc
Examining src/network/network_gaming_messages.h
Examining src/network/internet_gaming_messages.h
Examining src/network/internet_gaming_protocol.h
Examining src/network/network_system.h
Examining src/helper.h
Examining src/minizip/zip.h
Examining src/minizip/unzip.cc
Examining src/minizip/ioapi.h
Examining src/minizip/unzip.h
Examining src/text_parser.cc
Examining src/save_handler.cc
Examining src/computer_player.cc
Examining src/rgbcolor.h
Examining src/sound/fxset.cc
Examining src/sound/sound_handler.cc
Examining src/sound/sound_handler.h
Examining src/sound/songset.h
Examining src/sound/fxset.h
Examining src/sound/songset.cc
Examining src/ref_cast.h
Examining src/timestring.h
Examining src/campvis.cc
Examining src/s2map.h
Examining src/profile/profile.h
Examining src/profile/profile.cc
Examining src/named.h
Examining src/map_generator.cc
Examining src/align.h
Examining src/singleton.h
Examining src/journal_exceptions.h
Examining src/vector.h
Examining src/chat.cc
Examining src/text_parser.h
Examining src/wexception.h
Examining src/constants.h
Examining src/compile_diagnostics.h
Examining src/build_info.h
Examining src/debugconsole.cc
Examining src/journal.cc
Examining src/scoped_timer.h
Examining src/timestring.cc
Examining src/backtrace.cc
Examining src/gamesettings.h
Examining src/wlapplication.cc
Examining src/io/streamread.h
Examining src/io/filesystem/layered_filesystem.h
Examining src/io/filesystem/zip_exceptions.h
Examining src/io/filesystem/disk_filesystem.h
Examining src/io/filesystem/layered_filesystem.cc
Examining src/io/filesystem/filesystem.cc
Examining src/io/filesystem/filesystem.h
Examining src/io/filesystem/filesystem_exceptions.h
Examining src/io/filesystem/disk_filesystem.cc
Examining src/io/filesystem/test/filesystem_test_main.cc
Examining src/io/filesystem/test/test_filesystem.cc
Examining src/io/filesystem/zip_filesystem.cc
Examining src/io/filesystem/zip_filesystem.h
Examining src/io/basic_filewrite.h
Examining src/io/basic_fileread.h
Examining src/io/filewrite.h
Examining src/io/streamwrite.cc
Examining src/io/streamwrite.h
Examining src/io/fileread.h
Examining src/io/dedicated_log.cc
Examining src/io/dedicated_log.h
Examining src/io/streamread.cc
Examining src/scripting/lua_ui.cc
Examining src/scripting/lua_map.cc
Examining src/scripting/lua_editor.h
Examining src/scripting/luna_impl.h
Examining src/scripting/pluto.cc
Examining src/scripting/factory.cc
Examining src/scripting/lua_bases.cc
Examining src/scripting/luna.h
Examining src/scripting/lua_bases.h
Examining src/scripting/lua_root.h
Examining src/scripting/c_utils.h
Examining src/scripting/persistence.h
Examining src/scripting/pdep.cc
Examining src/scripting/lua_map.h
Examining src/scripting/lua_ui.h
Examining src/scripting/c_utils.cc
Examining src/scripting/pluto.h
Examining src/scripting/pdep/ldo.h
Examining src/scripting/pdep/lua.h
Examining src/scripting/pdep/lobject.h
Examining src/scripting/pdep/lfunc.h
Examining src/scripting/pdep/ltm.h
Examining src/scripting/pdep/lgc.h
Examining src/scripting/pdep/lopcodes.h
Examining src/scripting/pdep/pdep.h
Examining src/scripting/pdep/llimits.h
Examining src/scripting/pdep/lstring.h
Examining src/scripting/pdep/lzio.h
Examining src/scripting/pdep/lauxlib.h
Examining src/scripting/pdep/lstate.h
Examining src/scripting/coroutine_impl.cc
Examining src/scripting/lua_game.h
Examining src/scripting/persistence.cc
Examining src/scripting/test/test_luna.cc
Examining src/scripting/test/scripting_test_main.cc
Examining src/scripting/lua_editor.cc
Examining src/scripting/lua_game.cc
Examining src/scripting/lua_globals.cc
Examining src/scripting/scripting.cc
Examining src/scripting/lua_root.cc
Examining src/scripting/scripting.h
Examining src/scripting/factory.h
Examining src/scripting/lua_globals.h
Examining src/scripting/luna_impl.cc
Examining src/scripting/coroutine_impl.h
Examining src/vertex.h
Examining src/helper.cc
Examining src/ui_fsmenu/loadreplay.h
Examining src/ui_fsmenu/base.cc
Examining src/ui_fsmenu/fileview.cc
Examining src/ui_fsmenu/singleplayer.cc
Examining src/ui_fsmenu/loadgame.cc
Examining src/ui_fsmenu/launchMPG.h
Examining src/ui_fsmenu/singleplayer.h
Examining src/ui_fsmenu/loadgame.h
Examining src/ui_fsmenu/internet_lobby.h
Examining src/ui_fsmenu/main.cc
Examining src/ui_fsmenu/editor.cc
Examining src/ui_fsmenu/options.h
Examining src/ui_fsmenu/fileview.h
Examining src/ui_fsmenu/editor_mapselect.h
Examining src/ui_fsmenu/internet_lobby.cc
Examining src/ui_fsmenu/multiplayer.h
Examining src/ui_fsmenu/campaign_select.h
Examining src/ui_fsmenu/launchSPG.h
Examining src/ui_fsmenu/mapselect.cc
Examining src/ui_fsmenu/intro.h
Examining src/ui_fsmenu/main.h
Examining src/ui_fsmenu/launchMPG.cc
Examining src/ui_fsmenu/mapselect.h
Examining src/ui_fsmenu/netsetup_lan.cc
Examining src/ui_fsmenu/loadreplay.cc
Examining src/ui_fsmenu/campaign_select.cc
Examining src/ui_fsmenu/netsetup_lan.h
Examining src/ui_fsmenu/options.cc
Examining src/ui_fsmenu/base.h
Examining src/ui_fsmenu/editor.h
Examining src/ui_fsmenu/intro.cc
Examining src/ui_fsmenu/editor_mapselect.cc
Examining src/ui_fsmenu/launchSPG.cc
Examining src/ui_fsmenu/multiplayer.cc
Examining src/machdep.h
Examining src/workarea_info.h
Examining src/logic/wareworker.h
Examining src/logic/soldiercontrol.h
Examining src/logic/expedition_bootstrap.h
Examining src/logic/production_program.h
Examining src/logic/game.h
Examining src/logic/worker.h
Examining src/logic/cmd_expire_message.h
Examining src/logic/map_revision.h
Examining src/logic/maphollowregion.h
Examining src/logic/player.cc
Examining src/logic/cmd_calculate_statistics.cc
Examining src/logic/areawatcher.h
Examining src/logic/carrier.cc
Examining src/logic/soldier.h
Examining src/logic/walkingdir.h
Examining src/logic/pathfield.h
Examining src/logic/immovable.h
Examining src/logic/cmd_calculate_statistics.h
Examining src/logic/mapfringeregion.h
Examining src/logic/tribe.h
Examining src/logic/building.h
Examining src/logic/warelist.h
Examining src/logic/worlddata.h
Examining src/logic/player_area.h
Examining src/logic/tattribute.h
Examining src/logic/widelands_streamread_inlines.h
Examining src/logic/worker_descr.cc
Examining src/logic/legacy.h
Examining src/logic/mapfringeregion.cc
Examining src/logic/widelands_streamwrite_inlines.h
Examining src/logic/playercommand.h
Examining src/logic/warelist.cc
Examining src/logic/battle.cc
Examining src/logic/playersmanager.h
Examining src/logic/playercommand.cc
Examining src/logic/queue_cmd_ids.h
Examining src/logic/widelands_streamread.h
Examining src/logic/cmd_queue.h
Examining src/logic/path.cc
Examining src/logic/widelands_streamwrite.h
Examining src/logic/partially_finished_building.cc
Examining src/logic/military_data.h
Examining src/logic/legacy.cc
Examining src/logic/critter_bob.h
Examining src/logic/instances.h
Examining src/logic/editor_game_base.h
Examining src/logic/map.h
Examining src/logic/maphollowregion.cc
Examining src/logic/cmd_luascript.cc
Examining src/logic/message_id.h
Examining src/logic/message_queue.h
Examining src/logic/trainingsite.cc
Examining src/logic/objective.h
Examining src/logic/bob.h
Examining src/logic/replay.cc
Examining src/logic/critter_bob_program.h
Examining src/logic/queue_cmd_factory.cc
Examining src/logic/cmd_expire_message.cc
Examining src/logic/ship.h
Examining src/logic/carrier.h
Examining src/logic/game_data_error.h
Examining src/logic/roadtype.h
Examining src/logic/worker_program.h
Examining src/logic/mapdifferenceregion.cc
Examining src/logic/editor_game_base.cc
Examining src/logic/widelands_filewrite.h
Examining src/logic/tribe.cc
Examining src/logic/areawatcher.cc
Examining src/logic/nodecaps.h
Examining src/logic/checkstep.cc
Examining src/logic/pathfield.cc
Examining src/logic/militarysite.h
Examining src/logic/queue_cmd_factory.h
Examining src/logic/widelands_streamread.cc
Examining src/logic/replay.h
Examining src/logic/mapastar.h
Examining src/logic/maptriangleregion.h
Examining src/logic/mapdifferenceregion.h
Examining src/logic/cmd_luacoroutine.cc
Examining src/logic/militarysite.cc
Examining src/logic/findimmovable.cc
Examining src/logic/map_revision.cc
Examining src/logic/checkstep.h
Examining src/logic/message.h
Examining src/logic/productionsite.cc
Examining src/logic/productionsite.h
Examining src/logic/partially_finished_building.h
Examining src/logic/trainingsite.h
Examining src/logic/program_result.h
Examining src/logic/worker_program.cc
Examining src/logic/building.cc
Examining src/logic/field.cc
Examining src/logic/buildcost.cc
Examining src/logic/game_data_error.cc
Examining src/logic/cmd_queue.cc
Examining src/logic/player.h
Examining src/logic/warehouse.h
Examining src/logic/findnode.cc
Examining src/logic/playersmanager.cc
Examining src/logic/widelands.h
Examining src/logic/production_program.cc
Examining src/logic/item_ware_descr.cc
Examining src/logic/attackable.h
Examining src/logic/instances.cc
Examining src/logic/buildcost.h
Examining src/logic/widelands_fileread.h
Examining src/logic/immovable_program.h
Examining src/logic/world.h
Examining src/logic/mapregion.h
Examining src/logic/requirements.h
Examining src/logic/bob.cc
Examining src/logic/widelands_geometry.h
Examining src/logic/path.h
Examining src/logic/cmd_incorporate.cc
Examining src/logic/maptriangleregion.cc
Examining src/logic/military_data.cc
Examining src/logic/world.cc
Examining src/logic/walkingdir.cc
Examining src/logic/map.cc
Examining src/logic/soldier.cc
Examining src/logic/immovable.cc
Examining src/logic/cmd_luacoroutine.h
Examining src/logic/findimmovable.h
Examining src/logic/expedition_bootstrap.cc
Examining src/logic/findbob.h
Examining src/logic/cmd_incorporate.h
Examining src/logic/soldier_counts.h
Examining src/logic/constructionsite.h
Examining src/logic/dismantlesite.h
Examining src/logic/field.h
Examining src/logic/warehouse.cc
Examining src/logic/ship.cc
Examining src/logic/constructionsite.cc
Examining src/logic/worker.cc
Examining src/logic/cmd_luascript.h
Examining src/logic/notification.h
Examining src/logic/critter_bob.cc
Examining src/logic/findbob.cc
Examining src/logic/battle.h
Examining src/logic/game.cc
Examining src/logic/dismantlesite.cc
Examining src/logic/mapastar.cc
Examining src/logic/requirements.cc
Examining src/logic/item_ware_descr.h
Examining src/logic/ware_types.h
Examining src/logic/findnode.h
Examining src/logic/worker_descr.h
Examining src/wlapplication.h
Examining src/i18n.cc
Examining src/save_handler.h
Examining src/i18n.h
Examining src/ui_basic/spinbox.cc
Examining src/ui_basic/multilineeditbox.h
Examining src/ui_basic/helpwindow.cc
Examining src/ui_basic/slider.h
Examining src/ui_basic/listselect.h
Examining src/ui_basic/unique_window.h
Examining src/ui_basic/editbox.h
Examining src/ui_basic/icongrid.cc
Examining src/ui_basic/progresswindow.cc
Examining src/ui_basic/tabpanel.cc
Examining src/ui_basic/editbox.cc
Examining src/ui_basic/mouse_constants.h
Examining src/ui_basic/icongrid.h
Examining src/ui_basic/multilinetextarea.cc
Examining src/ui_basic/button.h
Examining src/ui_basic/radiobutton.h
Examining src/ui_basic/textarea.h
Examining src/ui_basic/panel.h
Examining src/ui_basic/checkbox.h
Examining src/ui_basic/multilinetextarea.h
Examining src/ui_basic/window.cc
Examining src/ui_basic/radiobutton.cc
Examining src/ui_basic/button.cc
Examining src/ui_basic/table.cc
Examining src/ui_basic/icon.cc
Examining src/ui_basic/messagebox.cc
Examining src/ui_basic/listselect.cc
Examining src/ui_basic/spinbox.h
Examining src/ui_basic/tabpanel.h
Examining src/ui_basic/box.h
Examining src/ui_basic/icon.h
Examining src/ui_basic/multilineeditbox.cc
Examining src/ui_basic/scrollbar.cc
Examining src/ui_basic/panel.cc
Examining src/ui_basic/slider.cc
Examining src/ui_basic/textarea.cc
Examining src/ui_basic/scrollbar.h
Examining src/ui_basic/window.h
Examining src/ui_basic/table.h
Examining src/ui_basic/progressbar.h
Examining src/ui_basic/unique_window.cc
Examining src/ui_basic/progresswindow.h
Examining src/ui_basic/helpwindow.h
Examining src/ui_basic/messagebox.h
Examining src/ui_basic/box.cc
Examining src/ui_basic/checkbox.cc
Examining src/ui_basic/progressbar.cc
Examining src/log.h
Examining src/computer_player.h
Examining src/journal.h
Examining src/descr_maintainer.h
Examining src/gamecontroller.cc
Examining src/log.cc
Examining src/upcast.h
Examining src/ai/ai_help_structs.h
Examining src/ai/defaultai.h
Examining src/ai/ai_hints.h
Examining src/ai/ai_hints.cc
Examining src/ai/defaultai.cc
Examining src/ai/ai_help_structs.cc
Examining src/random.cc
Examining src/utf8.h
Examining src/md5.cc
src/wlapplication.cc:953: [5] (race) readlink:
This accepts filename arguments; if an attacker can move those files
or change the link content, a race condition results. Also, it does not
terminate with ASCII NUL. Reconsider approach.
size_t size = readlink("/proc/self/exe", buffer, PATH_MAX);
src/economy/transfer.cc:288: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
vsnprintf(buffer, sizeof(buffer), fmt, va);
src/editor/tools/editor_set_starting_pos_tool.cc:65: [4] (buffer) strcpy:
Does not check for buffer overflows when copying to destination.
Consider using strncpy or strlcpy (warning, strncpy is easily misused).
strcpy(fsel_picsname, FSEL_PIC_FILENAME);
src/exceptions.cc:38: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
vsnprintf(buffer, sizeof(buffer), fmt, va);
src/exceptions.cc:63: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
vsnprintf(buffer, sizeof(buffer), em, va);
src/graphic/animation.cc:276: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(sectname, sizeof(sectname), sectnamebase, dirstrings[dir]);
src/graphic/animation.cc:290: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(sectname, sizeof(sectname), dirpictempl, dirstrings[dir]);
src/graphic/animation_gfx.cc:57: [4] (buffer) strcpy:
Does not check for buffer overflows when copying to destination.
Consider using strncpy or strlcpy (warning, strncpy is easily misused).
strcpy(filename, data.picnametempl.c_str());
src/graphic/animation_gfx.cc:75: [4] (buffer) strcpy:
Does not check for buffer overflows when copying to destination.
Consider using strncpy or strlcpy (warning, strncpy is easily misused).
strcpy(after_basename, extensions[extnr]);
src/graphic/animation_gfx.cc:105: [4] (buffer) strcpy:
Does not check for buffer overflows when copying to destination.
Consider using strncpy or strlcpy (warning, strncpy is easily misused).
strcpy(after_basename + 3, extensions[extnr]);
src/io/dedicated_log.cc:38: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
vsnprintf(buffer, sizeof(buffer), fmt, va);
src/io/streamread.cc:35: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
vsnprintf(buffer, sizeof(buffer), fmt, va);
src/io/streamwrite.cc:41: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
int32_t i = vsnprintf(buffer, sizeof(buffer), fmt, va);
src/io/streamwrite.cc:60: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
i = vsnprintf(heapbuf, i + 1, fmt, va);
src/log.cc:38: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
vsnprintf(buffer, sizeof(buffer), fmt, va);
src/logic/game_data_error.cc:33: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
vsnprintf(buffer, sizeof(buffer), fmt, va);
src/logic/instances.cc:453: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
vsnprintf(buffer, sizeof(buffer), fmt, va);
src/logic/militarysite.cc:118: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf
src/logic/militarysite.cc:123: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf
src/logic/militarysite.cc:947: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf
src/logic/trainingsite.cc:668: [4] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf.
sprintf(buf, "%s%d", upgrade.prefix.c_str(), level);
src/map_io/widelands_map_players_areawatchers_data_packet.cc:52: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), FILENAME_TEMPLATE, p);
src/map_io/widelands_map_players_areawatchers_data_packet.cc:112: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), PLAYERDIRNAME_TEMPLATE, p);
src/map_io/widelands_map_players_areawatchers_data_packet.cc:114: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), DIRNAME_TEMPLATE, p);
src/map_io/widelands_map_players_areawatchers_data_packet.cc:116: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), FILENAME_TEMPLATE, p);
src/map_io/widelands_map_players_messages_data_packet.cc:46: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), FILENAME_TEMPLATE, p);
src/map_io/widelands_map_players_messages_data_packet.cc:245: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), PLAYERDIRNAME_TEMPLATE, p);
src/map_io/widelands_map_players_messages_data_packet.cc:247: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), FILENAME_TEMPLATE, p);
src/map_io/widelands_map_players_view_data_packet.cc:113: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), filename_template, plnum, version); \
src/map_io/widelands_map_players_view_data_packet.cc:129: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), filename_template, plnum, fileversion); \
src/map_io/widelands_map_players_view_data_packet.cc:146: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), file_templ, plnum, fileversion); \
src/map_io/widelands_map_players_view_data_packet.cc:243: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf
src/map_io/widelands_map_players_view_data_packet.cc:347: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf
src/map_io/widelands_map_players_view_data_packet.cc:878: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), filename_template, plnum, version); \
src/map_io/widelands_map_players_view_data_packet.cc:1017: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), PLAYERDIRNAME_TEMPLATE, plnum);
src/map_io/widelands_map_players_view_data_packet.cc:1019: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(filename, sizeof(filename), DIRNAME_TEMPLATE, plnum);
src/network/network.cc:223: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
vsnprintf(buffer, sizeof(buffer), fmt, va);
src/profile/profile.cc:716: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
vsnprintf(buffer, sizeof(buffer), fmt, va);
src/scripting/c_utils.cc:107: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
vsnprintf(buffer, sizeof(buffer), fmt, va);
src/ui_basic/progresswindow.cc:165: [4] (format) vsnprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
vsnprintf(buffer, sizeof(buffer), format, va);
src/ui_fsmenu/loadgame.cc:241: [4] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf.
sprintf(buf, "%s", _("Unknown"));
src/ui_fsmenu/loadreplay.cc:197: [4] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf.
sprintf(buf, "%s", _("Unknown"));
src/wlapplication.cc:658: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf(buffer, sizeof(buffer), SCREENSHOT_DIR "/shot%04u.png", nr);
src/wlapplication.cc:1042: [4] (buffer) strcpy:
Does not check for buffer overflows when copying to destination.
Consider using strncpy or strlcpy (warning, strncpy is easily misused).
strcpy(videodrvused + 16, videomode[i].c_str());
src/wui/game_main_menu_save_game.cc:140: [4] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf.
sprintf(buf, "%i %s", player_nr, ngettext(_("player"), _("players"), player_nr));
src/wui/game_main_menu_save_game.cc:176: [4] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf.
sprintf
src/wui/interactive_player.cc:294: [4] (format) snprintf:
If format strings can be influenced by an attacker, they can be
exploited, and note that sprintf variations do not always \0-terminate. Use a
constant for the format specification.
snprintf
src/i18n.cc:130: [3] (buffer) getenv:
Environment variables are untrustable input if they can be set by an
attacker. They can have any content and length, and the same variable
can be set more than once. Check environment variables carefully before
using them.
lang = getenv("LANG");
src/i18n.cc:135: [3] (buffer) getenv:
Environment variables are untrustable input if they can be set by an
attacker. They can have any content and length, and the same variable
can be set more than once. Check environment variables carefully before
using them.
lang = getenv("LANGUAGE");
src/io/filesystem/filesystem.cc:163: [3] (buffer) getenv:
Environment variables are untrustable input if they can be set by an
attacker. They can have any content and length, and the same variable
can be set more than once. Check environment variables carefully before
using them.
homedir = getenv(name); \
src/io/filesystem/filesystem.cc:175: [3] (buffer) getenv:
Environment variables are untrustable input if they can be set by an
attacker. They can have any content and length, and the same variable
can be set more than once. Check environment variables carefully before
using them.
if (char const * const h = getenv("HOME"))
src/wlapplication.cc:1032: [3] (buffer) getenv:
Environment variables are untrustable input if they can be set by an
attacker. They can have any content and length, and the same variable
can be set more than once. Check environment variables carefully before
using them.
videodrv = getenv("SDL_VIDEODRIVER");
src/campvis.cc:105: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(csection, "campsect%i", i);
src/campvis.cc:109: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(cvisible, "campvisi%i", i);
src/campvis.cc:110: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(cnewvisi, "cnewvisi%i", i);
src/campvis.cc:120: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(csection, "campsect%i", i);
src/campvis.cc:128: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(csection, "campsect%i", i);
src/campvis.cc:133: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(number, "%02i", imap);
src/campvis.cc:148: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(number, "%02i", imap);
src/campvis.cc:153: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(csection, "campsect%i", i);
src/editor/ui_menus/editor_main_menu_load_map.cc:189: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%i", map.get_nrplayers());
src/editor/ui_menus/editor_main_menu_load_map.cc:192: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%ix%i", map.get_width(), map.get_height());
src/editor/ui_menus/editor_main_menu_map_options.cc:122: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%ix%i", map.get_width(), map.get_height());
src/editor/ui_menus/editor_main_menu_map_options.cc:126: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%i", map.get_nrplayers());
src/editor/ui_menus/editor_main_menu_save_map.cc:242: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%i", map.get_nrplayers());
src/editor/ui_menus/editor_main_menu_save_map.cc:245: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%ix%i", map.get_width(), map.get_height());
src/editor/ui_menus/editor_tool_change_height_options_menu.cc:193: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%i", m_increase_tool.get_change_by());
src/editor/ui_menus/editor_tool_change_height_options_menu.cc:195: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%i", m_increase_tool.set_tool().get_interval().min);
src/editor/ui_menus/editor_tool_change_resources_options_menu.cc:229: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%i", m_increase_tool.get_change_by());
src/editor/ui_menus/editor_tool_change_resources_options_menu.cc:231: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%i", m_increase_tool.set_tool().get_set_to());
src/graphic/animation_gfx.cc:103: [2] (buffer) strcpy:
Does not check for buffer overflows when copying to destination.
Consider using strncpy or strlcpy (warning, strncpy is easily misused). Risk
is low because the source is a constant string.
strcpy(after_basename, "_pc");
src/graphic/colormap.cc:31: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(palette, &pal, sizeof(palette));
src/graphic/graphic.cc:209: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
m_caps.gl.major_version = atoi(str);
src/graphic/graphic.cc:210: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
m_caps.gl.minor_version = strstr(str, ".")?atoi(strstr(str, ".") + 1):0;
src/graphic/image_transformations.cc:69: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(dstpix, srcpix, rowsize);
src/graphic/texture.cc:192: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy
src/io/basic_filewrite.h:103: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(data + i, src, size);
src/io/filesystem/disk_filesystem.cc:91: [2] (misc) fopen:
Check when opening files - can an attacker redirect it (via symlinks),
force the opening of special file type (e.g., device files), move
things around to create a race condition, control its ancestors, or change
its contents?.
FILE * const f = fopen(fullname.c_str(), "a");
src/io/filesystem/disk_filesystem.cc:374: [2] (misc) fopen:
Check when opening files - can an attacker redirect it (via symlinks),
force the opening of special file type (e.g., device files), move
things around to create a race condition, control its ancestors, or change
its contents?.
file = fopen(fullname.c_str(), "rb");
src/io/filesystem/disk_filesystem.cc:430: [2] (misc) open:
Check when opening files - can an attacker redirect it (via symlinks),
force the opening of special file type (e.g., device files), move
things around to create a race condition, control its ancestors, or change
its contents?.
file = open(fullname.c_str(), O_RDONLY);
src/io/filesystem/disk_filesystem.cc:432: [2] (misc) open:
Check when opening files - can an attacker redirect it (via symlinks),
force the opening of special file type (e.g., device files), move
things around to create a race condition, control its ancestors, or change
its contents?.
file = open(fullname.c_str(), O_RDONLY);
src/io/filesystem/disk_filesystem.cc:434: [2] (misc) open:
Check when opening files - can an attacker redirect it (via symlinks),
force the opening of special file type (e.g., device files), move
things around to create a race condition, control its ancestors, or change
its contents?.
file = open(fullname.c_str(), O_RDONLY|O_NOATIME);
src/io/filesystem/disk_filesystem.cc:473: [2] (misc) fopen:
Check when opening files - can an attacker redirect it (via symlinks),
force the opening of special file type (e.g., device files), move
things around to create a race condition, control its ancestors, or change
its contents?.
FILE * const f = fopen(fullname.c_str(), append ? "a" : "wb");
src/io/filesystem/disk_filesystem.cc:506: [2] (misc) fopen:
Check when opening files - can an attacker redirect it (via symlinks),
force the opening of special file type (e.g., device files), move
things around to create a race condition, control its ancestors, or change
its contents?.
: m_file(fopen(fname.c_str(), "rb"))
src/io/filesystem/disk_filesystem.cc:551: [2] (misc) fopen:
Check when opening files - can an attacker redirect it (via symlinks),
force the opening of special file type (e.g., device files), move
things around to create a race condition, control its ancestors, or change
its contents?.
m_file = fopen(fname.c_str(), "wb");
src/journal.cc:212: [2] (misc) open:
Check when opening files - can an attacker redirect it (via symlinks),
force the opening of special file type (e.g., device files), move
things around to create a race condition, control its ancestors, or change
its contents?.
m_recordstream.open
src/journal.cc:262: [2] (misc) open:
Check when opening files - can an attacker redirect it (via symlinks),
force the opening of special file type (e.g., device files), move
things around to create a race condition, control its ancestors, or change
its contents?.
m_playbackstream.open(m_playbackname.c_str(), std::ios::binary);
src/logic/immovable.cc:904: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
long int const value = atoi(params[i].c_str());
src/logic/immovable.cc:1153: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
m_buildtime = atoi(params[1].c_str());
src/logic/immovable.cc:1154: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
m_decaytime = atoi(params[2].c_str());
src/logic/production_program.cc:234: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buffer, ":%u", group.second);
src/logic/production_program.cc:833: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buffer, ":%u", count);
src/logic/production_program.cc:934: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buffer, _("%u "), count);
src/logic/production_program.cc:1030: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buffer, _("%u "), count);
src/logic/worker_program.cc:635: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
act->iparam1 = atoi(cmd[1].c_str());
src/logic/worker_program.cc:636: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
act->iparam2 = atoi(cmd[2].c_str());
src/logic/worker_program.cc:657: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
atoi(cmd[2].c_str());
src/machdep.h:92: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(&r, ptr, sizeof(r));
src/machdep.h:98: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(&r, ptr, sizeof(r));
src/machdep.h:104: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(&r, ptr, sizeof(r));
src/main.cc:87: [2] (misc) open:
Check when opening files - can an attacker redirect it (via symlinks),
force the opening of special file type (e.g., device files), move
things around to create a race condition, control its ancestors, or change
its contents?.
open("/dev/null", O_RDWR);
src/map_io/widelands_map_buildingdata_data_packet.cc:1088: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(productionsite.m_statistics_buffer, fr.Data(40), 40);
src/map_io/widelands_map_players_view_data_packet.cc:112: [2] (buffer) char:
Statically-sized arrays can be overflowed. Perform bounds checking,
use functions that limit length, or ensure that the size is larger than
the maximum possible length.
char (filename)[FILENAME_SIZE]; \
src/map_io/widelands_map_players_view_data_packet.cc:127: [2] (buffer) char:
Statically-sized arrays can be overflowed. Perform bounds checking,
use functions that limit length, or ensure that the size is larger than
the maximum possible length.
char (filename)[FILENAME_SIZE]; \
src/map_io/widelands_map_players_view_data_packet.cc:144: [2] (buffer) char:
Statically-sized arrays can be overflowed. Perform bounds checking,
use functions that limit length, or ensure that the size is larger than
the maximum possible length.
char (filename)[FILENAME_SIZE]; \
src/md5.cc:75: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy (&ctx->buffer[bytes], fillbuf, pad);
src/md5.cc:107: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy (&ctx->buffer[left_over], buffer, add);
src/md5.cc:114: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy
src/md5.cc:135: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy (ctx->buffer, buffer, len);
src/minizip/unzip.cc:2568: [2] (misc) fopen:
Check when opening files - can an attacker redirect it (via symlinks),
force the opening of special file type (e.g., device files), move
things around to create a race condition, control its ancestors, or change
its contents?.
file = fopen(filename, mode_fopen);
src/network/netclient.cc:824: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(fp.part, &buf[0], size);
src/network/nethost.cc:1533: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(fp.part, fr.Data(readout), readout);
src/network/network_lan_promotion.cc:166: [2] (buffer) strcpy:
Does not check for buffer overflows when copying to destination.
Consider using strncpy or strlcpy (warning, strncpy is easily misused). Risk
is low because the source is a constant string.
strcpy (gameinfo.magic, "GAME");
src/profile/profile.cc:609: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buffer, "%i", value);
src/profile/profile.cc:632: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buffer, "%i %i", value.x, value.y);
src/s2map.cc:151: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(buffer, fr.Data(6), 6);
src/s2map.cc:188: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(section + y * width, ptr, width);
src/s2map.cc:214: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(&header, fr.Data(sizeof(header)), sizeof(header));
src/s2map.cc:262: [2] (buffer) memcpy:
Does not check for buffer overflows when copying to destination. Make
sure destination can always hold the source data.
memcpy(&header, fr.Data(sizeof(header)), sizeof(header));
src/text_parser.cc:285: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
element.set_font_size(atoi(val.c_str()));
src/text_parser.cc:289: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
element.set_line_spacing(atoi(val.c_str()));
src/ui_fsmenu/campaign_select.cc:156: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(cname, "campname%u", i);
src/ui_fsmenu/campaign_select.cc:157: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(cdifficulty, "campdiff%u", i);
src/ui_fsmenu/campaign_select.cc:158: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(cdescription, "campdesc%u", i);
src/ui_fsmenu/campaign_select.cc:159: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(cdif_descr, "campdiffdescr%u", i);
src/ui_fsmenu/campaign_select.cc:208: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(csection, "campsect%u", i);
src/ui_fsmenu/campaign_select.cc:211: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(cname, "campname%u", i);
src/ui_fsmenu/campaign_select.cc:212: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(cdifficulty, "campdiff%u", i);
src/ui_fsmenu/campaign_select.cc:236: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(csection, "campsect%u", i);
src/ui_fsmenu/campaign_select.cc:400: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(cname, "campname%u", campaign);
src/ui_fsmenu/campaign_select.cc:405: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(csection, "campsect%u", campaign);
src/ui_fsmenu/campaign_select.cc:413: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(number, "%02u", i);
src/ui_fsmenu/campaign_select.cc:429: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(number, "%02u", i);
src/ui_fsmenu/editor_mapselect.cc:194: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%i", map.get_nrplayers());
src/ui_fsmenu/editor_mapselect.cc:197: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%ix%i", map.get_width(), map.get_height());
src/ui_fsmenu/launchSPG.cc:152: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(posIco, "pics/fsel_editor_set_player_0%i_pos.png", i + 1);
src/ui_fsmenu/loadgame.cc:239: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%i", gpdp.get_number_of_players());
src/ui_fsmenu/loadreplay.cc:195: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%i", gpdp.get_number_of_players());
src/ui_fsmenu/mapselect.cc:271: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%-4ux%4u", map.width, map.height);
src/ui_fsmenu/mapselect.cc:273: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%i", map.nrplayers);
src/ui_fsmenu/mapselect.cc:432: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "(%i)", mapdata.nrplayers);
src/ui_fsmenu/mapselect.cc:491: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "(%i)", mapdata.nrplayers);
src/ui_fsmenu/mapselect.cc:518: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "(%i)", mapdata.nrplayers);
src/ui_fsmenu/options.cc:264: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf
src/ui_fsmenu/options.cc:276: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%ix%i %i bit", opt.xres, opt.yres, opt.depth);
src/wlapplication.cc:1039: [2] (buffer) strcpy:
Does not check for buffer overflows when copying to destination.
Consider using strncpy or strlcpy (warning, strncpy is easily misused). Risk
is low because the source is a constant string.
strcpy(videodrvused, "SDL_VIDEODRIVER=\0");
src/wlapplication.cc:2315: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
tfile.tm_mday = atoi(timestr.substr(8, 2).c_str());
src/wlapplication.cc:2316: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
tfile.tm_mon = atoi(timestr.substr(5, 2).c_str()) - 1;
src/wlapplication.cc:2317: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
tfile.tm_year = atoi(timestr.substr(0, 4).c_str()) - 1900;
src/wui/attack_box.cc:135: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%u / %u", m_slider_soldiers->get_value(), max_attackers);
src/wui/attack_box.cc:138: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%u", max_attackers);
src/wui/attack_box.cc:153: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%u %%", m_slider_retreat->get_value());
src/wui/attack_box.cc:181: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%u / %u", max_attackers > 0 ? 1 : 0, max_attackers);
src/wui/attack_box.cc:196: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%u", max_attackers);
src/wui/attack_box.cc:219: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%u %%", m_pl->get_retreat_percentage());
src/wui/encyclopedia_window.cc:205: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(amount_string, "%u", j.current->second);
src/wui/interactive_base.cc:992: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
uint32_t serial = atoi(args[1].c_str());
src/wui/interactive_player.cc:489: [2] (integer) atoi:
Unless checked, the resulting number can exceed the expected range.
If source untrusted, check both minimum and maximum, even if the input
had no minus sign (large numbers can roll over into negative number;
consider saving to an unsigned value if that is intended).
int const n = atoi(args[1].c_str());
src/wui/military_box.cc:117: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%u %%", m_slider_retreat->get_value());
src/wui/military_box.cc:135: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buf, "%u %%", m_pl->get_retreat_percentage());
src/wui/soldiercapacitycontrol.cc:93: [2] (buffer) sprintf:
Does not check for buffer overflows. Use snprintf or vsnprintf. Risk
is low because the source has a constant maximum length.
sprintf(buffer, "%2u", capacity);
src/chat.cc:232: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(buf, sizeof(buf), "%.2x%.2x%.2x", clr.r, clr.g, clr.b);
src/economy/transfer.cc:315: [1] (buffer) read:
Check buffer boundaries if used in a loop.
void Transfer::read(FileRead & fr, Transfer::ReadData & rd)
src/economy/transfer.h:72: [1] (buffer) read:
Check buffer boundaries if used in a loop.
void read(FileRead & fr, ReadData & rd);
src/economy/ware_instance.cc:567: [1] (buffer) read:
Check buffer boundaries if used in a loop.
ware.m_transfer->read(fr, m_transfer);
src/editor/tools/editor_info_tool.cc:52: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/tools/editor_info_tool.cc:71: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/tools/editor_info_tool.cc:86: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/tools/editor_info_tool.cc:97: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/tools/editor_info_tool.cc:101: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/tools/editor_info_tool.cc:107: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/tools/editor_info_tool.cc:116: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/tools/editor_info_tool.cc:123: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_new_map.cc:63: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_new_map.cc:83: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_new_map.cc:154: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_new_map.cc:158: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:82: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:115: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:124: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:166: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(buffer, sizeof(buffer), _("Water: %u %%"), m_waterval);
src/editor/ui_menus/editor_main_menu_random_map.cc:191: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:217: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:227: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:327: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(buffer, sizeof(buffer), _("Players: %u"), m_pn);
src/editor/ui_menus/editor_main_menu_random_map.cc:429: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:433: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:438: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:441: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:444: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:447: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_main_menu_random_map.cc:451: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(buffer, sizeof(buffer), _("Players: %u"), m_pn);
src/editor/ui_menus/editor_main_menu_save_map.cc:368: [1] (buffer) strlen:
Does not handle strings that are not \0-terminated (it could cause a
crash if unprotected).
if (filename.size() >= strlen(WLMF_SUFFIX)) {
src/editor/ui_menus/editor_main_menu_save_map.cc:371: [1] (buffer) strlen:
Does not handle strings that are not \0-terminated (it could cause a
crash if unprotected).
(buffer, sizeof(WLMF_SUFFIX), filename.size() - strlen(WLMF_SUFFIX));
src/editor/ui_menus/editor_main_menu_save_map.cc:372: [1] (buffer) strlen:
Does not handle strings that are not \0-terminated (it could cause a
crash if unprotected).
if (!strncasecmp(buffer, WLMF_SUFFIX, strlen(WLMF_SUFFIX)))
src/editor/ui_menus/editor_tool_noise_height_options_menu.cc:147: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(buffer, sizeof(buffer), _("Minimum: %u"), height_interval.min);
src/editor/ui_menus/editor_tool_noise_height_options_menu.cc:149: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(buffer, sizeof(buffer), _("Maximum: %u"), height_interval.max);
src/editor/ui_menus/editor_tool_noise_height_options_menu.cc:152: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf
src/editor/ui_menus/editor_toolsize_menu.cc:75: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(buffer, sizeof(buffer), _("Current Size: %u"), val + 1);
src/game_io/game_preload_data_packet.cc:54: [1] (buffer) read:
Check buffer boundaries if used in a loop.
prof.read("preload", 0, fs);
src/graphic/animation.cc:115: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(templbuf, sizeof(templbuf), "%s.png", s.get_name());
src/graphic/animation.cc:120: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(pictempl, sizeof(pictempl), "%s%s", directory, picnametempl);
src/graphic/animation.cc:121: [1] (buffer) strlen:
Does not handle strings that are not \0-terminated (it could cause a
crash if unprotected).
assert(4 <= strlen(pictempl));
src/graphic/animation.cc:122: [1] (buffer) strlen:
Does not handle strings that are not \0-terminated (it could cause a
crash if unprotected).
size_t const len = strlen(pictempl) - 4;
src/graphic/animation.cc:246: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(sectnamebase, sizeof(sectnamebase), "%s", sectnametempl);
src/graphic/animation.cc:253: [1] (buffer) strncpy:
Easily used incorrectly; doesn't always \0-terminate or check for
invalid pointers. Risk is low because the source is a constant string.
strncpy(repl, "%s", 2);
src/graphic/animation.cc:259: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(dirpictempl, sizeof(dirpictempl), "%s", string);
src/graphic/animation.cc:266: [1] (buffer) strncpy:
Easily used incorrectly; doesn't always \0-terminate or check for
invalid pointers. Risk is low because the source is a constant string.
strncpy(repl, "%s", 2);
src/graphic/animation.cc:268: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(dirpictempl, sizeof(dirpictempl), "%s_??.png", sectnamebase);
src/graphic/graphic.cc:709: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(buf, sizeof(buf), "worlds/%s/pics/roadt_normal.png", worldname.c_str());
src/graphic/graphic.cc:711: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(buf, sizeof(buf), "worlds/%s/pics/roadt_busy.png", worldname.c_str());
src/graphic/texture.cc:61: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(fname, sizeof(fname), "%s", fnametmpl.c_str());
src/graphic/texture.cc:62: [1] (buffer) strlen:
Does not handle strings that are not \0-terminated (it could cause a
crash if unprotected).
char * p = fname + strlen(fname);
src/io/filesystem/zip_filesystem.cc:184: [1] (buffer) strlen:
Does not handle strings that are not \0-terminated (it could cause a
crash if unprotected).
return filename_inzip[strlen(filename_inzip) - 1] == '/';
src/io/filesystem/zip_filesystem.cc:340: [1] (port) snprintf:
On some very old systems, snprintf is incorrectly implemented and
permits buffer overflows; there are also incompatible standard definitions
of it. Check it during installation, or use something else.
snprintf(buf, sizeof(buf), "read error %i", len);
src/io/streamwrite.h:87: [1] (buffer) strlen:
Does not handle strings that are not \0-terminated (it could cause a
crash if unprotected).
void CString(char const * const x) {Data(x, strlen(x) + 1);}
src/io/streamwrite.h:91: [1] (buffer) strlen:
Does not handle strings that are not \0-terminated (it could cause a
crash if unprotected).
void Text (char const * const x) {Data(x, strlen(x));}
src/journal.cc:93: [1] (buffer) read:
Check buffer boundaries if used in a loop.
void Journal::read (int8_t & v)
src/journal.cc:95: [1] (buffer) read:
Check buffer boundaries if used in a loop.
m_playbackstream.read(reinterpret_cast