Improve the visual cues in the Editor to help make a fair map.
Affects | Status | Importance | Assigned to | Milestone | |
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widelands |
Invalid
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Wishlist
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Unassigned |
Bug Description
Expanding territory upwards requires less military sites than expanding the same distance downwards. This is most likely caused by the fact that it must be possible to place a flag below (but not above) a building.
This causes small issues like that in bug #1235562, or seemingly-balanced map https:/
Possible ways to improve the situation:
- Alter the vision range to compensate this in up-down
- Make additional tool to map editor, which shows which slots are reachable from a building (most likely from the building below the cursor). This would make the map makers more aware of this feature, thus leading to more balanced maps in the future.
- Do nothing, this is not severe.
There is also asymmetry in left-right direction (flag is southEAST of the building)
these asymmetries are unfortunate but I feel they are part of the engine. I think they are not too sever to be worth investing time into. I like the second suggestion either way though.
Other opinions?