Crash on saving game: unprotected error in call to Lua API (table index is NaN)
Bug #1254116 reported by
famolp
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
High
|
Unassigned |
Bug Description
Hello, I'm playing the barbarian campaign, part 3 and now I'm at the point of attacking the red ones.
I can still do so, after this comes the introduction for the next challenge, with some flickering and some strange offset (view is centered in nowhere). However when I try to save after this part, the game crashes... :-(
Thanks!
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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Thanks for taking your time to report this issue.
I was able to reproduce it by loading the first save game, attack the red players, click through the story dialogs and then attempt to save the game. During the attempted save I saw the following output in the terminal:
Writing Node Ownership Data ... took 12ms
Writing Exploration Data ... took 17ms
Writing Players Unseen Data ... took 93ms
Writing Scripting Data ... PANIC: unprotected error in call to Lua API (table index is NaN)
[Thread 0x7fffe8c48700 (LWP 12240) exited]
[Inferior 1 (process 12235) exited with code 01]
(gdb) bt
No stack.