soldier stuck in battle animation loop
Bug #1251914 reported by
fk
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
High
|
Unassigned |
Bug Description
The screenshot shows a blue soldier that falls to the ground (in front of the uppermost barrier). A defending red soldier that won the fight walks away (the nearest by hurt soldier above the barrier to the right). The blue soldier is stuck in an animation loop that persists when the saved game is loaded.
tags: | added: military |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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Yes, the blue soldier in the save game seems stuck for some reason.
We've had various bugs on issues like this for the past month or so (bug 1247696, bug 1245187, bug 1246865). That's a bit too many in a short while for me to feel comfortable about it. Could someone look into whether there might be a common underlying reason triggering these and whether it would be feasible to fix before the release of build18?