Activity log for bug #1214660

Date Who What changed Old value New value Message
2013-08-21 00:33:56 MP bug added bug
2013-08-21 18:00:15 Hans Joachim Desserud widelands: importance Undecided Wishlist
2013-08-21 18:18:04 MP tags editor
2013-08-21 18:22:45 MP description cross reference: WL Q 233795 Part 5: Within the HQs borders (or within working area of workers?) ensure that there is both wood and rock. Secondary concern may be given to distance to river/lakes for fish resources. Populate the rest of the map with wood/rock/empty at an appropriate ratio (3:1:8 ?) for valid spots. Current patchiness seems appropriate to me (rock highly dense in patches that are fairly widely separated, wood in larger patches, but the patches themselves aren't saturated 100%) cross reference: WL Q 233795 Part 5: Within the HQs borders (or within working area of workers?) ensure that there is both wood and rock (sufficient for cutter, forester, sawmill, quarry, and small military building at very minimum). Secondary concern may be given to distance to river/lakes for fish resources. Part 6: Populate the rest of the map with wood/rock/empty at an appropriate ratio (3:1:8 ?) for valid spots. Current patchiness seems appropriate to me (rock highly dense in patches that are fairly widely separated, wood in larger patches, but the patches themselves aren't saturated 100%)
2014-07-29 13:13:56 SirVer widelands: status New Incomplete
2014-09-28 04:18:36 Launchpad Janitor widelands: status Incomplete Expired
2014-09-29 05:08:08 SirVer widelands: status Expired Confirmed
2019-09-17 09:46:53 GunChleoc bug watch added https://github.com/widelands/widelands/issues/1976
2019-09-17 09:46:58 GunChleoc widelands: status Confirmed Won't Fix