100% training site production without any soldier

Bug #1212191 reported by cghislai on 2013-08-14
This bug affects 1 person
Affects Status Importance Assigned to Milestone

Bug Description

Since the training site productivity is indicated the same way as productionsite, the label shows 100% productivity when no soldier is trained.
The trainer program should skip if no soldier is present, so that productivity is not affected

Related branches

Nasenbaer (nasenbaer) wrote :

I merged your trunk + found the underlying problem: the "sleep" command returned a "success", which was counted for the statistics, as all other programs where skipped and therefore did not change the statistics, the statistics was rising to 100% quite fast.

The fix was to let the trainingsites see the sleep program as being skipped. I implemented this by a never true check for a soldier of level 9 - I had in mind that there was a "do not count" function somehwere, but I did not find it - so if there is indeed a better way to fix the behaviour, please go for it :).

Changed in widelands:
status: New → Fix Committed
milestone: none → build18-rc1
SirVer (sirver) wrote :

Released in build-18 rc1.

Changed in widelands:
status: Fix Committed → Fix Released
To post a comment you must log in.
This report contains Public information  Edit
Everyone can see this information.

Other bug subscribers