Add animation when ship is sinking (destroyed)

Bug #1209356 reported by Hans Joachim Desserud
8
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Widelands media development
Won't Fix
Undecided
Unassigned
widelands
Won't Fix
Wishlist
Widelands Media Developers

Bug Description

As mentioned in bug 963802 (particularly comment #8) it is now possible to destroy a ship, but we do not have an animation for this. It would be nice to have some graphics to display this.

Not critical, so targetting towards build19 for now, though if someone provides a good suggestion it would of course be nice to get this into next build.

Changed in widelands:
importance: Undecided → Wishlist
Nasenbaer (nasenbaer)
Changed in widelands-media:
status: New → Confirmed
Changed in widelands:
status: New → Confirmed
Revision history for this message
Nasenbaer (nasenbaer) wrote :

As of rev. 6719, the code is complete and a proof of concept (an ugly one though) was added to the atlantean ship.

For now I defined the sinking animation to be 3seconds long, but this can be changed with one integer change in source code :)

See tribes/atlanteas/ship/conf for how to add the sinking animation (fps=7 is only set because of the bad gimp created animation I did ;))

Changed in widelands:
assignee: nobody → Widelands Media Developers (widelands-media-dev)
Revision history for this message
SirVer (sirver) wrote :

Setting to incomplete for bug sweeping.

Changed in widelands:
status: Confirmed → Incomplete
Revision history for this message
Hans Joachim Desserud (hjd) wrote :

Would be neat, but rather hard to had when we don't have anyone working on graphics at the moment.

Changed in widelands:
milestone: build19-rc1 → none
Revision history for this message
Hans Joachim Desserud (hjd) wrote :

Would be neat, but rather hard to add when we don't have anyone working on graphics at the moment.

Chuck Wilder (chuckw20)
tags: added: animation
GunChleoc (gunchleoc)
tags: added: artwork
tags: added: graphics
removed: artwork graphic
Revision history for this message
GunChleoc (gunchleoc) wrote :
Changed in widelands:
status: Incomplete → Won't Fix
GunChleoc (gunchleoc)
Changed in widelands-media:
status: Confirmed → Won't Fix
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