Comment 2 for bug 1203329

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cghislai (charlyghislain) wrote : Re: Possible to trigger a crash by pausing and saving between story dialogs

Well, I'm not sure how lua scripts are parsed, but it looks like the lua panel is being attempted to be persisted even when none is opened. Sirver do you have an idea of what's going on here?

Actually it is easy to trigger now that the game pause on save dialog. Just press ctrl-s during a move leading to a dialog or after closing one.