Comment 33 for bug 1121982

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SirVer (sirver) wrote :

Nicolai, I am not that concerned about the size of the final images - the current images without any compression take 380MB in RAM right now - with this improvements this should go down by a factor of 5 or 6 - my current laptop has 16GB of RAM, my Phone has 1Gig - so I do not care at all about this footprint. The main reason I want this change in is that loading the graphics goes quicker and we do not need the on-demand loading anymore - because this makes a noticeable lag in the game which is very annoying.

However, if you make a better packaging script in two weeks, all work of packaging the animation needs to be redone, which seems pretty wasteful. So speak now or be forever quiet :): Should we wait for you to deliver a more powerful packager or should we move forward with what we have now and ignore the few MB that we can save more?