Carriers can/can't be removed from Warehouses
Bug #1100045 reported by
Gabriel Margiani
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Low
|
Unassigned |
Bug Description
If you set the "remove from here" attribute to carriers in a warehouse, one after the other will leave the building, and a new one will be crated, so the number of carriers in a warehouse will always be around 100 and in addition you have a stream of carriers going to another warehouse, that's stupid, so i would suggest to ignore the remove attribute for carriers.
Related branches
lp:~widelands-dev/widelands/warehouse_fix
- SirVer: Approve
-
Diff: 105 lines (+39/-6)4 files modifiedsrc/logic/player.cc (+7/-1)
src/logic/warehouse.cc (+21/-5)
src/logic/warehouse.h (+6/-0)
src/wui/warehousewindow.cc (+5/-0)
Changed in widelands: | |
milestone: | none → build18-rc1 |
Changed in widelands: | |
status: | Confirmed → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
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I agree. Since carriers are always available, there is no need to remove them from a warehouse or prefer the storage in another one.