Comment 21 for bug 1025014

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Hans Joachim Desserud (hjd) wrote :

Not much should have changed between that commit and latest trunk, so it was no surprise that I was able to reproduce it in r6421. Note that this was a debug build, so it is not a release-only issue at least.

One thing which seems very odd to me is that I only seem to be able to reproduce this the first time I attempt it. Subsequent attempts, like reloading the savegame, or quiting restarting Widelands does not trigger the crash.