This problem is caused by a tileset not being assigned. In the map file the editor puts:
LoadTileModels("")
This will crash the engine as it expects something like:
LoadTileModels("scripts/tilesets/winter.lua")
You can manually replace LoadTileModels("") with LoadTileModels("scripts/tilesets/winter.lua") in your map file to fix this error.
This problem is caused by a tileset not being assigned. In the map file the editor puts:
LoadTileModels("")
This will crash the engine as it expects something like:
LoadTileModels( "scripts/ tilesets/ winter. lua")
You can manually replace LoadTileModels("") with LoadTileModels( "scripts/ tilesets/ winter. lua") in your map file to fix this error.