--- ----------------------------------------- --- MODULE: replay list ReplayLog( { Comment1 = "Generated by Stratagus Version 2.3.0-bzr9007", Comment2 = "Visit https://launchpad.net/stratagus for more information", Date = "03/31/15 02:39:12", Map = "Timeless Isle", MapPath = "maps/skirmish/(2)timeless-isle.smp.gz", MapId = 1, Type = 1, Race = 0, LocalPlayer = 0, Players = { { Name = "Wargustus", AIScript = "Map Default", PlayerColor = 6, Race = 1, Team = 1, Type = 5 }, { Name = "Computer", AIScript = "Zoisite", PlayerColor = 0, Race = 2, Team = 2, Type = 4 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 2, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 3, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 4, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 5, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 6, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 7, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 8, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 9, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 10, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 11, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 12, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 13, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 14, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 15, Race = -1, Team = -1, Type = -1 } }, Resource = 4, NumUnits = 0, Difficulty = 5, NoFow = false, Inside = false, RevealMap = 2, GameType = 1, Opponents = -1, MapRichness = -1, Engine = { 2, 3, 0 }, Network = { 2, 3, 0 } } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 1, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 1, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 2, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 2, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 3, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 3, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 4, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 4, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 5, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 5, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 6, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 6, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 7, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 7, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 8, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 8, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 9, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 9, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 10, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 10, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 11, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 11, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 12, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 12, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 13, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 13, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 14, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 14, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 0, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 0, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 2, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 2, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 3, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 3, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 4, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 4, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 5, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 5, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 6, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 6, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 7, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 7, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 8, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 8, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 9, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 9, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 10, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 10, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 11, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 11, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 12, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 12, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 13, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 13, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 14, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 14, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 190, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 55, PosY = 105, Value = [[unit-town-hall]], SyncRandSeed = -169537304 } ) Log( { GameCycle = 264, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 36, PosY = 110, SyncRandSeed = 1806436337 } ) Log( { GameCycle = 320, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 37, PosY = 105, Value = [[unit-human-barracks]], SyncRandSeed = -1522406565 } ) Log( { GameCycle = 366, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 42, PosY = 109, SyncRandSeed = 1309601664 } ) Log( { GameCycle = 420, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 39, PosY = 110, Value = [[unit-human-barracks]], SyncRandSeed = 1860895514 } ) Log( { GameCycle = 463, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 36, PosY = 110, SyncRandSeed = -1786485493 } ) Log( { GameCycle = 514, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 33, PosY = 110, SyncRandSeed = 180695418 } ) Log( { GameCycle = 536, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 34, PosY = 108, SyncRandSeed = 148352680 } ) Log( { GameCycle = 592, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 33, PosY = 109, SyncRandSeed = -2146123492 } ) Log( { GameCycle = 705, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 33, PosY = 110, Value = [[unit-human-blacksmith]], SyncRandSeed = -1904534347 } ) Log( { GameCycle = 1758, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 64, PosY = 111, SyncRandSeed = -863788480 } ) Log( { GameCycle = 1810, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 65, PosY = 109, Value = [[unit-farm]], SyncRandSeed = -1574443845 } ) Log( { GameCycle = 1871, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 44, PosY = 106, SyncRandSeed = -767704395 } ) Log( { GameCycle = 1903, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 46, PosY = 105, Value = [[unit-farm]], SyncRandSeed = -2029735381 } ) Log( { GameCycle = 1956, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 31, PosY = 118, SyncRandSeed = 2110885817 } ) Log( { GameCycle = 2001, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 30, PosY = 120, Value = [[unit-farm]], SyncRandSeed = 2063785146 } ) Log( { GameCycle = 2095, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 33, PosY = 114, Value = [[unit-elven-lumber-mill]], SyncRandSeed = 13058738 } ) Log( { GameCycle = 2399, UnitNumber = 46, UnitIdent = "unit-human-blacksmith", Action = "research", Flush = 1, Value = [[upgrade-sword1]], SyncRandSeed = 492672583 } ) Log( { GameCycle = 2576, UnitNumber = 43, UnitIdent = "unit-town-hall", Action = "upgrade-to", Flush = 1, Value = [[unit-keep]], SyncRandSeed = 1361930809 } ) Log( { GameCycle = 2642, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 53, PosY = 109, SyncRandSeed = 963581365 } ) Log( { GameCycle = 2748, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 46, PosY = 107, SyncRandSeed = 2102205950 } ) Log( { GameCycle = 2819, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 46, PosY = 107, Value = [[unit-farm]], SyncRandSeed = 1787744208 } ) Log( { GameCycle = 2872, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 44, PosY = 105, Value = [[unit-farm]], SyncRandSeed = -1434316474 } ) Log( { GameCycle = 2945, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 30, PosY = 118, Value = [[unit-farm]], SyncRandSeed = 575569597 } ) Log( { GameCycle = 2996, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = -640927516 } ) Log( { GameCycle = 3003, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = -640927516 } ) Log( { GameCycle = 3010, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = -426836304 } ) Log( { GameCycle = 3016, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = -2046995980 } ) Log( { GameCycle = 3043, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = 990906653 } ) Log( { GameCycle = 3050, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = 351278974 } ) Log( { GameCycle = 3057, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = -704331901 } ) Log( { GameCycle = 3062, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = -335526671 } ) Log( { GameCycle = 3191, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 32, PosY = 120, SyncRandSeed = -480329924 } ) Log( { GameCycle = 3232, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 32, PosY = 120, Value = [[unit-farm]], SyncRandSeed = -644775128 } ) Log( { GameCycle = 3433, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 38, PosY = 97, SyncRandSeed = -1055299914 } ) Log( { GameCycle = 3509, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 39, PosY = 97, SyncRandSeed = -442540315 } ) Log( { GameCycle = 3563, UnitNumber = 62, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 97, SyncRandSeed = 1093450913 } ) Log( { GameCycle = 3563, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 97, SyncRandSeed = 1093450913 } ) Log( { GameCycle = 3617, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 44, PosY = 107, Value = [[unit-farm]], SyncRandSeed = -39086335 } ) Log( { GameCycle = 3691, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 61, PosY = 109, SyncRandSeed = -516233317 } ) Log( { GameCycle = 3714, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 62, PosY = 110, SyncRandSeed = 144712796 } ) Log( { GameCycle = 3828, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 62, PosY = 109, Value = [[unit-stables]], SyncRandSeed = -500119847 } ) Log( { GameCycle = 3908, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 33, PosY = 118, SyncRandSeed = -1367200587 } ) Log( { GameCycle = 3982, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 32, PosY = 118, Value = [[unit-farm]], SyncRandSeed = -1566372668 } ) Log( { GameCycle = 4016, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 36, PosY = 120, SyncRandSeed = 165994825 } ) Log( { GameCycle = 4116, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 38, PosY = 120, Value = [[unit-human-shipyard]], SyncRandSeed = -375241763 } ) Log( { GameCycle = 4213, UnitNumber = 46, UnitIdent = "unit-human-blacksmith", Action = "research", Flush = 1, Value = [[upgrade-sword2]], SyncRandSeed = 1519208681 } ) Log( { GameCycle = 4394, UnitNumber = 43, UnitIdent = "unit-keep", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -1048380729 } ) Log( { GameCycle = 4406, UnitNumber = 43, UnitIdent = "unit-keep", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1443578654 } ) Log( { GameCycle = 4412, UnitNumber = 43, UnitIdent = "unit-keep", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1503295513 } ) Log( { GameCycle = 4417, UnitNumber = 43, UnitIdent = "unit-keep", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -562090293 } ) Log( { GameCycle = 4425, UnitNumber = 43, UnitIdent = "unit-keep", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -602982497 } ) Log( { GameCycle = 4465, UnitNumber = 43, UnitIdent = "unit-keep", Action = "resource", Flush = 1, DestUnitNumber = 0, SyncRandSeed = 1382558207 } ) Log( { GameCycle = 4750, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 54, PosY = 107, SyncRandSeed = 1907509466 } ) Log( { GameCycle = 4818, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 32, PosY = 116, SyncRandSeed = 958052143 } ) Log( { GameCycle = 4989, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 60, PosY = 112, SyncRandSeed = -1805441818 } ) Log( { GameCycle = 5306, UnitNumber = 43, UnitIdent = "unit-keep", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 487207640 } ) Log( { GameCycle = 5312, UnitNumber = 43, UnitIdent = "unit-keep", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -1622837963 } ) Log( { GameCycle = 5758, UnitNumber = 43, UnitIdent = "unit-keep", Action = "move", Flush = 1, PosX = 38, PosY = 119, SyncRandSeed = -1181077982 } ) Log( { GameCycle = 5973, UnitNumber = 46, UnitIdent = "unit-human-blacksmith", Action = "research", Flush = 1, Value = [[upgrade-human-shield1]], SyncRandSeed = -250498172 } ) Log( { GameCycle = 6094, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = -177751930 } ) Log( { GameCycle = 6103, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = -1326852241 } ) Log( { GameCycle = 6118, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = -1846729362 } ) Log( { GameCycle = 6124, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = 740641128 } ) Log( { GameCycle = 6394, UnitNumber = 43, UnitIdent = "unit-keep", Action = "upgrade-to", Flush = 1, Value = [[unit-castle]], SyncRandSeed = 236368236 } ) Log( { GameCycle = 6489, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 50, PosY = 118, SyncRandSeed = -725890029 } ) Log( { GameCycle = 6592, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 51, PosY = 118, Value = [[unit-human-foundry]], SyncRandSeed = 1180103658 } ) Log( { GameCycle = 6958, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = 314926682 } ) Log( { GameCycle = 6971, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = 613862295 } ) Log( { GameCycle = 7185, UnitNumber = 46, UnitIdent = "unit-human-blacksmith", Action = "research", Flush = 1, Value = [[upgrade-human-shield2]], SyncRandSeed = 1067874717 } ) Log( { GameCycle = 7783, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-transport]], SyncRandSeed = 309729826 } ) Log( { GameCycle = 7789, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-transport]], SyncRandSeed = -1857866686 } ) Log( { GameCycle = 7889, UnitNumber = 111, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 115, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 79, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 63, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 110, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 114, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 71, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 80, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 75, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 62, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 69, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 76, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 118, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 7889, UnitNumber = 119, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 33, PosY = 87, SyncRandSeed = -2061299954 } ) Log( { GameCycle = 8081, UnitNumber = 111, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 115, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 79, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 110, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 114, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 80, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 75, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 62, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 69, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 76, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 118, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8081, UnitNumber = 119, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 37, PosY = 95, SyncRandSeed = -1748078080 } ) Log( { GameCycle = 8297, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "stop", Flush = 1, SyncRandSeed = -257688353 } ) Log( { GameCycle = 8297, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 20, SyncRandSeed = -257688353 } ) Log( { GameCycle = 8297, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 121, SyncRandSeed = -257688353 } ) Log( { GameCycle = 8369, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 21, PosY = 121, SyncRandSeed = 1103016710 } ) Log( { GameCycle = 8419, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 9, PosY = 99, SyncRandSeed = -336826227 } ) Log( { GameCycle = 8457, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "unload", Flush = 1, PosX = 9, PosY = 97, SyncRandSeed = -551649914 } ) Log( { GameCycle = 8627, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "stop", Flush = 1, SyncRandSeed = 206921729 } ) Log( { GameCycle = 8627, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 99, SyncRandSeed = 206921729 } ) Log( { GameCycle = 8627, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 124, SyncRandSeed = 206921729 } ) Log( { GameCycle = 8677, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 68, PosY = 123, SyncRandSeed = 1698025117 } ) Log( { GameCycle = 8726, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "unload", Flush = 1, PosX = 83, PosY = 112, SyncRandSeed = -754008357 } ) Log( { GameCycle = 8916, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = 435423775 } ) Log( { GameCycle = 8932, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = -825656744 } ) Log( { GameCycle = 9070, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 9, PosY = 90, SyncRandSeed = -1954564486 } ) Log( { GameCycle = 9133, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 42, PosY = 123, SyncRandSeed = -1204062377 } ) Log( { GameCycle = 9552, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 36, PosY = 99, Value = [[unit-church]], SyncRandSeed = -350637326 } ) Log( { GameCycle = 10070, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource-loc", Flush = 1, PosX = 49, PosY = 114, SyncRandSeed = 732612658 } ) Log( { GameCycle = 10156, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource-loc", Flush = 1, PosX = 49, PosY = 114, SyncRandSeed = 6557708 } ) Log( { GameCycle = 10198, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource-loc", Flush = 1, PosX = 49, PosY = 113, SyncRandSeed = -861274002 } ) Log( { GameCycle = 10248, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1283472017 } ) Log( { GameCycle = 10519, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 9, PosY = 90, Value = [[unit-town-hall]], SyncRandSeed = 1749630153 } ) Log( { GameCycle = 10723, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 89, PosY = 105, SyncRandSeed = -127901334 } ) Log( { GameCycle = 11355, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 89, PosY = 101, Value = [[unit-town-hall]], SyncRandSeed = -1193581716 } ) Log( { GameCycle = 11941, UnitNumber = 136, UnitIdent = "unit-town-hall", Action = "resource", Flush = 1, DestUnitNumber = 6, SyncRandSeed = 1897869091 } ) Log( { GameCycle = 12044, UnitNumber = 141, UnitIdent = "unit-town-hall", Action = "resource", Flush = 1, DestUnitNumber = 5, SyncRandSeed = -1010866509 } ) Log( { GameCycle = 12154, UnitNumber = 136, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -504395701 } ) Log( { GameCycle = 12322, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 14, PosY = 91, SyncRandSeed = -1775102309 } ) Log( { GameCycle = 12492, UnitNumber = 136, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1751790300 } ) Log( { GameCycle = 12623, UnitNumber = 136, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1134774310 } ) Log( { GameCycle = 12929, UnitNumber = 141, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -311271562 } ) Log( { GameCycle = 12935, UnitNumber = 141, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -1021859653 } ) Log( { GameCycle = 12942, UnitNumber = 141, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -609049270 } ) Log( { GameCycle = 12985, UnitNumber = 141, UnitIdent = "unit-town-hall", Action = "resource", Flush = 1, DestUnitNumber = 5, SyncRandSeed = 826165066 } ) Log( { GameCycle = 13068, UnitNumber = 141, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1200352550 } ) Log( { GameCycle = 13169, UnitNumber = 141, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -857661306 } ) Log( { GameCycle = 13289, UnitNumber = 136, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -951640072 } ) Log( { GameCycle = 13539, UnitNumber = 136, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 968458441 } ) Log( { GameCycle = 13706, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 14, PosY = 91, Value = [[unit-farm]], SyncRandSeed = -457167140 } ) Log( { GameCycle = 13806, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 95, PosY = 100, SyncRandSeed = 383835425 } ) Log( { GameCycle = 13868, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 98, PosY = 99, Value = [[unit-farm]], SyncRandSeed = 1951730545 } ) Log( { GameCycle = 14385, UnitNumber = 85, UnitIdent = "unit-church", Action = "research", Flush = 1, Value = [[upgrade-paladin]], SyncRandSeed = 1162066306 } ) Log( { GameCycle = 14453, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = -2035682594 } ) Log( { GameCycle = 14491, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = -778343931 } ) Log( { GameCycle = 14712, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 95, PosY = 99, Value = [[unit-farm]], SyncRandSeed = -1874531669 } ) Log( { GameCycle = 14810, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 11, PosY = 96, SyncRandSeed = 1169878156 } ) Log( { GameCycle = 14870, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 10, PosY = 95, Value = [[unit-farm]], SyncRandSeed = -913621357 } ) Log( { GameCycle = 15102, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = -1256857252 } ) Log( { GameCycle = 15120, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = 1698750293 } ) Log( { GameCycle = 15440, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 101, PosY = 101, SyncRandSeed = -1170076779 } ) Log( { GameCycle = 15459, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 101, PosY = 101, SyncRandSeed = -1497466446 } ) Log( { GameCycle = 15508, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 101, PosY = 101, Value = [[unit-farm]], SyncRandSeed = -605853495 } ) Log( { GameCycle = 15612, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 7, PosY = 95, Value = [[unit-farm]], SyncRandSeed = 1900032819 } ) Log( { GameCycle = 15741, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = -1787414837 } ) Log( { GameCycle = 15773, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = 251541463 } ) Log( { GameCycle = 16367, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 101, PosY = 104, Value = [[unit-farm]], SyncRandSeed = -1965859043 } ) Log( { GameCycle = 16482, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 3, PosY = 93, Value = [[unit-farm]], SyncRandSeed = -487226417 } ) Log( { GameCycle = 16663, UnitNumber = 110, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 33, PosY = 95, SyncRandSeed = 2026335343 } ) Log( { GameCycle = 16663, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 33, PosY = 95, SyncRandSeed = 2026335343 } ) Log( { GameCycle = 16663, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 33, PosY = 95, SyncRandSeed = 2026335343 } ) Log( { GameCycle = 16663, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 33, PosY = 95, SyncRandSeed = 2026335343 } ) Log( { GameCycle = 16663, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 33, PosY = 95, SyncRandSeed = 2026335343 } ) Log( { GameCycle = 16682, UnitNumber = 110, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 32, PosY = 96, SyncRandSeed = 1595209104 } ) Log( { GameCycle = 16682, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 32, PosY = 96, SyncRandSeed = 1595209104 } ) Log( { GameCycle = 16682, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 32, PosY = 96, SyncRandSeed = 1595209104 } ) Log( { GameCycle = 16682, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 32, PosY = 96, SyncRandSeed = 1595209104 } ) Log( { GameCycle = 16682, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 32, PosY = 96, SyncRandSeed = 1595209104 } ) Log( { GameCycle = 16744, UnitNumber = 110, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = 1485882249 } ) Log( { GameCycle = 16744, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = 1485882249 } ) Log( { GameCycle = 16744, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = 1485882249 } ) Log( { GameCycle = 16744, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = 1485882249 } ) Log( { GameCycle = 16744, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = 1485882249 } ) Log( { GameCycle = 16763, UnitNumber = 110, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 152, SyncRandSeed = 610222805 } ) Log( { GameCycle = 16763, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 152, SyncRandSeed = 610222805 } ) Log( { GameCycle = 16763, UnitNumber = 71, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 152, SyncRandSeed = 610222805 } ) Log( { GameCycle = 16763, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 152, SyncRandSeed = 610222805 } ) Log( { GameCycle = 16763, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 152, SyncRandSeed = 610222805 } ) Log( { GameCycle = 16840, UnitNumber = 110, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 94, SyncRandSeed = 798917347 } ) Log( { GameCycle = 16840, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 94, SyncRandSeed = 798917347 } ) Log( { GameCycle = 16840, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 94, SyncRandSeed = 798917347 } ) Log( { GameCycle = 16840, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 94, SyncRandSeed = 798917347 } ) Log( { GameCycle = 16840, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 94, SyncRandSeed = 798917347 } ) Log( { GameCycle = 16857, UnitNumber = 110, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 95, SyncRandSeed = -1566205220 } ) Log( { GameCycle = 16857, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 95, SyncRandSeed = -1566205220 } ) Log( { GameCycle = 16857, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 95, SyncRandSeed = -1566205220 } ) Log( { GameCycle = 16857, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 95, SyncRandSeed = -1566205220 } ) Log( { GameCycle = 16857, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 95, SyncRandSeed = -1566205220 } ) Log( { GameCycle = 16949, UnitNumber = 85, UnitIdent = "unit-church", Action = "research", Flush = 1, Value = [[upgrade-healing]], SyncRandSeed = 1941660012 } ) Log( { GameCycle = 17396, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 98, PosY = 102, SyncRandSeed = 1535802452 } ) Log( { GameCycle = 17464, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 98, PosY = 101, Value = [[unit-farm]], SyncRandSeed = 195462958 } ) Log( { GameCycle = 17771, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 6, PosY = 94, SyncRandSeed = 1865388539 } ) Log( { GameCycle = 17814, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 5, PosY = 94, Value = [[unit-farm]], SyncRandSeed = -350556506 } ) Log( { GameCycle = 18158, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 95, PosY = 101, Value = [[unit-farm]], SyncRandSeed = 2027013998 } ) Log( { GameCycle = 18400, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 35, PosY = 119, SyncRandSeed = 540710690 } ) Log( { GameCycle = 18510, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 34, PosY = 119, Value = [[unit-farm]], SyncRandSeed = -569923622 } ) Log( { GameCycle = 18673, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 12, PosY = 94, SyncRandSeed = 692434756 } ) Log( { GameCycle = 18725, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 13, PosY = 90, SyncRandSeed = -1387635212 } ) Log( { GameCycle = 18849, UnitNumber = 99, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 94, PosY = 104, SyncRandSeed = 1629040971 } ) Log( { GameCycle = 19000, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -1014167291 } ) Log( { GameCycle = 19005, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -1733621573 } ) Log( { GameCycle = 19011, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 179286550 } ) Log( { GameCycle = 19020, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -1590727143 } ) Log( { GameCycle = 19026, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 54942747 } ) Log( { GameCycle = 19080, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource", Flush = 1, DestUnitNumber = 0, SyncRandSeed = 516154243 } ) Log( { GameCycle = 19178, UnitNumber = 50, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-ranger]], SyncRandSeed = 1610067324 } ) Log( { GameCycle = 19255, UnitNumber = 46, UnitIdent = "unit-human-blacksmith", Action = "research", Flush = 1, Value = [[upgrade-ballista1]], SyncRandSeed = 1262847870 } ) Log( { GameCycle = 19370, UnitNumber = 109, UnitIdent = "unit-human-foundry", Action = "research", Flush = 1, Value = [[upgrade-human-ship-cannon1]], SyncRandSeed = -1179676852 } ) Log( { GameCycle = 19623, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 60, PosY = 110, SyncRandSeed = -1143231767 } ) Log( { GameCycle = 19914, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 49, PosY = 112, SyncRandSeed = -364404458 } ) Log( { GameCycle = 19957, UnitNumber = 135, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 50, PosY = 117, SyncRandSeed = 399735448 } ) Log( { GameCycle = 19988, UnitNumber = 135, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 49, PosY = 117, SyncRandSeed = -574049123 } ) Log( { GameCycle = 20087, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 48, PosY = 113, Value = [[unit-mage-tower]], SyncRandSeed = 542664674 } ) Log( { GameCycle = 20586, UnitNumber = 109, UnitIdent = "unit-human-foundry", Action = "research", Flush = 1, Value = [[upgrade-human-ship-cannon2]], SyncRandSeed = -1550356807 } ) Log( { GameCycle = 20927, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-oil-tanker]], SyncRandSeed = 924106020 } ) Log( { GameCycle = 20933, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-oil-tanker]], SyncRandSeed = -957134512 } ) Log( { GameCycle = 20939, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-oil-tanker]], SyncRandSeed = 736867082 } ) Log( { GameCycle = 20945, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-oil-tanker]], SyncRandSeed = -1739024466 } ) Log( { GameCycle = 20952, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-oil-tanker]], SyncRandSeed = -1335414724 } ) Log( { GameCycle = 20985, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "move", Flush = 1, PosX = 20, PosY = 120, SyncRandSeed = 412486093 } ) Log( { GameCycle = 21104, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 28, PosY = 117, SyncRandSeed = 391234003 } ) Log( { GameCycle = 21218, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 24, PosY = 113, Value = [[unit-human-refinery]], SyncRandSeed = 2053826994 } ) Log( { GameCycle = 21599, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21599, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21599, UnitNumber = 110, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21599, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21599, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21599, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21599, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21599, UnitNumber = 189, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21599, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21599, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21599, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21599, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21599, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 95, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1364553091 } ) Log( { GameCycle = 21627, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21627, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21627, UnitNumber = 110, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21627, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21627, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21627, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21627, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21627, UnitNumber = 189, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21627, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21627, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21627, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21627, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21627, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1270541814 } ) Log( { GameCycle = 21655, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21655, UnitNumber = 110, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21655, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21655, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21655, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21655, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21655, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21655, UnitNumber = 189, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21655, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21655, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21655, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21655, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21655, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 94, DestUnitNumber = 114, Num = 2, SyncRandSeed = -145264451 } ) Log( { GameCycle = 21681, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21681, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21681, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21681, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21681, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21681, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21681, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21681, UnitNumber = 189, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21681, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21681, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21681, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21681, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21681, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 94, DestUnitNumber = 110, Num = 2, SyncRandSeed = -52603954 } ) Log( { GameCycle = 21719, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21719, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21719, UnitNumber = 110, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21719, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21719, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21719, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21719, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21719, UnitNumber = 189, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21719, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21719, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21719, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21719, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21719, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 95, DestUnitNumber = 111, Num = 2, SyncRandSeed = 154198956 } ) Log( { GameCycle = 21936, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 110, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 189, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 71, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 80, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 63, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 21936, UnitNumber = 79, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 43, PosY = 77, SyncRandSeed = 462681981 } ) Log( { GameCycle = 22472, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 83, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1829332948 } ) Log( { GameCycle = 22499, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 85, SyncRandSeed = -144589077 } ) Log( { GameCycle = 22508, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 85, SyncRandSeed = -1780795447 } ) Log( { GameCycle = 22516, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 86, SyncRandSeed = -2082802340 } ) Log( { GameCycle = 22537, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = -243744395 } ) Log( { GameCycle = 22639, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22639, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22639, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22639, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22639, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22639, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22639, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22639, UnitNumber = 80, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22639, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22639, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22639, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22639, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22639, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 83, SyncRandSeed = 880025850 } ) Log( { GameCycle = 22662, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22662, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22662, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22662, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22662, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22662, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22662, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22662, UnitNumber = 80, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22662, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22662, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22662, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22662, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22662, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 85, SyncRandSeed = -434004800 } ) Log( { GameCycle = 22703, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 22703, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 22703, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 22703, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 22703, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 22703, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 22703, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 22703, UnitNumber = 80, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 22703, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 22703, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 22703, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 22703, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 22703, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 88, SyncRandSeed = -1305543347 } ) Log( { GameCycle = 23163, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, DestUnitNumber = 63, Num = 2, SyncRandSeed = 587025888 } ) Log( { GameCycle = 23163, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, DestUnitNumber = 63, Num = 2, SyncRandSeed = 587025888 } ) Log( { GameCycle = 23163, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, DestUnitNumber = 63, Num = 2, SyncRandSeed = 587025888 } ) Log( { GameCycle = 23163, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, DestUnitNumber = 63, Num = 2, SyncRandSeed = 587025888 } ) Log( { GameCycle = 23163, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, DestUnitNumber = 63, Num = 2, SyncRandSeed = 587025888 } ) Log( { GameCycle = 23163, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, DestUnitNumber = 63, Num = 2, SyncRandSeed = 587025888 } ) Log( { GameCycle = 23163, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, DestUnitNumber = 63, Num = 2, SyncRandSeed = 587025888 } ) Log( { GameCycle = 23163, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, DestUnitNumber = 63, Num = 2, SyncRandSeed = 587025888 } ) Log( { GameCycle = 23163, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, DestUnitNumber = 63, Num = 2, SyncRandSeed = 587025888 } ) Log( { GameCycle = 23163, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, DestUnitNumber = 63, Num = 2, SyncRandSeed = 587025888 } ) Log( { GameCycle = 23214, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 88, DestUnitNumber = 80, Num = 2, SyncRandSeed = -809240907 } ) Log( { GameCycle = 23214, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 88, DestUnitNumber = 80, Num = 2, SyncRandSeed = -809240907 } ) Log( { GameCycle = 23214, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 88, DestUnitNumber = 80, Num = 2, SyncRandSeed = -809240907 } ) Log( { GameCycle = 23214, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 88, DestUnitNumber = 80, Num = 2, SyncRandSeed = -809240907 } ) Log( { GameCycle = 23214, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 88, DestUnitNumber = 80, Num = 2, SyncRandSeed = -809240907 } ) Log( { GameCycle = 23214, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 88, DestUnitNumber = 80, Num = 2, SyncRandSeed = -809240907 } ) Log( { GameCycle = 23214, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 88, DestUnitNumber = 80, Num = 2, SyncRandSeed = -809240907 } ) Log( { GameCycle = 23214, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 88, DestUnitNumber = 80, Num = 2, SyncRandSeed = -809240907 } ) Log( { GameCycle = 23214, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 88, DestUnitNumber = 80, Num = 2, SyncRandSeed = -809240907 } ) Log( { GameCycle = 23214, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 88, DestUnitNumber = 80, Num = 2, SyncRandSeed = -809240907 } ) Log( { GameCycle = 23243, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -406313627 } ) Log( { GameCycle = 23243, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -406313627 } ) Log( { GameCycle = 23243, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -406313627 } ) Log( { GameCycle = 23243, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -406313627 } ) Log( { GameCycle = 23243, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -406313627 } ) Log( { GameCycle = 23243, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -406313627 } ) Log( { GameCycle = 23243, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -406313627 } ) Log( { GameCycle = 23243, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -406313627 } ) Log( { GameCycle = 23243, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -406313627 } ) Log( { GameCycle = 23287, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 87, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1800256884 } ) Log( { GameCycle = 23287, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 87, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1800256884 } ) Log( { GameCycle = 23287, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 87, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1800256884 } ) Log( { GameCycle = 23287, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 87, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1800256884 } ) Log( { GameCycle = 23287, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 87, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1800256884 } ) Log( { GameCycle = 23287, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 87, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1800256884 } ) Log( { GameCycle = 23287, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 87, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1800256884 } ) Log( { GameCycle = 23287, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 87, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1800256884 } ) Log( { GameCycle = 23287, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 87, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1800256884 } ) Log( { GameCycle = 23311, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 87, DestUnitNumber = 111, Num = 2, SyncRandSeed = -2126317691 } ) Log( { GameCycle = 23311, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 87, DestUnitNumber = 111, Num = 2, SyncRandSeed = -2126317691 } ) Log( { GameCycle = 23311, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 87, DestUnitNumber = 111, Num = 2, SyncRandSeed = -2126317691 } ) Log( { GameCycle = 23311, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 87, DestUnitNumber = 111, Num = 2, SyncRandSeed = -2126317691 } ) Log( { GameCycle = 23311, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 87, DestUnitNumber = 111, Num = 2, SyncRandSeed = -2126317691 } ) Log( { GameCycle = 23311, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 87, DestUnitNumber = 111, Num = 2, SyncRandSeed = -2126317691 } ) Log( { GameCycle = 23311, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 87, DestUnitNumber = 111, Num = 2, SyncRandSeed = -2126317691 } ) Log( { GameCycle = 23311, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 87, DestUnitNumber = 111, Num = 2, SyncRandSeed = -2126317691 } ) Log( { GameCycle = 23311, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 87, DestUnitNumber = 111, Num = 2, SyncRandSeed = -2126317691 } ) Log( { GameCycle = 23341, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 89, DestUnitNumber = 178, Num = 2, SyncRandSeed = 242364138 } ) Log( { GameCycle = 23341, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 89, DestUnitNumber = 178, Num = 2, SyncRandSeed = 242364138 } ) Log( { GameCycle = 23341, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 89, DestUnitNumber = 178, Num = 2, SyncRandSeed = 242364138 } ) Log( { GameCycle = 23341, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 89, DestUnitNumber = 178, Num = 2, SyncRandSeed = 242364138 } ) Log( { GameCycle = 23341, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 89, DestUnitNumber = 178, Num = 2, SyncRandSeed = 242364138 } ) Log( { GameCycle = 23341, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 89, DestUnitNumber = 178, Num = 2, SyncRandSeed = 242364138 } ) Log( { GameCycle = 23341, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 89, DestUnitNumber = 178, Num = 2, SyncRandSeed = 242364138 } ) Log( { GameCycle = 23341, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 89, DestUnitNumber = 178, Num = 2, SyncRandSeed = 242364138 } ) Log( { GameCycle = 23341, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 89, DestUnitNumber = 178, Num = 2, SyncRandSeed = 242364138 } ) Log( { GameCycle = 23368, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 89, DestUnitNumber = 71, Num = 2, SyncRandSeed = -1080670002 } ) Log( { GameCycle = 23368, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 89, DestUnitNumber = 71, Num = 2, SyncRandSeed = -1080670002 } ) Log( { GameCycle = 23368, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 89, DestUnitNumber = 71, Num = 2, SyncRandSeed = -1080670002 } ) Log( { GameCycle = 23368, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 89, DestUnitNumber = 71, Num = 2, SyncRandSeed = -1080670002 } ) Log( { GameCycle = 23368, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 89, DestUnitNumber = 71, Num = 2, SyncRandSeed = -1080670002 } ) Log( { GameCycle = 23368, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 89, DestUnitNumber = 71, Num = 2, SyncRandSeed = -1080670002 } ) Log( { GameCycle = 23368, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 89, DestUnitNumber = 71, Num = 2, SyncRandSeed = -1080670002 } ) Log( { GameCycle = 23368, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 89, DestUnitNumber = 71, Num = 2, SyncRandSeed = -1080670002 } ) Log( { GameCycle = 23368, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 89, DestUnitNumber = 71, Num = 2, SyncRandSeed = -1080670002 } ) Log( { GameCycle = 23368, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 89, DestUnitNumber = 71, Num = 2, SyncRandSeed = -1080670002 } ) Log( { GameCycle = 23396, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 177, Num = 2, SyncRandSeed = 1846372634 } ) Log( { GameCycle = 23396, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 177, Num = 2, SyncRandSeed = 1846372634 } ) Log( { GameCycle = 23396, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 177, Num = 2, SyncRandSeed = 1846372634 } ) Log( { GameCycle = 23396, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 177, Num = 2, SyncRandSeed = 1846372634 } ) Log( { GameCycle = 23396, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 177, Num = 2, SyncRandSeed = 1846372634 } ) Log( { GameCycle = 23396, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 177, Num = 2, SyncRandSeed = 1846372634 } ) Log( { GameCycle = 23396, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 177, Num = 2, SyncRandSeed = 1846372634 } ) Log( { GameCycle = 23396, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 177, Num = 2, SyncRandSeed = 1846372634 } ) Log( { GameCycle = 23396, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 177, Num = 2, SyncRandSeed = 1846372634 } ) Log( { GameCycle = 23419, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 88, DestUnitNumber = 118, Num = 2, SyncRandSeed = 2047817400 } ) Log( { GameCycle = 23419, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 88, DestUnitNumber = 118, Num = 2, SyncRandSeed = 2047817400 } ) Log( { GameCycle = 23419, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 88, DestUnitNumber = 118, Num = 2, SyncRandSeed = 2047817400 } ) Log( { GameCycle = 23419, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 88, DestUnitNumber = 118, Num = 2, SyncRandSeed = 2047817400 } ) Log( { GameCycle = 23419, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 88, DestUnitNumber = 118, Num = 2, SyncRandSeed = 2047817400 } ) Log( { GameCycle = 23419, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 88, DestUnitNumber = 118, Num = 2, SyncRandSeed = 2047817400 } ) Log( { GameCycle = 23419, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 88, DestUnitNumber = 118, Num = 2, SyncRandSeed = 2047817400 } ) Log( { GameCycle = 23419, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 88, DestUnitNumber = 118, Num = 2, SyncRandSeed = 2047817400 } ) Log( { GameCycle = 23419, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 88, DestUnitNumber = 118, Num = 2, SyncRandSeed = 2047817400 } ) Log( { GameCycle = 23435, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -60574040 } ) Log( { GameCycle = 23435, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -60574040 } ) Log( { GameCycle = 23435, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -60574040 } ) Log( { GameCycle = 23435, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -60574040 } ) Log( { GameCycle = 23435, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -60574040 } ) Log( { GameCycle = 23435, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -60574040 } ) Log( { GameCycle = 23435, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -60574040 } ) Log( { GameCycle = 23435, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -60574040 } ) Log( { GameCycle = 23435, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 88, DestUnitNumber = 119, Num = 2, SyncRandSeed = -60574040 } ) Log( { GameCycle = 23468, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 87, DestUnitNumber = 184, Num = 2, SyncRandSeed = -648201093 } ) Log( { GameCycle = 23468, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 87, DestUnitNumber = 184, Num = 2, SyncRandSeed = -648201093 } ) Log( { GameCycle = 23468, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 87, DestUnitNumber = 184, Num = 2, SyncRandSeed = -648201093 } ) Log( { GameCycle = 23468, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 87, DestUnitNumber = 184, Num = 2, SyncRandSeed = -648201093 } ) Log( { GameCycle = 23468, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 87, DestUnitNumber = 184, Num = 2, SyncRandSeed = -648201093 } ) Log( { GameCycle = 23468, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 87, DestUnitNumber = 184, Num = 2, SyncRandSeed = -648201093 } ) Log( { GameCycle = 23468, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 87, DestUnitNumber = 184, Num = 2, SyncRandSeed = -648201093 } ) Log( { GameCycle = 23468, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 87, DestUnitNumber = 184, Num = 2, SyncRandSeed = -648201093 } ) Log( { GameCycle = 23468, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 87, DestUnitNumber = 184, Num = 2, SyncRandSeed = -648201093 } ) Log( { GameCycle = 23498, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 92, SyncRandSeed = -88960011 } ) Log( { GameCycle = 23498, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 92, SyncRandSeed = -88960011 } ) Log( { GameCycle = 23498, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 92, SyncRandSeed = -88960011 } ) Log( { GameCycle = 23498, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 92, SyncRandSeed = -88960011 } ) Log( { GameCycle = 23498, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 92, SyncRandSeed = -88960011 } ) Log( { GameCycle = 23498, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 92, SyncRandSeed = -88960011 } ) Log( { GameCycle = 23498, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 92, SyncRandSeed = -88960011 } ) Log( { GameCycle = 23498, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 92, SyncRandSeed = -88960011 } ) Log( { GameCycle = 23498, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 92, SyncRandSeed = -88960011 } ) Log( { GameCycle = 23498, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 92, SyncRandSeed = -88960011 } ) Log( { GameCycle = 23731, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1100591570 } ) Log( { GameCycle = 23741, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1951512746 } ) Log( { GameCycle = 23749, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -2039133534 } ) Log( { GameCycle = 23757, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 913224482 } ) Log( { GameCycle = 23783, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 201704548 } ) Log( { GameCycle = 23790, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1992829996 } ) Log( { GameCycle = 23797, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1562481185 } ) Log( { GameCycle = 23803, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -414131614 } ) Log( { GameCycle = 23903, UnitNumber = 46, UnitIdent = "unit-human-blacksmith", Action = "research", Flush = 1, Value = [[upgrade-ballista2]], SyncRandSeed = -1385432649 } ) Log( { GameCycle = 23981, UnitNumber = 50, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-ranger-marksmanship]], SyncRandSeed = 66583287 } ) Log( { GameCycle = 24146, UnitNumber = 235, UnitIdent = "unit-human-oil-tanker", Action = "build", Flush = 1, PosX = 17, PosY = 113, Value = [[unit-human-oil-platform]], SyncRandSeed = -1248157305 } ) Log( { GameCycle = 24229, UnitNumber = 227, UnitIdent = "unit-human-oil-tanker", Action = "resource", Flush = 1, DestUnitNumber = 154, SyncRandSeed = 793639515 } ) Log( { GameCycle = 24229, UnitNumber = 233, UnitIdent = "unit-human-oil-tanker", Action = "resource", Flush = 1, DestUnitNumber = 154, SyncRandSeed = 793639515 } ) Log( { GameCycle = 24229, UnitNumber = 224, UnitIdent = "unit-human-oil-tanker", Action = "resource", Flush = 1, DestUnitNumber = 154, SyncRandSeed = 793639515 } ) Log( { GameCycle = 24229, UnitNumber = 230, UnitIdent = "unit-human-oil-tanker", Action = "resource", Flush = 1, DestUnitNumber = 154, SyncRandSeed = 793639515 } ) Log( { GameCycle = 24315, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 66, PosY = 102, SyncRandSeed = 265798765 } ) Log( { GameCycle = 24396, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 68, PosY = 100, Value = [[unit-human-refinery]], SyncRandSeed = -2061117198 } ) Log( { GameCycle = 24502, UnitNumber = 109, UnitIdent = "unit-human-foundry", Action = "research", Flush = 1, Value = [[upgrade-human-ship-armor1]], SyncRandSeed = 1122638917 } ) Log( { GameCycle = 24579, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "move", Flush = 1, PosX = 77, PosY = 123, SyncRandSeed = 145764251 } ) Log( { GameCycle = 24624, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-battleship]], SyncRandSeed = 526922477 } ) Log( { GameCycle = 24630, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-battleship]], SyncRandSeed = 2016665343 } ) Log( { GameCycle = 24635, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-battleship]], SyncRandSeed = -969243067 } ) Log( { GameCycle = 24775, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1089072187 } ) Log( { GameCycle = 24781, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -1835528337 } ) Log( { GameCycle = 24787, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1885528637 } ) Log( { GameCycle = 24792, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 189578426 } ) Log( { GameCycle = 24797, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1535585243 } ) Log( { GameCycle = 24840, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource-loc", Flush = 1, PosX = 46, PosY = 112, SyncRandSeed = 197037389 } ) Log( { GameCycle = 25440, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource-loc", Flush = 1, PosX = 61, PosY = 105, SyncRandSeed = 706075158 } ) Log( { GameCycle = 25614, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-battleship]], SyncRandSeed = 407583353 } ) Log( { GameCycle = 26193, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-battleship]], SyncRandSeed = 1661533178 } ) Log( { GameCycle = 26432, UnitNumber = 80, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26432, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26432, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26432, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26432, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26432, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26432, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26432, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26432, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26432, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26432, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26432, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26432, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 96, SyncRandSeed = -981990061 } ) Log( { GameCycle = 26545, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 72, PosY = 106, SyncRandSeed = 1407856583 } ) Log( { GameCycle = 26593, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 40, PosY = 89, SyncRandSeed = -462477889 } ) Log( { GameCycle = 26708, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 43, PosY = 89, SyncRandSeed = 961079655 } ) Log( { GameCycle = 26978, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 26978, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1904081256 } ) Log( { GameCycle = 27001, UnitNumber = 75, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1425863364 } ) Log( { GameCycle = 27001, UnitNumber = 71, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1425863364 } ) Log( { GameCycle = 27001, UnitNumber = 63, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1425863364 } ) Log( { GameCycle = 27001, UnitNumber = 80, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1425863364 } ) Log( { GameCycle = 27001, UnitNumber = 76, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1425863364 } ) Log( { GameCycle = 27001, UnitNumber = 69, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1425863364 } ) Log( { GameCycle = 27001, UnitNumber = 62, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -1425863364 } ) Log( { GameCycle = 27141, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27141, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 91, DestUnitNumber = 80, Num = 2, SyncRandSeed = -1617807087 } ) Log( { GameCycle = 27181, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27181, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 34, PosY = 89, Num = 2, SyncRandSeed = -884098658 } ) Log( { GameCycle = 27214, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27214, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 89, DestUnitNumber = 119, Num = 2, SyncRandSeed = 1793338501 } ) Log( { GameCycle = 27252, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27252, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 88, DestUnitNumber = 185, Num = 2, SyncRandSeed = -676262267 } ) Log( { GameCycle = 27391, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 85, Num = 2, SyncRandSeed = -356943067 } ) Log( { GameCycle = 27539, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27539, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 79, SyncRandSeed = -749912647 } ) Log( { GameCycle = 27606, UnitNumber = 75, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = 1503239714 } ) Log( { GameCycle = 27606, UnitNumber = 71, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = 1503239714 } ) Log( { GameCycle = 27606, UnitNumber = 63, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = 1503239714 } ) Log( { GameCycle = 27606, UnitNumber = 80, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = 1503239714 } ) Log( { GameCycle = 27606, UnitNumber = 76, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = 1503239714 } ) Log( { GameCycle = 27606, UnitNumber = 69, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = 1503239714 } ) Log( { GameCycle = 27606, UnitNumber = 62, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = 1503239714 } ) Log( { GameCycle = 27670, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27670, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 73, SyncRandSeed = 885915390 } ) Log( { GameCycle = 27696, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27696, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 1361732120 } ) Log( { GameCycle = 27873, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 27873, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 27873, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 27873, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 27873, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 27873, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 27873, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 27873, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 27873, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 27873, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 27873, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 27873, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 27873, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 45, PosY = 73, DestUnitNumber = 118, Num = 2, SyncRandSeed = -1268407156 } ) Log( { GameCycle = 28022, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28022, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28022, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28022, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28022, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28022, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28022, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28022, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28022, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28022, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28022, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28022, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28022, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 81, SyncRandSeed = 230887166 } ) Log( { GameCycle = 28029, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28029, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28029, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28029, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28029, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28029, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28029, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28029, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28029, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28029, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28029, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28029, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28029, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 35, PosY = 82, SyncRandSeed = 1770360855 } ) Log( { GameCycle = 28089, UnitNumber = 75, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 26, PosY = 76, SyncRandSeed = 1355579708 } ) Log( { GameCycle = 28089, UnitNumber = 71, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 26, PosY = 76, SyncRandSeed = 1355579708 } ) Log( { GameCycle = 28089, UnitNumber = 63, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 26, PosY = 76, SyncRandSeed = 1355579708 } ) Log( { GameCycle = 28089, UnitNumber = 80, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 26, PosY = 76, SyncRandSeed = 1355579708 } ) Log( { GameCycle = 28089, UnitNumber = 76, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 26, PosY = 76, SyncRandSeed = 1355579708 } ) Log( { GameCycle = 28089, UnitNumber = 69, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 26, PosY = 76, SyncRandSeed = 1355579708 } ) Log( { GameCycle = 28089, UnitNumber = 62, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 26, PosY = 76, SyncRandSeed = 1355579708 } ) Log( { GameCycle = 28137, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28137, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28137, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28137, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28137, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28137, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28137, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28137, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28137, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28137, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28137, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28137, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28137, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 26, PosY = 72, SyncRandSeed = 1321358684 } ) Log( { GameCycle = 28470, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28470, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28470, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28470, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28470, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28470, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28470, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28470, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28470, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28470, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28470, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28470, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28470, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 85, SyncRandSeed = 125135611 } ) Log( { GameCycle = 28489, UnitNumber = 75, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -841857361 } ) Log( { GameCycle = 28489, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -841857361 } ) Log( { GameCycle = 28489, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -841857361 } ) Log( { GameCycle = 28489, UnitNumber = 80, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -841857361 } ) Log( { GameCycle = 28489, UnitNumber = 62, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -841857361 } ) Log( { GameCycle = 28489, UnitNumber = 69, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 86, SyncRandSeed = -841857361 } ) Log( { GameCycle = 28827, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28827, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28827, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28827, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28827, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28827, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28827, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28827, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28827, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28827, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28827, UnitNumber = 184, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28827, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28827, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = -923994803 } ) Log( { GameCycle = 28837, UnitNumber = 75, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 94, SyncRandSeed = -506796912 } ) Log( { GameCycle = 28837, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 94, SyncRandSeed = -506796912 } ) Log( { GameCycle = 28837, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 94, SyncRandSeed = -506796912 } ) Log( { GameCycle = 28837, UnitNumber = 80, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 94, SyncRandSeed = -506796912 } ) Log( { GameCycle = 28837, UnitNumber = 62, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 94, SyncRandSeed = -506796912 } ) Log( { GameCycle = 28837, UnitNumber = 69, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 94, SyncRandSeed = -506796912 } ) Log( { GameCycle = 29306, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 46, PosY = 89, SyncRandSeed = 1100177574 } ) Log( { GameCycle = 29306, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 46, PosY = 89, SyncRandSeed = 1100177574 } ) Log( { GameCycle = 29306, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 46, PosY = 89, SyncRandSeed = 1100177574 } ) Log( { GameCycle = 29512, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-battleship]], SyncRandSeed = 990428152 } ) Log( { GameCycle = 29518, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-battleship]], SyncRandSeed = 1983923861 } ) Log( { GameCycle = 29523, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-battleship]], SyncRandSeed = -473006303 } ) Log( { GameCycle = 29529, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-battleship]], SyncRandSeed = -1880568523 } ) Log( { GameCycle = 29534, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-battleship]], SyncRandSeed = -817968598 } ) Log( { GameCycle = 29538, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-battleship]], SyncRandSeed = -739003093 } ) Log( { GameCycle = 29577, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "cancel-train", Flush = 1, Value = [[unit-battleship]], Num = 5, SyncRandSeed = -534895191 } ) Log( { GameCycle = 29696, UnitNumber = 77, UnitIdent = "unit-human-shipyard", Action = "move", Flush = 1, PosX = 9, PosY = 125, SyncRandSeed = -2019811644 } ) Log( { GameCycle = 29850, UnitNumber = 109, UnitIdent = "unit-human-foundry", Action = "research", Flush = 1, Value = [[upgrade-human-ship-armor2]], SyncRandSeed = 1742797134 } ) Log( { GameCycle = 29961, UnitNumber = 216, UnitIdent = "unit-mage-tower", Action = "research", Flush = 1, Value = [[upgrade-blizzard]], SyncRandSeed = -661185069 } ) Log( { GameCycle = 30012, UnitNumber = 50, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-longbow]], SyncRandSeed = -1496061135 } ) Log( { GameCycle = 30133, UnitNumber = 85, UnitIdent = "unit-church", Action = "research", Flush = 1, Value = [[upgrade-exorcism]], SyncRandSeed = -1029396411 } ) Log( { GameCycle = 30452, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 47, PosY = 109, SyncRandSeed = -439397912 } ) Log( { GameCycle = 30707, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 56, PosY = 112, Value = [[unit-inventor]], SyncRandSeed = -4859078 } ) Log( { GameCycle = 31733, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 96, SyncRandSeed = -1273039007 } ) Log( { GameCycle = 31733, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 96, SyncRandSeed = -1273039007 } ) Log( { GameCycle = 31733, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 96, SyncRandSeed = -1273039007 } ) Log( { GameCycle = 31733, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 96, SyncRandSeed = -1273039007 } ) Log( { GameCycle = 31733, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 96, SyncRandSeed = -1273039007 } ) Log( { GameCycle = 31733, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 96, SyncRandSeed = -1273039007 } ) Log( { GameCycle = 31733, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 96, SyncRandSeed = -1273039007 } ) Log( { GameCycle = 31733, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 96, SyncRandSeed = -1273039007 } ) Log( { GameCycle = 31733, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 96, SyncRandSeed = -1273039007 } ) Log( { GameCycle = 31733, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 96, SyncRandSeed = -1273039007 } ) Log( { GameCycle = 31733, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 96, SyncRandSeed = -1273039007 } ) Log( { GameCycle = 31797, UnitNumber = 75, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 31, PosY = 94, SyncRandSeed = 1842888760 } ) Log( { GameCycle = 31797, UnitNumber = 71, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 31, PosY = 94, SyncRandSeed = 1842888760 } ) Log( { GameCycle = 31797, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 31, PosY = 94, SyncRandSeed = 1842888760 } ) Log( { GameCycle = 31797, UnitNumber = 80, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 31, PosY = 94, SyncRandSeed = 1842888760 } ) Log( { GameCycle = 31797, UnitNumber = 62, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 31, PosY = 94, SyncRandSeed = 1842888760 } ) Log( { GameCycle = 31797, UnitNumber = 69, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 31, PosY = 94, SyncRandSeed = 1842888760 } ) Log( { GameCycle = 31894, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 177, Num = 2, SyncRandSeed = -1168177592 } ) Log( { GameCycle = 31894, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 177, Num = 2, SyncRandSeed = -1168177592 } ) Log( { GameCycle = 31894, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 177, Num = 2, SyncRandSeed = -1168177592 } ) Log( { GameCycle = 31894, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 177, Num = 2, SyncRandSeed = -1168177592 } ) Log( { GameCycle = 31894, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 177, Num = 2, SyncRandSeed = -1168177592 } ) Log( { GameCycle = 31894, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 177, Num = 2, SyncRandSeed = -1168177592 } ) Log( { GameCycle = 31894, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 177, Num = 2, SyncRandSeed = -1168177592 } ) Log( { GameCycle = 31894, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 177, Num = 2, SyncRandSeed = -1168177592 } ) Log( { GameCycle = 31894, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 177, Num = 2, SyncRandSeed = -1168177592 } ) Log( { GameCycle = 31894, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 177, Num = 2, SyncRandSeed = -1168177592 } ) Log( { GameCycle = 31927, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = -556200129 } ) Log( { GameCycle = 31927, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = -556200129 } ) Log( { GameCycle = 31927, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = -556200129 } ) Log( { GameCycle = 31927, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = -556200129 } ) Log( { GameCycle = 31927, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = -556200129 } ) Log( { GameCycle = 31927, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = -556200129 } ) Log( { GameCycle = 31927, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = -556200129 } ) Log( { GameCycle = 31927, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = -556200129 } ) Log( { GameCycle = 31927, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = -556200129 } ) Log( { GameCycle = 31927, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = -556200129 } ) Log( { GameCycle = 31952, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 96, DestUnitNumber = 185, Num = 2, SyncRandSeed = -704060407 } ) Log( { GameCycle = 31952, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 96, DestUnitNumber = 185, Num = 2, SyncRandSeed = -704060407 } ) Log( { GameCycle = 31952, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 96, DestUnitNumber = 185, Num = 2, SyncRandSeed = -704060407 } ) Log( { GameCycle = 31952, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 96, DestUnitNumber = 185, Num = 2, SyncRandSeed = -704060407 } ) Log( { GameCycle = 31952, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 96, DestUnitNumber = 185, Num = 2, SyncRandSeed = -704060407 } ) Log( { GameCycle = 31952, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 96, DestUnitNumber = 185, Num = 2, SyncRandSeed = -704060407 } ) Log( { GameCycle = 31952, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 96, DestUnitNumber = 185, Num = 2, SyncRandSeed = -704060407 } ) Log( { GameCycle = 31952, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 96, DestUnitNumber = 185, Num = 2, SyncRandSeed = -704060407 } ) Log( { GameCycle = 31952, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 96, DestUnitNumber = 185, Num = 2, SyncRandSeed = -704060407 } ) Log( { GameCycle = 31952, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 96, DestUnitNumber = 185, Num = 2, SyncRandSeed = -704060407 } ) Log( { GameCycle = 31985, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 195, Num = 2, SyncRandSeed = -168192207 } ) Log( { GameCycle = 31985, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 195, Num = 2, SyncRandSeed = -168192207 } ) Log( { GameCycle = 31985, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 195, Num = 2, SyncRandSeed = -168192207 } ) Log( { GameCycle = 31985, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 195, Num = 2, SyncRandSeed = -168192207 } ) Log( { GameCycle = 31985, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 195, Num = 2, SyncRandSeed = -168192207 } ) Log( { GameCycle = 31985, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 195, Num = 2, SyncRandSeed = -168192207 } ) Log( { GameCycle = 31985, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 195, Num = 2, SyncRandSeed = -168192207 } ) Log( { GameCycle = 31985, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 195, Num = 2, SyncRandSeed = -168192207 } ) Log( { GameCycle = 31985, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 195, Num = 2, SyncRandSeed = -168192207 } ) Log( { GameCycle = 31985, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 97, DestUnitNumber = 195, Num = 2, SyncRandSeed = -168192207 } ) Log( { GameCycle = 32020, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 98, DestUnitNumber = 97, Num = 2, SyncRandSeed = -19991465 } ) Log( { GameCycle = 32020, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 98, DestUnitNumber = 97, Num = 2, SyncRandSeed = -19991465 } ) Log( { GameCycle = 32020, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 98, DestUnitNumber = 97, Num = 2, SyncRandSeed = -19991465 } ) Log( { GameCycle = 32020, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 98, DestUnitNumber = 97, Num = 2, SyncRandSeed = -19991465 } ) Log( { GameCycle = 32020, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 98, DestUnitNumber = 97, Num = 2, SyncRandSeed = -19991465 } ) Log( { GameCycle = 32020, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 98, DestUnitNumber = 97, Num = 2, SyncRandSeed = -19991465 } ) Log( { GameCycle = 32020, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 98, DestUnitNumber = 97, Num = 2, SyncRandSeed = -19991465 } ) Log( { GameCycle = 32020, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 98, DestUnitNumber = 97, Num = 2, SyncRandSeed = -19991465 } ) Log( { GameCycle = 32020, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 98, DestUnitNumber = 97, Num = 2, SyncRandSeed = -19991465 } ) Log( { GameCycle = 32020, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 98, DestUnitNumber = 97, Num = 2, SyncRandSeed = -19991465 } ) Log( { GameCycle = 32046, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = 622011252 } ) Log( { GameCycle = 32046, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = 622011252 } ) Log( { GameCycle = 32046, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = 622011252 } ) Log( { GameCycle = 32046, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = 622011252 } ) Log( { GameCycle = 32046, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = 622011252 } ) Log( { GameCycle = 32046, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = 622011252 } ) Log( { GameCycle = 32046, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = 622011252 } ) Log( { GameCycle = 32046, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = 622011252 } ) Log( { GameCycle = 32046, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = 622011252 } ) Log( { GameCycle = 32046, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 95, DestUnitNumber = 178, Num = 2, SyncRandSeed = 622011252 } ) Log( { GameCycle = 32068, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 96, DestUnitNumber = 179, Num = 2, SyncRandSeed = 392633096 } ) Log( { GameCycle = 32068, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 96, DestUnitNumber = 179, Num = 2, SyncRandSeed = 392633096 } ) Log( { GameCycle = 32068, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 96, DestUnitNumber = 179, Num = 2, SyncRandSeed = 392633096 } ) Log( { GameCycle = 32068, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 96, DestUnitNumber = 179, Num = 2, SyncRandSeed = 392633096 } ) Log( { GameCycle = 32068, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 96, DestUnitNumber = 179, Num = 2, SyncRandSeed = 392633096 } ) Log( { GameCycle = 32068, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 96, DestUnitNumber = 179, Num = 2, SyncRandSeed = 392633096 } ) Log( { GameCycle = 32068, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 96, DestUnitNumber = 179, Num = 2, SyncRandSeed = 392633096 } ) Log( { GameCycle = 32068, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 96, DestUnitNumber = 179, Num = 2, SyncRandSeed = 392633096 } ) Log( { GameCycle = 32068, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 96, DestUnitNumber = 179, Num = 2, SyncRandSeed = 392633096 } ) Log( { GameCycle = 32068, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 96, DestUnitNumber = 179, Num = 2, SyncRandSeed = 392633096 } ) Log( { GameCycle = 32084, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 96, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1292335925 } ) Log( { GameCycle = 32084, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 96, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1292335925 } ) Log( { GameCycle = 32084, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 96, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1292335925 } ) Log( { GameCycle = 32084, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 96, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1292335925 } ) Log( { GameCycle = 32084, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 96, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1292335925 } ) Log( { GameCycle = 32084, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 96, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1292335925 } ) Log( { GameCycle = 32084, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 96, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1292335925 } ) Log( { GameCycle = 32084, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 96, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1292335925 } ) Log( { GameCycle = 32084, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 96, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1292335925 } ) Log( { GameCycle = 32084, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 96, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1292335925 } ) Log( { GameCycle = 32109, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -463957604 } ) Log( { GameCycle = 32109, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -463957604 } ) Log( { GameCycle = 32109, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -463957604 } ) Log( { GameCycle = 32109, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -463957604 } ) Log( { GameCycle = 32109, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -463957604 } ) Log( { GameCycle = 32109, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -463957604 } ) Log( { GameCycle = 32109, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -463957604 } ) Log( { GameCycle = 32109, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -463957604 } ) Log( { GameCycle = 32109, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -463957604 } ) Log( { GameCycle = 32109, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 95, DestUnitNumber = 119, Num = 2, SyncRandSeed = -463957604 } ) Log( { GameCycle = 32128, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 96, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1513971810 } ) Log( { GameCycle = 32128, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 96, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1513971810 } ) Log( { GameCycle = 32128, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 96, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1513971810 } ) Log( { GameCycle = 32128, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 96, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1513971810 } ) Log( { GameCycle = 32128, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 96, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1513971810 } ) Log( { GameCycle = 32128, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 96, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1513971810 } ) Log( { GameCycle = 32128, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 96, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1513971810 } ) Log( { GameCycle = 32128, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 96, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1513971810 } ) Log( { GameCycle = 32128, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 96, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1513971810 } ) Log( { GameCycle = 32128, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 96, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1513971810 } ) Log( { GameCycle = 32165, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 96, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1432909510 } ) Log( { GameCycle = 32165, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 96, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1432909510 } ) Log( { GameCycle = 32165, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 96, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1432909510 } ) Log( { GameCycle = 32165, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 96, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1432909510 } ) Log( { GameCycle = 32165, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 96, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1432909510 } ) Log( { GameCycle = 32165, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 96, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1432909510 } ) Log( { GameCycle = 32165, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 96, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1432909510 } ) Log( { GameCycle = 32165, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 96, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1432909510 } ) Log( { GameCycle = 32165, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 96, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1432909510 } ) Log( { GameCycle = 32165, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 96, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1432909510 } ) Log( { GameCycle = 32197, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 95, DestUnitNumber = 75, Num = 2, SyncRandSeed = -1965511828 } ) Log( { GameCycle = 32197, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 95, DestUnitNumber = 75, Num = 2, SyncRandSeed = -1965511828 } ) Log( { GameCycle = 32197, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 95, DestUnitNumber = 75, Num = 2, SyncRandSeed = -1965511828 } ) Log( { GameCycle = 32197, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 95, DestUnitNumber = 75, Num = 2, SyncRandSeed = -1965511828 } ) Log( { GameCycle = 32197, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 95, DestUnitNumber = 75, Num = 2, SyncRandSeed = -1965511828 } ) Log( { GameCycle = 32197, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 95, DestUnitNumber = 75, Num = 2, SyncRandSeed = -1965511828 } ) Log( { GameCycle = 32197, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 95, DestUnitNumber = 75, Num = 2, SyncRandSeed = -1965511828 } ) Log( { GameCycle = 32197, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 95, DestUnitNumber = 75, Num = 2, SyncRandSeed = -1965511828 } ) Log( { GameCycle = 32197, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 95, DestUnitNumber = 75, Num = 2, SyncRandSeed = -1965511828 } ) Log( { GameCycle = 32197, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 95, DestUnitNumber = 75, Num = 2, SyncRandSeed = -1965511828 } ) Log( { GameCycle = 32197, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 95, DestUnitNumber = 75, Num = 2, SyncRandSeed = -1965511828 } ) Log( { GameCycle = 32225, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = -1064129656 } ) Log( { GameCycle = 32225, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = -1064129656 } ) Log( { GameCycle = 32225, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = -1064129656 } ) Log( { GameCycle = 32225, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = -1064129656 } ) Log( { GameCycle = 32225, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = -1064129656 } ) Log( { GameCycle = 32225, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = -1064129656 } ) Log( { GameCycle = 32225, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = -1064129656 } ) Log( { GameCycle = 32225, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = -1064129656 } ) Log( { GameCycle = 32225, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = -1064129656 } ) Log( { GameCycle = 32225, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = -1064129656 } ) Log( { GameCycle = 32225, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = -1064129656 } ) Log( { GameCycle = 32253, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 31, PosY = 93, DestUnitNumber = 80, Num = 2, SyncRandSeed = 1951358245 } ) Log( { GameCycle = 32253, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 31, PosY = 93, DestUnitNumber = 80, Num = 2, SyncRandSeed = 1951358245 } ) Log( { GameCycle = 32253, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 31, PosY = 93, DestUnitNumber = 80, Num = 2, SyncRandSeed = 1951358245 } ) Log( { GameCycle = 32253, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 31, PosY = 93, DestUnitNumber = 80, Num = 2, SyncRandSeed = 1951358245 } ) Log( { GameCycle = 32253, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 31, PosY = 93, DestUnitNumber = 80, Num = 2, SyncRandSeed = 1951358245 } ) Log( { GameCycle = 32253, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 31, PosY = 93, DestUnitNumber = 80, Num = 2, SyncRandSeed = 1951358245 } ) Log( { GameCycle = 32253, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 31, PosY = 93, DestUnitNumber = 80, Num = 2, SyncRandSeed = 1951358245 } ) Log( { GameCycle = 32253, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 31, PosY = 93, DestUnitNumber = 80, Num = 2, SyncRandSeed = 1951358245 } ) Log( { GameCycle = 32253, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 31, PosY = 93, DestUnitNumber = 80, Num = 2, SyncRandSeed = 1951358245 } ) Log( { GameCycle = 32253, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 31, PosY = 93, DestUnitNumber = 80, Num = 2, SyncRandSeed = 1951358245 } ) Log( { GameCycle = 32253, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 31, PosY = 93, DestUnitNumber = 80, Num = 2, SyncRandSeed = 1951358245 } ) Log( { GameCycle = 32331, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = -637471642 } ) Log( { GameCycle = 32331, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = -637471642 } ) Log( { GameCycle = 32331, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = -637471642 } ) Log( { GameCycle = 32331, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = -637471642 } ) Log( { GameCycle = 32331, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = -637471642 } ) Log( { GameCycle = 32331, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = -637471642 } ) Log( { GameCycle = 32331, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = -637471642 } ) Log( { GameCycle = 32331, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = -637471642 } ) Log( { GameCycle = 32331, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = -637471642 } ) Log( { GameCycle = 32331, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = -637471642 } ) Log( { GameCycle = 32331, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = -637471642 } ) Log( { GameCycle = 32553, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 46, PosY = 119, SyncRandSeed = -279290622 } ) Log( { GameCycle = 32573, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 49, PosY = 120, SyncRandSeed = -1444734044 } ) Log( { GameCycle = 32742, UnitNumber = 218, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 50, PosY = 117, SyncRandSeed = 123939980 } ) Log( { GameCycle = 32742, UnitNumber = 212, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 50, PosY = 117, SyncRandSeed = 123939980 } ) Log( { GameCycle = 32742, UnitNumber = 211, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 50, PosY = 117, SyncRandSeed = 123939980 } ) Log( { GameCycle = 32742, UnitNumber = 88, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 50, PosY = 117, SyncRandSeed = 123939980 } ) Log( { GameCycle = 32742, UnitNumber = 93, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 50, PosY = 117, SyncRandSeed = 123939980 } ) Log( { GameCycle = 32762, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "stop", Flush = 1, SyncRandSeed = -1445119948 } ) Log( { GameCycle = 32762, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 218, SyncRandSeed = -1445119948 } ) Log( { GameCycle = 32762, UnitNumber = 218, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 121, SyncRandSeed = -1445119948 } ) Log( { GameCycle = 32762, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 212, SyncRandSeed = -1445119948 } ) Log( { GameCycle = 32762, UnitNumber = 212, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 121, SyncRandSeed = -1445119948 } ) Log( { GameCycle = 32762, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 211, SyncRandSeed = -1445119948 } ) Log( { GameCycle = 32762, UnitNumber = 211, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 121, SyncRandSeed = -1445119948 } ) Log( { GameCycle = 32762, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 88, SyncRandSeed = -1445119948 } ) Log( { GameCycle = 32762, UnitNumber = 88, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 121, SyncRandSeed = -1445119948 } ) Log( { GameCycle = 32762, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 93, SyncRandSeed = -1445119948 } ) Log( { GameCycle = 32762, UnitNumber = 93, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 121, SyncRandSeed = -1445119948 } ) Log( { GameCycle = 32886, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "stop", Flush = 1, SyncRandSeed = 1502190129 } ) Log( { GameCycle = 32886, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 83, SyncRandSeed = 1502190129 } ) Log( { GameCycle = 32886, UnitNumber = 83, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 124, SyncRandSeed = 1502190129 } ) Log( { GameCycle = 32886, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 96, SyncRandSeed = 1502190129 } ) Log( { GameCycle = 32886, UnitNumber = 96, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 124, SyncRandSeed = 1502190129 } ) Log( { GameCycle = 32886, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 207, SyncRandSeed = 1502190129 } ) Log( { GameCycle = 32886, UnitNumber = 207, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 124, SyncRandSeed = 1502190129 } ) Log( { GameCycle = 32886, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 214, SyncRandSeed = 1502190129 } ) Log( { GameCycle = 32886, UnitNumber = 214, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 124, SyncRandSeed = 1502190129 } ) Log( { GameCycle = 32886, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 82, SyncRandSeed = 1502190129 } ) Log( { GameCycle = 32886, UnitNumber = 82, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 124, SyncRandSeed = 1502190129 } ) Log( { GameCycle = 33038, UnitNumber = 216, UnitIdent = "unit-mage-tower", Action = "research", Flush = 1, Value = [[upgrade-polymorph]], SyncRandSeed = 579130680 } ) Log( { GameCycle = 33142, UnitNumber = 50, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-arrow1]], SyncRandSeed = 1655060216 } ) Log( { GameCycle = 33406, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 84, PosY = 85, SyncRandSeed = 237590195 } ) Log( { GameCycle = 33406, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 84, PosY = 85, SyncRandSeed = 237590195 } ) Log( { GameCycle = 33538, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 98, PosY = 68, SyncRandSeed = 1520171493 } ) Log( { GameCycle = 33538, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 98, PosY = 68, SyncRandSeed = 1520171493 } ) Log( { GameCycle = 33599, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "unload", Flush = 1, PosX = 98, PosY = 61, SyncRandSeed = 159567250 } ) Log( { GameCycle = 33599, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "unload", Flush = 1, PosX = 98, PosY = 61, SyncRandSeed = 159567250 } ) Log( { GameCycle = 33963, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 51, PosY = 113, Value = [[unit-gryphon-aviary]], SyncRandSeed = 1515794541 } ) Log( { GameCycle = 34254, UnitNumber = 216, UnitIdent = "unit-mage-tower", Action = "research", Flush = 1, Value = [[upgrade-invisibility]], SyncRandSeed = -190726865 } ) Log( { GameCycle = 34355, UnitNumber = 50, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-ranger-scouting]], SyncRandSeed = 1602590250 } ) Log( { GameCycle = 34390, UnitNumber = 50, UnitIdent = "unit-elven-lumber-mill", Action = "cancel-research", Flush = 1, SyncRandSeed = -489080790 } ) Log( { GameCycle = 34412, UnitNumber = 50, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-arrow2]], SyncRandSeed = 1383697018 } ) Log( { GameCycle = 34658, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -2127798461 } ) Log( { GameCycle = 34666, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1647854486 } ) Log( { GameCycle = 34673, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 2061319101 } ) Log( { GameCycle = 34680, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -69566188 } ) Log( { GameCycle = 34690, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 779998757 } ) Log( { GameCycle = 34713, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 458541572 } ) Log( { GameCycle = 34737, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -140903490 } ) Log( { GameCycle = 34744, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -728907169 } ) Log( { GameCycle = 34751, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1717967272 } ) Log( { GameCycle = 34757, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 2098119395 } ) Log( { GameCycle = 34764, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 515588310 } ) Log( { GameCycle = 34769, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 2014147486 } ) Log( { GameCycle = 34841, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 42, PosY = 103, SyncRandSeed = 1071937023 } ) Log( { GameCycle = 34877, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 42, PosY = 103, SyncRandSeed = -1808516337 } ) Log( { GameCycle = 35562, UnitNumber = 207, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -2072491968 } ) Log( { GameCycle = 35699, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 101, PosY = 65, SyncRandSeed = 1234026118 } ) Log( { GameCycle = 35755, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "unload", Flush = 1, PosX = 101, PosY = 65, SyncRandSeed = 1369580414 } ) Log( { GameCycle = 35814, UnitNumber = 121, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 97, PosY = 67, SyncRandSeed = -1257899954 } ) Log( { GameCycle = 35850, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 95, PosY = 64, SyncRandSeed = -942748705 } ) Log( { GameCycle = 35876, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 95, PosY = 62, SyncRandSeed = -1401223640 } ) Log( { GameCycle = 35886, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 94, PosY = 61, SyncRandSeed = 475158540 } ) Log( { GameCycle = 35895, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 94, PosY = 60, SyncRandSeed = -508643137 } ) Log( { GameCycle = 36188, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 93, PosY = 62, SyncRandSeed = -1974576804 } ) Log( { GameCycle = 36196, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 92, PosY = 57, SyncRandSeed = 1813258716 } ) Log( { GameCycle = 36202, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 91, PosY = 58, SyncRandSeed = 209510631 } ) Log( { GameCycle = 36209, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 88, PosY = 62, SyncRandSeed = -559419218 } ) Log( { GameCycle = 36215, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 90, PosY = 68, SyncRandSeed = 2105985204 } ) Log( { GameCycle = 36222, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 91, PosY = 70, SyncRandSeed = 2118102027 } ) Log( { GameCycle = 36229, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 92, PosY = 73, SyncRandSeed = 397443086 } ) Log( { GameCycle = 36236, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 101, PosY = 75, SyncRandSeed = 618000891 } ) Log( { GameCycle = 36243, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 105, PosY = 75, SyncRandSeed = -961231869 } ) Log( { GameCycle = 36256, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 92, PosY = 74, SyncRandSeed = 1767256189 } ) Log( { GameCycle = 36291, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 85, PosY = 62, SyncRandSeed = -2052931084 } ) Log( { GameCycle = 36299, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 84, PosY = 59, SyncRandSeed = 13334592 } ) Log( { GameCycle = 36306, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 85, PosY = 59, SyncRandSeed = 783634390 } ) Log( { GameCycle = 36313, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 85, PosY = 65, SyncRandSeed = -516905543 } ) Log( { GameCycle = 36394, UnitNumber = 83, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 104, PosY = 58, SyncRandSeed = 458298527 } ) Log( { GameCycle = 36394, UnitNumber = 82, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 104, PosY = 58, SyncRandSeed = 458298527 } ) Log( { GameCycle = 36394, UnitNumber = 96, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 104, PosY = 58, SyncRandSeed = 458298527 } ) Log( { GameCycle = 36394, UnitNumber = 124, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 104, PosY = 58, SyncRandSeed = 458298527 } ) Log( { GameCycle = 36394, UnitNumber = 214, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 104, PosY = 58, SyncRandSeed = 458298527 } ) Log( { GameCycle = 36563, UnitNumber = 82, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 120, PosY = 52, SyncRandSeed = -1130005252 } ) Log( { GameCycle = 36666, UnitNumber = 82, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 124, PosY = 52, Value = [[unit-town-hall]], SyncRandSeed = 530170654 } ) Log( { GameCycle = 36758, UnitNumber = 93, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 117, PosY = 73, SyncRandSeed = -1296892500 } ) Log( { GameCycle = 36865, UnitNumber = 93, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 117, PosY = 70, Value = [[unit-town-hall]], SyncRandSeed = -1538385970 } ) Log( { GameCycle = 36933, UnitNumber = 88, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 126, PosY = 68, SyncRandSeed = 1719064663 } ) Log( { GameCycle = 36933, UnitNumber = 211, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 126, PosY = 68, SyncRandSeed = 1719064663 } ) Log( { GameCycle = 36933, UnitNumber = 218, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 126, PosY = 68, SyncRandSeed = 1719064663 } ) Log( { GameCycle = 36933, UnitNumber = 212, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 126, PosY = 68, SyncRandSeed = 1719064663 } ) Log( { GameCycle = 37031, UnitNumber = 214, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 108, PosY = 55, Value = [[unit-elven-lumber-mill]], SyncRandSeed = -889299869 } ) Log( { GameCycle = 37079, UnitNumber = 83, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 104, PosY = 53, SyncRandSeed = -1658869727 } ) Log( { GameCycle = 37147, UnitNumber = 83, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 104, PosY = 45, Value = [[unit-elven-lumber-mill]], SyncRandSeed = 1457921048 } ) Log( { GameCycle = 37239, UnitNumber = 96, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 122, PosY = 54, SyncRandSeed = 1186680659 } ) Log( { GameCycle = 37259, UnitNumber = 96, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 123, PosY = 54, SyncRandSeed = 837339210 } ) Log( { GameCycle = 37712, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 37712, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 94, SyncRandSeed = -1523616900 } ) Log( { GameCycle = 38025, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 47, PosY = 117, Value = [[unit-farm]], SyncRandSeed = 826741891 } ) Log( { GameCycle = 38339, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -443142616 } ) Log( { GameCycle = 38346, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 2045867010 } ) Log( { GameCycle = 38353, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 211471280 } ) Log( { GameCycle = 38359, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1638961757 } ) Log( { GameCycle = 38366, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1509113233 } ) Log( { GameCycle = 38372, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1374297131 } ) Log( { GameCycle = 38410, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -2046129012 } ) Log( { GameCycle = 38417, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 624048687 } ) Log( { GameCycle = 38423, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -187066808 } ) Log( { GameCycle = 38428, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1749480142 } ) Log( { GameCycle = 38434, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -94029185 } ) Log( { GameCycle = 38439, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1329252774 } ) Log( { GameCycle = 38639, UnitNumber = 88, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 123, PosY = 70, SyncRandSeed = 1269142939 } ) Log( { GameCycle = 38639, UnitNumber = 212, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 123, PosY = 70, SyncRandSeed = 1269142939 } ) Log( { GameCycle = 38639, UnitNumber = 211, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 123, PosY = 70, SyncRandSeed = 1269142939 } ) Log( { GameCycle = 38639, UnitNumber = 218, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 123, PosY = 70, SyncRandSeed = 1269142939 } ) Log( { GameCycle = 38639, UnitNumber = 93, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 123, PosY = 70, SyncRandSeed = 1269142939 } ) Log( { GameCycle = 38668, UnitNumber = 88, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 3, SyncRandSeed = 632179794 } ) Log( { GameCycle = 38668, UnitNumber = 212, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 3, SyncRandSeed = 632179794 } ) Log( { GameCycle = 38668, UnitNumber = 211, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 3, SyncRandSeed = 632179794 } ) Log( { GameCycle = 38668, UnitNumber = 218, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 3, SyncRandSeed = 632179794 } ) Log( { GameCycle = 38668, UnitNumber = 93, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 3, SyncRandSeed = 632179794 } ) Log( { GameCycle = 38821, UnitNumber = 83, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 118, PosY = 53, SyncRandSeed = -30541401 } ) Log( { GameCycle = 38821, UnitNumber = 214, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 118, PosY = 53, SyncRandSeed = -30541401 } ) Log( { GameCycle = 38851, UnitNumber = 83, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 121, PosY = 53, SyncRandSeed = -988660127 } ) Log( { GameCycle = 38851, UnitNumber = 214, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 121, PosY = 53, SyncRandSeed = -988660127 } ) Log( { GameCycle = 38879, UnitNumber = 241, UnitIdent = "unit-town-hall", Action = "resource", Flush = 1, DestUnitNumber = 4, SyncRandSeed = 795348336 } ) Log( { GameCycle = 38938, UnitNumber = 241, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -859700334 } ) Log( { GameCycle = 39029, UnitNumber = 82, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 4, SyncRandSeed = 670857128 } ) Log( { GameCycle = 39029, UnitNumber = 83, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 4, SyncRandSeed = 670857128 } ) Log( { GameCycle = 39029, UnitNumber = 214, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 4, SyncRandSeed = 670857128 } ) Log( { GameCycle = 39029, UnitNumber = 96, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 4, SyncRandSeed = 670857128 } ) Log( { GameCycle = 39320, UnitNumber = 50, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-ranger-scouting]], SyncRandSeed = -1080835973 } ) Log( { GameCycle = 39422, UnitNumber = 216, UnitIdent = "unit-mage-tower", Action = "research", Flush = 1, Value = [[upgrade-flame-shield]], SyncRandSeed = 1896008774 } ) Log( { GameCycle = 39621, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 65, PosY = 106, SyncRandSeed = -797929820 } ) Log( { GameCycle = 39698, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 65, PosY = 107, Value = [[unit-farm]], SyncRandSeed = -1403932679 } ) Log( { GameCycle = 39776, UnitNumber = 207, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 40, PosY = 85, SyncRandSeed = 522270760 } ) Log( { GameCycle = 39845, UnitNumber = 207, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 54, PosY = 98, SyncRandSeed = -1498278509 } ) Log( { GameCycle = 39917, UnitNumber = 207, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 57, PosY = 98, Value = [[unit-human-shipyard]], SyncRandSeed = 763532560 } ) Log( { GameCycle = 40102, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 10, PosY = 107, SyncRandSeed = -423479770 } ) Log( { GameCycle = 40102, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 10, PosY = 107, SyncRandSeed = -423479770 } ) Log( { GameCycle = 40102, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 10, PosY = 107, SyncRandSeed = -423479770 } ) Log( { GameCycle = 40102, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 10, PosY = 107, SyncRandSeed = -423479770 } ) Log( { GameCycle = 40102, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 10, PosY = 107, SyncRandSeed = -423479770 } ) Log( { GameCycle = 40174, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 24, PosY = 85, SyncRandSeed = -281919850 } ) Log( { GameCycle = 40174, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 24, PosY = 85, SyncRandSeed = -281919850 } ) Log( { GameCycle = 40174, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 24, PosY = 85, SyncRandSeed = -281919850 } ) Log( { GameCycle = 40174, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 24, PosY = 85, SyncRandSeed = -281919850 } ) Log( { GameCycle = 40174, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 24, PosY = 85, SyncRandSeed = -281919850 } ) Log( { GameCycle = 40198, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 25, PosY = 85, SyncRandSeed = -826699277 } ) Log( { GameCycle = 40198, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 25, PosY = 85, SyncRandSeed = -826699277 } ) Log( { GameCycle = 40198, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 25, PosY = 85, SyncRandSeed = -826699277 } ) Log( { GameCycle = 40198, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 25, PosY = 85, SyncRandSeed = -826699277 } ) Log( { GameCycle = 40198, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 25, PosY = 85, SyncRandSeed = -826699277 } ) Log( { GameCycle = 40611, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 65, PosY = 105, Value = [[unit-farm]], SyncRandSeed = -92066732 } ) Log( { GameCycle = 40998, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1451510762 } ) Log( { GameCycle = 41227, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 101, SyncRandSeed = -1427475160 } ) Log( { GameCycle = 41788, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 92, DestUnitNumber = 115, Num = 2, SyncRandSeed = 1618651032 } ) Log( { GameCycle = 42366, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 60, PosY = 117, SyncRandSeed = -1946533733 } ) Log( { GameCycle = 42378, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 58, PosY = 116, SyncRandSeed = -403724661 } ) Log( { GameCycle = 42558, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 56, PosY = 116, Value = [[unit-farm]], SyncRandSeed = -1446390054 } ) Log( { GameCycle = 42725, UnitNumber = 216, UnitIdent = "unit-mage-tower", Action = "research", Flush = 1, Value = [[upgrade-slow]], SyncRandSeed = -660122712 } ) Log( { GameCycle = 43053, UnitNumber = 141, UnitIdent = "unit-town-hall", Action = "upgrade-to", Flush = 1, Value = [[unit-keep]], SyncRandSeed = 67289351 } ) Log( { GameCycle = 43168, UnitNumber = 136, UnitIdent = "unit-town-hall", Action = "upgrade-to", Flush = 1, Value = [[unit-keep]], SyncRandSeed = 1983392695 } ) Log( { GameCycle = 43318, UnitNumber = 241, UnitIdent = "unit-town-hall", Action = "upgrade-to", Flush = 1, Value = [[unit-keep]], SyncRandSeed = -1176031830 } ) Log( { GameCycle = 43343, UnitNumber = 231, UnitIdent = "unit-town-hall", Action = "upgrade-to", Flush = 1, Value = [[unit-keep]], SyncRandSeed = 1492576609 } ) Log( { GameCycle = 43650, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 58, PosY = 116, SyncRandSeed = 1541208255 } ) Log( { GameCycle = 43690, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 58, PosY = 116, Value = [[unit-farm]], SyncRandSeed = 307715313 } ) Log( { GameCycle = 44452, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 61, PosY = 115, Value = [[unit-farm]], SyncRandSeed = -973907186 } ) Log( { GameCycle = 44624, UnitNumber = 207, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 64, PosY = 103, SyncRandSeed = -1559750634 } ) Log( { GameCycle = 44797, UnitNumber = 207, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 64, PosY = 103, Value = [[unit-farm]], SyncRandSeed = -1735864510 } ) Log( { GameCycle = 46497, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 45, PosY = 112, SyncRandSeed = -689336479 } ) Log( { GameCycle = 46531, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 45, PosY = 112, SyncRandSeed = -750192249 } ) Log( { GameCycle = 46592, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -897402042 } ) Log( { GameCycle = 46601, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -888822130 } ) Log( { GameCycle = 46609, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 34523778 } ) Log( { GameCycle = 46616, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -520479517 } ) Log( { GameCycle = 46623, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 327415111 } ) Log( { GameCycle = 46647, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -681714131 } ) Log( { GameCycle = 46671, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -339391249 } ) Log( { GameCycle = 46680, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -1700478240 } ) Log( { GameCycle = 46686, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -66958496 } ) Log( { GameCycle = 46693, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -1079511552 } ) Log( { GameCycle = 46701, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 733734859 } ) Log( { GameCycle = 46715, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -1915276078 } ) Log( { GameCycle = 46764, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 656105171 } ) Log( { GameCycle = 46783, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 2146458592 } ) Log( { GameCycle = 46800, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 1874050667 } ) Log( { GameCycle = 46816, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -1349722328 } ) Log( { GameCycle = 46829, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -1752643811 } ) Log( { GameCycle = 46845, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 2010386959 } ) Log( { GameCycle = 46876, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -1779882015 } ) Log( { GameCycle = 46892, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -282772585 } ) Log( { GameCycle = 46909, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -2065320182 } ) Log( { GameCycle = 46937, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 1487728265 } ) Log( { GameCycle = 46948, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 771888837 } ) Log( { GameCycle = 46966, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -968980434 } ) Log( { GameCycle = 47208, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "cancel-train", Flush = 1, Value = [[unit-ranger]], Num = 4, SyncRandSeed = 1277984535 } ) Log( { GameCycle = 47215, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "cancel-train", Flush = 1, Value = [[unit-ranger]], Num = 4, SyncRandSeed = 1215562441 } ) Log( { GameCycle = 47307, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "cancel-train", Flush = 1, Value = [[unit-ranger]], Num = 4, SyncRandSeed = 1729746753 } ) Log( { GameCycle = 47315, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "cancel-train", Flush = 1, Value = [[unit-ranger]], Num = 4, SyncRandSeed = -633258059 } ) Log( { GameCycle = 47492, UnitNumber = 136, UnitIdent = "unit-keep", Action = "upgrade-to", Flush = 1, Value = [[unit-castle]], SyncRandSeed = 272018053 } ) Log( { GameCycle = 47597, UnitNumber = 141, UnitIdent = "unit-keep", Action = "upgrade-to", Flush = 1, Value = [[unit-castle]], SyncRandSeed = -1116009399 } ) Log( { GameCycle = 49364, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 43, PosY = 112, SyncRandSeed = 2086776458 } ) Log( { GameCycle = 49463, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 43, PosY = 113, SyncRandSeed = 989467597 } ) Log( { GameCycle = 49785, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "cancel-train", Flush = 1, Value = [[unit-ranger]], Num = 2, SyncRandSeed = -1097926670 } ) Log( { GameCycle = 49861, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "cancel-train", Flush = 1, Value = [[unit-ranger]], Num = 2, SyncRandSeed = 1440578711 } ) Log( { GameCycle = 50106, UnitNumber = 83, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 120, PosY = 67, SyncRandSeed = 578222575 } ) Log( { GameCycle = 50161, UnitNumber = 93, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 123, PosY = 64, SyncRandSeed = -433894909 } ) Log( { GameCycle = 50161, UnitNumber = 88, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 123, PosY = 64, SyncRandSeed = -433894909 } ) Log( { GameCycle = 50250, UnitNumber = 211, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 124, PosY = 59, SyncRandSeed = -391933120 } ) Log( { GameCycle = 50250, UnitNumber = 184, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 124, PosY = 59, SyncRandSeed = -391933120 } ) Log( { GameCycle = 50320, UnitNumber = 96, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 118, PosY = 57, SyncRandSeed = -755086697 } ) Log( { GameCycle = 50320, UnitNumber = 218, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 118, PosY = 57, SyncRandSeed = -755086697 } ) Log( { GameCycle = 50320, UnitNumber = 214, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 118, PosY = 57, SyncRandSeed = -755086697 } ) Log( { GameCycle = 50320, UnitNumber = 212, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 118, PosY = 57, SyncRandSeed = -755086697 } ) Log( { GameCycle = 50320, UnitNumber = 82, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 118, PosY = 57, SyncRandSeed = -755086697 } ) Log( { GameCycle = 50592, UnitNumber = 241, UnitIdent = "unit-keep", Action = "upgrade-to", Flush = 1, Value = [[unit-castle]], SyncRandSeed = 789631719 } ) Log( { GameCycle = 50605, UnitNumber = 231, UnitIdent = "unit-keep", Action = "upgrade-to", Flush = 1, Value = [[unit-castle]], SyncRandSeed = 2069655309 } ) Log( { GameCycle = 51374, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = 666216102 } ) Log( { GameCycle = 51374, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 94, SyncRandSeed = 666216102 } ) Log( { GameCycle = 51499, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 95, SyncRandSeed = 176070991 } ) Log( { GameCycle = 51499, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 95, SyncRandSeed = 176070991 } ) Log( { GameCycle = 51933, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51933, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = 2086117546 } ) Log( { GameCycle = 51965, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51965, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 93, DestUnitNumber = 188, Num = 2, SyncRandSeed = -409619556 } ) Log( { GameCycle = 51994, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 51994, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 94, DestUnitNumber = 118, Num = 2, SyncRandSeed = 1193280637 } ) Log( { GameCycle = 52031, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52031, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 94, DestUnitNumber = 179, Num = 2, SyncRandSeed = -875479631 } ) Log( { GameCycle = 52053, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52053, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -1930440599 } ) Log( { GameCycle = 52543, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52543, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -1317022779 } ) Log( { GameCycle = 52572, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52572, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = -727770153 } ) Log( { GameCycle = 52600, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52600, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1449640278 } ) Log( { GameCycle = 52625, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52625, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1342051621 } ) Log( { GameCycle = 52653, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52653, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 94, DestUnitNumber = 131, Num = 2, SyncRandSeed = -1297893935 } ) Log( { GameCycle = 52709, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52709, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 94, DestUnitNumber = 178, Num = 2, SyncRandSeed = 1556817940 } ) Log( { GameCycle = 52740, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52740, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 93, DestUnitNumber = 119, Num = 2, SyncRandSeed = -849803020 } ) Log( { GameCycle = 52762, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 52762, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1272417517 } ) Log( { GameCycle = 53162, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 6, PosY = 62, SyncRandSeed = -2053167269 } ) Log( { GameCycle = 53162, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 6, PosY = 62, SyncRandSeed = -2053167269 } ) Log( { GameCycle = 53162, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 6, PosY = 62, SyncRandSeed = -2053167269 } ) Log( { GameCycle = 53162, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 6, PosY = 62, SyncRandSeed = -2053167269 } ) Log( { GameCycle = 53162, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 6, PosY = 62, SyncRandSeed = -2053167269 } ) Log( { GameCycle = 53506, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 15, PosY = 30, SyncRandSeed = -1568704176 } ) Log( { GameCycle = 53506, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 15, PosY = 30, SyncRandSeed = -1568704176 } ) Log( { GameCycle = 53506, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 15, PosY = 30, SyncRandSeed = -1568704176 } ) Log( { GameCycle = 53506, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 15, PosY = 30, SyncRandSeed = -1568704176 } ) Log( { GameCycle = 53506, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 15, PosY = 30, SyncRandSeed = -1568704176 } ) Log( { GameCycle = 53560, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 14, PosY = 61, SyncRandSeed = -632589047 } ) Log( { GameCycle = 53560, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 14, PosY = 61, SyncRandSeed = -632589047 } ) Log( { GameCycle = 53560, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 14, PosY = 61, SyncRandSeed = -632589047 } ) Log( { GameCycle = 53560, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 14, PosY = 61, SyncRandSeed = -632589047 } ) Log( { GameCycle = 53560, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 14, PosY = 61, SyncRandSeed = -632589047 } ) Log( { GameCycle = 53789, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53789, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 38, PosY = 93, DestUnitNumber = 179, Num = 2, SyncRandSeed = 1895161791 } ) Log( { GameCycle = 53819, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53819, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 92, DestUnitNumber = 188, Num = 2, SyncRandSeed = 2051050184 } ) Log( { GameCycle = 53881, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53881, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 93, DestUnitNumber = 69, Num = 2, SyncRandSeed = 324783142 } ) Log( { GameCycle = 53946, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 53946, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 93, DestUnitNumber = 195, Num = 2, SyncRandSeed = -364359287 } ) Log( { GameCycle = 54438, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 57, PosY = 29, SyncRandSeed = 1874734317 } ) Log( { GameCycle = 54438, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 57, PosY = 29, SyncRandSeed = 1874734317 } ) Log( { GameCycle = 54438, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 57, PosY = 29, SyncRandSeed = 1874734317 } ) Log( { GameCycle = 54438, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 57, PosY = 29, SyncRandSeed = 1874734317 } ) Log( { GameCycle = 54438, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 57, PosY = 29, SyncRandSeed = 1874734317 } ) Log( { GameCycle = 54631, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 32, SyncRandSeed = 1834382564 } ) Log( { GameCycle = 54631, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 32, SyncRandSeed = 1834382564 } ) Log( { GameCycle = 54631, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 32, SyncRandSeed = 1834382564 } ) Log( { GameCycle = 54631, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 32, SyncRandSeed = 1834382564 } ) Log( { GameCycle = 54631, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 32, SyncRandSeed = 1834382564 } ) Log( { GameCycle = 54820, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 13, PosY = 28, SyncRandSeed = -1991119004 } ) Log( { GameCycle = 54820, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 13, PosY = 28, SyncRandSeed = -1991119004 } ) Log( { GameCycle = 54820, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 13, PosY = 28, SyncRandSeed = -1991119004 } ) Log( { GameCycle = 54820, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 13, PosY = 28, SyncRandSeed = -1991119004 } ) Log( { GameCycle = 54820, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 13, PosY = 28, SyncRandSeed = -1991119004 } ) Log( { GameCycle = 55472, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55472, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 656581979 } ) Log( { GameCycle = 55521, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55521, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 78, SyncRandSeed = 1111667480 } ) Log( { GameCycle = 55563, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55563, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1035033891 } ) Log( { GameCycle = 55806, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 55806, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 33, PosY = 90, SyncRandSeed = -1696174429 } ) Log( { GameCycle = 56078, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 14, PosY = 13, SyncRandSeed = -1595430544 } ) Log( { GameCycle = 56078, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 14, PosY = 13, SyncRandSeed = -1595430544 } ) Log( { GameCycle = 56078, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 14, PosY = 13, SyncRandSeed = -1595430544 } ) Log( { GameCycle = 56078, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 14, PosY = 13, SyncRandSeed = -1595430544 } ) Log( { GameCycle = 56078, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 14, PosY = 13, SyncRandSeed = -1595430544 } ) Log( { GameCycle = 56093, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 12, SyncRandSeed = -1325921649 } ) Log( { GameCycle = 56093, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 12, SyncRandSeed = -1325921649 } ) Log( { GameCycle = 56093, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 12, SyncRandSeed = -1325921649 } ) Log( { GameCycle = 56093, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 12, SyncRandSeed = -1325921649 } ) Log( { GameCycle = 56093, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 12, SyncRandSeed = -1325921649 } ) Log( { GameCycle = 56104, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 12, SyncRandSeed = 876992205 } ) Log( { GameCycle = 56104, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 12, SyncRandSeed = 876992205 } ) Log( { GameCycle = 56104, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 12, SyncRandSeed = 876992205 } ) Log( { GameCycle = 56104, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 12, SyncRandSeed = 876992205 } ) Log( { GameCycle = 56104, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 12, SyncRandSeed = 876992205 } ) Log( { GameCycle = 56113, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 11, SyncRandSeed = -1202159689 } ) Log( { GameCycle = 56113, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 11, SyncRandSeed = -1202159689 } ) Log( { GameCycle = 56113, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 11, SyncRandSeed = -1202159689 } ) Log( { GameCycle = 56113, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 11, SyncRandSeed = -1202159689 } ) Log( { GameCycle = 56113, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 11, SyncRandSeed = -1202159689 } ) Log( { GameCycle = 56123, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 11, SyncRandSeed = -581148955 } ) Log( { GameCycle = 56123, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 11, SyncRandSeed = -581148955 } ) Log( { GameCycle = 56123, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 11, SyncRandSeed = -581148955 } ) Log( { GameCycle = 56123, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 11, SyncRandSeed = -581148955 } ) Log( { GameCycle = 56123, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 11, PosY = 11, SyncRandSeed = -581148955 } ) Log( { GameCycle = 56228, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 16, DestUnitNumber = 140, SyncRandSeed = 927688032 } ) Log( { GameCycle = 56228, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 16, DestUnitNumber = 140, SyncRandSeed = 927688032 } ) Log( { GameCycle = 56228, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 16, DestUnitNumber = 140, SyncRandSeed = 927688032 } ) Log( { GameCycle = 56228, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 16, DestUnitNumber = 140, SyncRandSeed = 927688032 } ) Log( { GameCycle = 56228, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 16, DestUnitNumber = 140, SyncRandSeed = 927688032 } ) Log( { GameCycle = 56321, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 27, PosY = 13, DestUnitNumber = 123, SyncRandSeed = -1174656305 } ) Log( { GameCycle = 56321, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 27, PosY = 13, DestUnitNumber = 123, SyncRandSeed = -1174656305 } ) Log( { GameCycle = 56321, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 27, PosY = 13, DestUnitNumber = 123, SyncRandSeed = -1174656305 } ) Log( { GameCycle = 56321, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 27, PosY = 13, DestUnitNumber = 123, SyncRandSeed = -1174656305 } ) Log( { GameCycle = 56321, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 27, PosY = 13, DestUnitNumber = 123, SyncRandSeed = -1174656305 } ) Log( { GameCycle = 56452, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 28, PosY = 13, DestUnitNumber = 129, SyncRandSeed = -156849043 } ) Log( { GameCycle = 56452, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 28, PosY = 13, DestUnitNumber = 129, SyncRandSeed = -156849043 } ) Log( { GameCycle = 56452, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 28, PosY = 13, DestUnitNumber = 129, SyncRandSeed = -156849043 } ) Log( { GameCycle = 56452, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 28, PosY = 13, DestUnitNumber = 129, SyncRandSeed = -156849043 } ) Log( { GameCycle = 56452, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 28, PosY = 13, DestUnitNumber = 129, SyncRandSeed = -156849043 } ) Log( { GameCycle = 56554, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 28, PosY = 13, DestUnitNumber = 143, SyncRandSeed = -184270793 } ) Log( { GameCycle = 56554, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 28, PosY = 13, DestUnitNumber = 143, SyncRandSeed = -184270793 } ) Log( { GameCycle = 56554, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 28, PosY = 13, DestUnitNumber = 143, SyncRandSeed = -184270793 } ) Log( { GameCycle = 56554, UnitNumber = 240, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 28, PosY = 13, DestUnitNumber = 143, SyncRandSeed = -184270793 } ) Log( { GameCycle = 56554, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 28, PosY = 13, DestUnitNumber = 143, SyncRandSeed = -184270793 } ) Log( { GameCycle = 56655, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 16, DestUnitNumber = 147, SyncRandSeed = 1726985013 } ) Log( { GameCycle = 56655, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 16, DestUnitNumber = 147, SyncRandSeed = 1726985013 } ) Log( { GameCycle = 56655, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 16, DestUnitNumber = 147, SyncRandSeed = 1726985013 } ) Log( { GameCycle = 56655, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 16, DestUnitNumber = 147, SyncRandSeed = 1726985013 } ) Log( { GameCycle = 56735, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 15, DestUnitNumber = 156, SyncRandSeed = 1226304421 } ) Log( { GameCycle = 56735, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 15, DestUnitNumber = 156, SyncRandSeed = 1226304421 } ) Log( { GameCycle = 56735, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 15, DestUnitNumber = 156, SyncRandSeed = 1226304421 } ) Log( { GameCycle = 56735, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 15, DestUnitNumber = 156, SyncRandSeed = 1226304421 } ) Log( { GameCycle = 56920, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 44, PosY = 28, SyncRandSeed = 1314441127 } ) Log( { GameCycle = 56920, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 44, PosY = 28, SyncRandSeed = 1314441127 } ) Log( { GameCycle = 56920, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 44, PosY = 28, SyncRandSeed = 1314441127 } ) Log( { GameCycle = 56920, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 44, PosY = 28, SyncRandSeed = 1314441127 } ) Log( { GameCycle = 56920, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 44, PosY = 28, SyncRandSeed = 1314441127 } ) Log( { GameCycle = 56978, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 40, PosY = 29, SyncRandSeed = 2000461907 } ) Log( { GameCycle = 56978, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 40, PosY = 29, SyncRandSeed = 2000461907 } ) Log( { GameCycle = 56978, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 40, PosY = 29, SyncRandSeed = 2000461907 } ) Log( { GameCycle = 56978, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 40, PosY = 29, SyncRandSeed = 2000461907 } ) Log( { GameCycle = 56978, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 40, PosY = 29, SyncRandSeed = 2000461907 } ) Log( { GameCycle = 57043, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 41, PosY = 27, SyncRandSeed = 724807819 } ) Log( { GameCycle = 57043, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 41, PosY = 27, SyncRandSeed = 724807819 } ) Log( { GameCycle = 57043, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 41, PosY = 27, SyncRandSeed = 724807819 } ) Log( { GameCycle = 57043, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 41, PosY = 27, SyncRandSeed = 724807819 } ) Log( { GameCycle = 57043, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 41, PosY = 27, SyncRandSeed = 724807819 } ) Log( { GameCycle = 57318, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 39, PosY = 24, DestUnitNumber = 70, SyncRandSeed = -1622000 } ) Log( { GameCycle = 57318, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 39, PosY = 24, DestUnitNumber = 70, SyncRandSeed = -1622000 } ) Log( { GameCycle = 57318, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 39, PosY = 24, DestUnitNumber = 70, SyncRandSeed = -1622000 } ) Log( { GameCycle = 57318, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 39, PosY = 24, DestUnitNumber = 70, SyncRandSeed = -1622000 } ) Log( { GameCycle = 57318, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 39, PosY = 24, DestUnitNumber = 70, SyncRandSeed = -1622000 } ) Log( { GameCycle = 57673, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "attack", Flush = 1, PosX = 26, PosY = 14, DestUnitNumber = 112, SyncRandSeed = -16241122 } ) Log( { GameCycle = 58290, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58290, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 61, SyncRandSeed = 713535766 } ) Log( { GameCycle = 58419, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58419, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 62, SyncRandSeed = 35817489 } ) Log( { GameCycle = 58485, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58485, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 71, SyncRandSeed = -1135215604 } ) Log( { GameCycle = 58519, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58519, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 51, PosY = 70, SyncRandSeed = -1398839751 } ) Log( { GameCycle = 58541, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58541, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = 123035373 } ) Log( { GameCycle = 58564, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58564, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 53, PosY = 69, SyncRandSeed = -457226183 } ) Log( { GameCycle = 58614, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58614, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 45, PosY = 82, SyncRandSeed = -1666997253 } ) Log( { GameCycle = 58643, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58643, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 1666864075 } ) Log( { GameCycle = 58652, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58652, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = 343778612 } ) Log( { GameCycle = 58660, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58660, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 81, SyncRandSeed = -710071221 } ) Log( { GameCycle = 58668, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58668, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = -146749462 } ) Log( { GameCycle = 58977, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 58977, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 49, SyncRandSeed = 1845826782 } ) Log( { GameCycle = 59016, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59016, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = 1028453154 } ) Log( { GameCycle = 59095, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59095, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 48, SyncRandSeed = -2012781508 } ) Log( { GameCycle = 59175, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59175, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 55, PosY = 50, SyncRandSeed = -294907572 } ) Log( { GameCycle = 59332, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59332, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 57, SyncRandSeed = -1313019730 } ) Log( { GameCycle = 59380, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59380, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 41, PosY = 61, SyncRandSeed = -2048874791 } ) Log( { GameCycle = 59424, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59424, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 39, PosY = 61, SyncRandSeed = -3949655 } ) Log( { GameCycle = 59440, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59440, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 40, PosY = 63, SyncRandSeed = 1331601557 } ) Log( { GameCycle = 59536, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59536, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 44, SyncRandSeed = 205433370 } ) Log( { GameCycle = 59561, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59561, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = 1600603970 } ) Log( { GameCycle = 59659, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59659, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 40, PosY = 38, SyncRandSeed = 1078544552 } ) Log( { GameCycle = 59744, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59744, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 46, DestUnitNumber = 195, Num = 2, SyncRandSeed = 43559666 } ) Log( { GameCycle = 59783, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59783, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 45, DestUnitNumber = 192, Num = 2, SyncRandSeed = 467703869 } ) Log( { GameCycle = 59814, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59814, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 49, PosY = 44, DestUnitNumber = 76, Num = 2, SyncRandSeed = 970954178 } ) Log( { GameCycle = 59910, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 59910, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 35, PosY = 38, SyncRandSeed = -1865179824 } ) Log( { GameCycle = 60059, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 6, SyncRandSeed = -1785183949 } ) Log( { GameCycle = 60059, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 6, SyncRandSeed = -1785183949 } ) Log( { GameCycle = 60059, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 6, SyncRandSeed = -1785183949 } ) Log( { GameCycle = 60059, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 6, SyncRandSeed = -1785183949 } ) Log( { GameCycle = 60067, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 5, SyncRandSeed = -1025828433 } ) Log( { GameCycle = 60067, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 5, SyncRandSeed = -1025828433 } ) Log( { GameCycle = 60067, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 5, SyncRandSeed = -1025828433 } ) Log( { GameCycle = 60067, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 5, SyncRandSeed = -1025828433 } ) Log( { GameCycle = 60074, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 5, SyncRandSeed = -1708987529 } ) Log( { GameCycle = 60074, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 5, SyncRandSeed = -1708987529 } ) Log( { GameCycle = 60074, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 5, SyncRandSeed = -1708987529 } ) Log( { GameCycle = 60074, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 5, SyncRandSeed = -1708987529 } ) Log( { GameCycle = 60081, UnitNumber = 221, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 5, SyncRandSeed = 245066713 } ) Log( { GameCycle = 60081, UnitNumber = 210, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 5, SyncRandSeed = 245066713 } ) Log( { GameCycle = 60081, UnitNumber = 213, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 5, SyncRandSeed = 245066713 } ) Log( { GameCycle = 60081, UnitNumber = 239, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 16, PosY = 5, SyncRandSeed = 245066713 } ) Log( { GameCycle = 60133, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 59, PosY = 30, SyncRandSeed = -1688436567 } ) Log( { GameCycle = 60133, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 59, PosY = 30, SyncRandSeed = -1688436567 } ) Log( { GameCycle = 60133, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 59, PosY = 30, SyncRandSeed = -1688436567 } ) Log( { GameCycle = 60133, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 59, PosY = 30, SyncRandSeed = -1688436567 } ) Log( { GameCycle = 60133, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 59, PosY = 30, SyncRandSeed = -1688436567 } ) Log( { GameCycle = 60142, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 31, SyncRandSeed = -133369502 } ) Log( { GameCycle = 60142, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 31, SyncRandSeed = -133369502 } ) Log( { GameCycle = 60142, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 31, SyncRandSeed = -133369502 } ) Log( { GameCycle = 60142, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 31, SyncRandSeed = -133369502 } ) Log( { GameCycle = 60142, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 31, SyncRandSeed = -133369502 } ) Log( { GameCycle = 60149, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 61, PosY = 29, SyncRandSeed = 291808674 } ) Log( { GameCycle = 60149, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 61, PosY = 29, SyncRandSeed = 291808674 } ) Log( { GameCycle = 60149, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 61, PosY = 29, SyncRandSeed = 291808674 } ) Log( { GameCycle = 60149, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 61, PosY = 29, SyncRandSeed = 291808674 } ) Log( { GameCycle = 60149, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 61, PosY = 29, SyncRandSeed = 291808674 } ) Log( { GameCycle = 60157, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 29, SyncRandSeed = -436818765 } ) Log( { GameCycle = 60157, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 29, SyncRandSeed = -436818765 } ) Log( { GameCycle = 60157, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 29, SyncRandSeed = -436818765 } ) Log( { GameCycle = 60157, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 29, SyncRandSeed = -436818765 } ) Log( { GameCycle = 60157, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 29, SyncRandSeed = -436818765 } ) Log( { GameCycle = 60163, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 29, SyncRandSeed = 182701931 } ) Log( { GameCycle = 60163, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 29, SyncRandSeed = 182701931 } ) Log( { GameCycle = 60163, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 29, SyncRandSeed = 182701931 } ) Log( { GameCycle = 60163, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 29, SyncRandSeed = 182701931 } ) Log( { GameCycle = 60163, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 29, SyncRandSeed = 182701931 } ) Log( { GameCycle = 60169, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = 877585484 } ) Log( { GameCycle = 60169, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = 877585484 } ) Log( { GameCycle = 60169, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = 877585484 } ) Log( { GameCycle = 60169, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = 877585484 } ) Log( { GameCycle = 60169, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = 877585484 } ) Log( { GameCycle = 60176, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = -692021702 } ) Log( { GameCycle = 60176, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = -692021702 } ) Log( { GameCycle = 60176, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = -692021702 } ) Log( { GameCycle = 60176, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = -692021702 } ) Log( { GameCycle = 60176, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = -692021702 } ) Log( { GameCycle = 60182, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = 401124607 } ) Log( { GameCycle = 60182, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = 401124607 } ) Log( { GameCycle = 60182, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = 401124607 } ) Log( { GameCycle = 60182, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = 401124607 } ) Log( { GameCycle = 60182, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = 401124607 } ) Log( { GameCycle = 60189, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = -1945719097 } ) Log( { GameCycle = 60189, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = -1945719097 } ) Log( { GameCycle = 60189, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = -1945719097 } ) Log( { GameCycle = 60189, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = -1945719097 } ) Log( { GameCycle = 60189, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 62, PosY = 30, SyncRandSeed = -1945719097 } ) Log( { GameCycle = 60216, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 79, PosY = 30, SyncRandSeed = -1049989842 } ) Log( { GameCycle = 60216, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 79, PosY = 30, SyncRandSeed = -1049989842 } ) Log( { GameCycle = 60216, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 79, PosY = 30, SyncRandSeed = -1049989842 } ) Log( { GameCycle = 60216, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 79, PosY = 30, SyncRandSeed = -1049989842 } ) Log( { GameCycle = 60216, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 79, PosY = 30, SyncRandSeed = -1049989842 } ) Log( { GameCycle = 60226, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 31, SyncRandSeed = 1763019759 } ) Log( { GameCycle = 60226, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 31, SyncRandSeed = 1763019759 } ) Log( { GameCycle = 60226, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 31, SyncRandSeed = 1763019759 } ) Log( { GameCycle = 60226, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 31, SyncRandSeed = 1763019759 } ) Log( { GameCycle = 60226, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 31, SyncRandSeed = 1763019759 } ) Log( { GameCycle = 60232, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = -1566085765 } ) Log( { GameCycle = 60232, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = -1566085765 } ) Log( { GameCycle = 60232, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = -1566085765 } ) Log( { GameCycle = 60232, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = -1566085765 } ) Log( { GameCycle = 60232, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = -1566085765 } ) Log( { GameCycle = 60238, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 666390402 } ) Log( { GameCycle = 60238, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 666390402 } ) Log( { GameCycle = 60238, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 666390402 } ) Log( { GameCycle = 60238, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 666390402 } ) Log( { GameCycle = 60238, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 666390402 } ) Log( { GameCycle = 60243, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 188614941 } ) Log( { GameCycle = 60243, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 188614941 } ) Log( { GameCycle = 60243, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 188614941 } ) Log( { GameCycle = 60243, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 188614941 } ) Log( { GameCycle = 60243, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 188614941 } ) Log( { GameCycle = 60249, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 1155949126 } ) Log( { GameCycle = 60249, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 1155949126 } ) Log( { GameCycle = 60249, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 1155949126 } ) Log( { GameCycle = 60249, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 1155949126 } ) Log( { GameCycle = 60249, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 77, PosY = 32, SyncRandSeed = 1155949126 } ) Log( { GameCycle = 60254, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = -1807016351 } ) Log( { GameCycle = 60254, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = -1807016351 } ) Log( { GameCycle = 60254, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = -1807016351 } ) Log( { GameCycle = 60254, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = -1807016351 } ) Log( { GameCycle = 60254, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = -1807016351 } ) Log( { GameCycle = 60260, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = 909296707 } ) Log( { GameCycle = 60260, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = 909296707 } ) Log( { GameCycle = 60260, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = 909296707 } ) Log( { GameCycle = 60260, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = 909296707 } ) Log( { GameCycle = 60260, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = 909296707 } ) Log( { GameCycle = 60266, UnitNumber = 180, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = -647519955 } ) Log( { GameCycle = 60266, UnitNumber = 243, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = -647519955 } ) Log( { GameCycle = 60266, UnitNumber = 245, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = -647519955 } ) Log( { GameCycle = 60266, UnitNumber = 247, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = -647519955 } ) Log( { GameCycle = 60266, UnitNumber = 220, UnitIdent = "unit-battleship", Action = "move", Flush = 1, PosX = 78, PosY = 33, SyncRandSeed = -647519955 } ) Log( { GameCycle = 60332, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60332, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 11, SyncRandSeed = -846581826 } ) Log( { GameCycle = 60386, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60386, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = 2070317077 } ) Log( { GameCycle = 60436, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60436, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 33, PosY = 12, SyncRandSeed = -1510788512 } ) Log( { GameCycle = 60586, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60586, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 31, DestUnitNumber = 253, Num = 2, SyncRandSeed = 763141542 } ) Log( { GameCycle = 60623, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60623, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 28, DestUnitNumber = 0, Num = 2, SyncRandSeed = -820508573 } ) Log( { GameCycle = 60652, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60652, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 29, DestUnitNumber = 256, Num = 2, SyncRandSeed = -1124206895 } ) Log( { GameCycle = 60783, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60783, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 24, DestUnitNumber = 250, Num = 2, SyncRandSeed = -141505797 } ) Log( { GameCycle = 60822, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60822, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 24, DestUnitNumber = 263, Num = 2, SyncRandSeed = 1855742530 } ) Log( { GameCycle = 60859, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60859, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 25, DestUnitNumber = 251, Num = 2, SyncRandSeed = 395241131 } ) Log( { GameCycle = 60980, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 60980, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 44, PosY = 9, SyncRandSeed = -1672809602 } ) Log( { GameCycle = 61073, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61073, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 48, PosY = 17, SyncRandSeed = -1514928844 } ) Log( { GameCycle = 61137, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61137, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 65, PosY = 15, SyncRandSeed = 302327394 } ) Log( { GameCycle = 61443, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61443, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = -1780598592 } ) Log( { GameCycle = 61451, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61451, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 1448737776 } ) Log( { GameCycle = 61458, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61458, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 13, SyncRandSeed = 2125986593 } ) Log( { GameCycle = 61485, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61485, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 12, SyncRandSeed = 1806316359 } ) Log( { GameCycle = 61506, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61506, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "move", Flush = 1, PosX = 34, PosY = 11, SyncRandSeed = 238917592 } ) Log( { GameCycle = 61543, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61543, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 43, PosY = 10, SyncRandSeed = -956147725 } ) Log( { GameCycle = 61647, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61647, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 8, SyncRandSeed = -1032874182 } ) Log( { GameCycle = 61681, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 61681, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1672632726 } ) Log( { GameCycle = 62155, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62155, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 47, PosY = 16, DestUnitNumber = 195, Num = 2, SyncRandSeed = 1382076419 } ) Log( { GameCycle = 62212, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62212, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 60, PosY = 10, SyncRandSeed = -157581524 } ) Log( { GameCycle = 62856, UnitNumber = 179, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 195, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 119, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 97, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 118, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 178, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 41, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 76, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 115, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 131, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62856, UnitNumber = 222, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -1202876417 } ) Log( { GameCycle = 62883, UnitNumber = 263, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 260, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 258, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 256, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 262, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 249, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 250, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 246, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 225, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 0, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 232, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 261, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 255, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 251, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62883, UnitNumber = 253, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = -845207212 } ) Log( { GameCycle = 62916, UnitNumber = 271, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 285, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 286, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 287, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 289, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 283, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 272, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 274, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 278, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 281, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 273, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 279, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 284, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 276, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 277, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 280, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 290, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } ) Log( { GameCycle = 62916, UnitNumber = 3, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 66, PosY = 16, SyncRandSeed = 1633528150 } )