multiplayer maps converted from warcraft
Bug #1403056 reported by
Karol Krenski
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Wargus |
Invalid
|
Undecided
|
Unassigned |
Bug Description
I've got planty of maps from original warcraft data which present themselves as for (2) (3) (4) or so players, but I cannot connect to most of them in multiplayer game. This seems to be related to incorrect slot values for players in the Editor > Player Properties. There are droplists: 'person', 'nobody', 'computer' and so on, but only the number of 'persons' defines how many players can connect to this map. Wargus and Stratagus 2.2.7
Changed in wargus: | |
status: | New → Confirmed |
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This is correct, only persons should define the real number of players able to play this map in multiplayer