New AI Gives Up Attacking

Bug #1281425 reported by Enker-Zan
14
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Wargus
Fix Released
High
Kyran Jackson

Bug Description

I have done many games testing the new AI, and there is a problem with them. After a few attacks they launch against an enemy, they all suddenly stop attacking. They just camp in their base after the attack, and build units non-stop til they run out of resources. This isn't just a couple AI settings doing this, it's all of them. It's like something broke in their script to tell them to attack that causes them to just sit there. This will need to be fixed ASAP as this also effects campaign too.

- Trunk Build (latest 2/7/14)
- Original WarCraft 2 Expansion DOS CD
- Stratagus version 2.2.7 (latest)
- Wargus version 2.2.7 (latest)
- Windows 7

Revision history for this message
Kyran Jackson (erstmap) wrote :

I suspect this has something to do with assigning attack forces, or attack forces not getting reset, or new units not getting assigned to attack forces.

Revision history for this message
Václav Šmilauer (eudoxos) wrote :

I confirm this, the expansions campaigns are unplayable, and it is exactly as Enker describes. E.g. an island is full of units, transports are sitting there idle, and masses of units are just waiting on the coast to be destroyed by ships. Curiously, non-expansion human campaign runs well at the same time.

Kyran Jackson (erstmap)
Changed in wargus:
status: New → Fix Committed
assignee: nobody → Kyran Jackson (erstmap)
importance: Undecided → High
Revision history for this message
Kyran Jackson (erstmap) wrote :

I've uploaded a fix to trunk.

cybermind (iddqd-mail)
Changed in wargus:
status: Fix Committed → Fix Released
milestone: none → 2.3
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