Comment 7 for bug 930949

Still a bug, even if drastically improved with the latest changes to launcher icons.
What is wrong in the current implementation is that launcher icons gets desaturated and becomes more transparent. They should be colorized instead (for example, desaturating the icon and blend it with OVERLAY blending operator) and not lose in transparency.

The animation from state A (fully normal colored) to be (wallpaper-colorization for icons) could be applied by calculating the wallpaper-colorized version of the icon and paint with alpha from 0.0 to 1.0 above the state A icon.