Comment 4 for bug 747812

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Didier Roche-Tolomelli (didrocks) wrote : Re: Shortcut hint in Launcher is too large

@David: sorry if I was not clear enough, I'm talking about the delay of super being pressed to define it or not super is tapped.

Basicallly, you have:
[Press super] ------- A zone -------- [tap time] ---------------------- B zone ------------------------
In A zone, we don't draw shorcuts (but super + 1 still works for install).
- if <super> is released before [tap time], then, it means that we wanted to tap <super>, so we show the dash
- if <super> is still pressed after [tap time], that means that we probably want either to interacts with the shortcuts or just see the launcher, so we show the shortcuts over the launcher
(shortcuts can be activated in A and B zone though, they are just shown in the B zone)
[Tap time] is 250ms

If I understand correctly, what Mark wants is:

[Press super] ------- A zone -------- [tap time] ---------------------- B zone ------------------------ [display shortcuts time] --------- C zone -----

- The tap effect is still the same
- In the B zone, you can activate shortcuts, as before, but you don't see them drawn on the launcher
- in the C zone (after [display shortcuts time] set to 1s), we display the shortcuts on the launcher.

Just want Mark to confirm I understood this right (there is no really use anymore of the B zone then, just to avoid less flickering/cluttering?)