Launcher does not hide/unhide on Expo
Bug #718889 reported by
Jason Smith
This bug affects 9 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Expired
|
Undecided
|
Unassigned | ||
unity (Ubuntu) |
Expired
|
Undecided
|
Unassigned |
Bug Description
When expo is triggered unity does not hide/unhide properly. To check this one must watch NotifyGrab signals coming into the PluginAdapter and check if expo is currently active. Currently there is no infrastructure for doing this in unity, so it will also need to be built quite similar to how the check for scale is performed.
Changed in unity: | |
status: | New → Confirmed |
tags: | added: bitesize |
Changed in unity (Ubuntu): | |
status: | New → Confirmed |
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What exactly is the expected behavior? Should it hide in expo mode and unhide on leaving expo mode?