Panel - Should have Drop Shadow

Bug #688555 reported by 6205 on 2010-12-10
44
This bug affects 9 people
Affects Status Importance Assigned to Milestone
Unity
Fix Released
Low
Jason Smith
unity (Ubuntu)
Low
Unassigned

Bug Description

from all those unity pictures there is one thing missing.. a panel shadow :)

pls implement it..

Tags: ffe Edit Tag help

Related branches

Not sure that there should be one, after all the launcher is becoming less and less a "solid" object with gaining transparency and all.

 status confirmed
 importance low

There should be a small shadow from the top panel on the desktop. When
the launcher is locked in place, there should also be a shadow onto the
desktop from it as well, but when it's an overlay, that's not the case.

Mark

Changed in unity:
importance: Undecided → Low
status: New → Confirmed

This needs to be implemented at the WM level. We will have to see how to make this work.

On Mon, Dec 13, 2010 at 2:16 PM, Jason Smith <email address hidden> wrote:
> This needs to be implemented at the WM level. We will have to see how to
> make this work.
>

Set the MwmDecorBare hint on the panel window
http://www.vaxination.ca/motif/VendorShell_3X.html

> --
> You received this bug notification because you are a member of Canonical
> Desktop Experience Team, which is subscribed to Unity.
> https://bugs.launchpad.net/bugs/688555
>
> Title:
>  panel shadow
>
> Status in Unity:
>  Confirmed
>
> Bug description:
>  from all those unity pictures there is one thing missing.. a panel shadow :)
>
> pls implement it..
>
>
>

--
Sam Spilsbury

Didier Roche (didrocks) on 2010-12-13
Changed in unity (Ubuntu):
status: New → Triaged
importance: Undecided → Low
Didier Roche (didrocks) on 2011-02-21
Changed in unity:
status: Confirmed → Triaged
Omer Akram (om26er) on 2011-03-04
summary: - panel shadow
+ Panel - Should have Drop Shadow
Andrea Cimitan (cimi) on 2011-03-21
Changed in unity:
milestone: none → 3.6.8
David Barth (dbarth) wrote :

Asking Cimi to research the best solution to implement this change request: whether it's a WM thing or an additional rendering step for the panel itself.

Changed in unity:
assignee: nobody → Andrea Cimitan (cimi)
Didier Roche (didrocks) on 2011-03-24
Changed in unity:
milestone: 3.6.8 → 3.8
Didier Roche (didrocks) on 2011-03-28
Changed in unity:
milestone: 3.8 → 3.8.2
David Barth (dbarth) on 2011-03-31
Changed in unity:
assignee: Andrea Cimitan (cimi) → Jason Smith (jassmith)
status: Triaged → Fix Committed
Changed in unity (Ubuntu):
status: Triaged → Fix Committed
tags: added: ffe
Didier Roche (didrocks) on 2011-04-01
Changed in unity:
status: Fix Committed → Fix Released
Launchpad Janitor (janitor) wrote :
Download full text (5.9 KiB)

This bug was fixed in the package unity - 3.8.2-0ubuntu1

---------------
unity (3.8.2-0ubuntu1) natty; urgency=low

  * New upstream release.
    - compiz crashed with SIGSEGV in std::_List_node_base::_M_hook()
      (LP: #711916)
    - New window tracking system breaks in the case where windows try to
      restack relative to destroyed windows that were never mapped
      (LP: #723014)
    - does not display icons until hovered (LP: #726033)
    - Unity Launcher has black spaces where icons should be (LP: #729353)
    - compiz crashed with SIGSEGV in sigc::internal::signal_emit0<void,
      sigc::nil>::emit() (LP: #729715)
    - compiz crashed with SIGSEGV in SimpleLauncherIcon::OnIconThemeChanged()
      (LP: #741652)
    - compiz crashed with SIGSEGV in free() (LP: #738864)
    - compiz crashed with SIGSEGV in g_closure_invoke() (LP: #741674)
    - compiz crashed with SIGSEGV in free() (LP: #742300)
    - Unity can't get touch the touch initialization signals from GEIS
      (LP: #742555)
    - Windows that reparent away from the root before they are mapped can
      cause other windows to become invisible (and compiz to crash)
      (LP: #743011)
    - compiz crashed with SIGSEGV in gdk_cairo_set_source_pixbuf()
      (LP: #744231)
    - [dash] Keyboard navigation not implemented as specified (LP: #608132)
    - xterms broken in unity (LP: #692463)
    - Unity opens application menu on Alt+F10 shortcut (LP: #722674)
    - First four items in Dash begin "Find" "Find" "Find" "Find" (LP: #729002)
    - Increase the size of the top left Launcher reveal area from 1px to a
      slightly larger triangle that comes out of the top left corner
      (LP: #736034)
    - Add a test case for invisible windows regressions (LP: #736876)
    - Re-sync with xquerytree to avoid stacking order issues (LP: #740465)
    - Keyboard navigation: quicklist not opening for Trash launcher item
      (LP: #741793)
    - Wrong window moves (LP: #741656)
    - compiz crashed with SIGSEGV in
      SimpleLauncherIcon::ActivateLauncherIcon() (LP: #742110)
    - Combo in the search bar did not disappear after the places was closed
      (LP: #742712)
    - Expo doesn't quit reliably when using keynav or shortcut (LP: #744196)
    - Make the BFB icon turn blue when an application goes urgent
      (LP: #744973)
    - Launcher - increase "launcher reveal %" for 'Fade and slide' launcher
      reveal transition to 65% (LP: #745602)
    - Arrows do not fade out with rest of launcher durring DND (LP: #746811)
    - Don't create windows over the launcher (LP: #688816)
    - Launcher - Indicate which application is currently focused with a
      glowing Launcher icon (LP: #676604)
    - Unity Grid is broken for multi-monitor setups (LP: #709221)
    - dynamic quicklists are not working (LP: #729074)
    - When windows open for the first time they should not hide the launcher
      (LP: #723878)
    - it is still possible to quit unity from the panel (LP: #733725)
    - Selection does not fit small icons in Unity Dash (LP: #735746)
    - Unmounting media gives no error when failed (LP: #737633)
    - ATI/fglrx workaround patch (LP: #740298)
    - "Files & Folders" tooltip say...

Read more...

Changed in unity (Ubuntu):
status: Fix Committed → Fix Released
zniavre (zniavre2048-gmail) wrote :

good afternoon

this option seems un-set-able with CCSM .

Please how to remove the panel shadow ?

Achim (ach1m) wrote :

As it seems this patch introduced a regression.
The drop shadow is visible on all workspaces if you use <super>+<s>.
I would expect to see no shadow on the workspaces if I use the workspace switcher.

Ric Flomag (ricflomag) wrote :

The same type of regression is visible when the panel opacity is set to a low value through the compiz settings manager.

Thanks for panel shadow, but it is too intensive. Please adjust that shadow to be the same darknes/intensity like regular shadows around the windows. I dont wanna open new bug for such a trivial thing :)

Jason Smith (jassmith) wrote :

Thats being worked on. sorry I developed it on a dark wallpaper, plus I am no artist :P

Eylem (eylemkoca) wrote :

I did the update to 3.8.2 and I see no shadow under the panel. What's wrong you think?

I see the shadow, but agree it's too heavy. I think matching the
unfocused-window-shadow would be perfect.

Mark

3Dman (3dman) wrote :

I think compiz should be used to draw that shadow like in classic desktop (gnome-panel).

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