Launcher tile vertical dragging

Bug #631452 reported by Christian Giordano
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ayatana Design
Invalid
Undecided
Unassigned
Unity
Fix Released
Medium
Jason Smith
unity (Ubuntu)
Fix Released
Undecided
Unassigned

Bug Description

Closed bug because this change request is now incorporated in the drag and drop design, see https://bugs.launchpad.net/ayatana-design/+bug/689780.

Original bug description
------------------------

** This is tracking the implementation in Unity 3.x now **

When the user is dragging the tile vertically the edge which will trigger the slot position should be further down. In the prototype the tiles switch position when the edge reach the half of the tile behind.

Tags: udr

Related branches

David Barth (dbarth)
Changed in unity:
assignee: nobody → Gord Allott (gordallott)
importance: Undecided → Medium
milestone: none → backlog
Changed in ayatana-design:
importance: Undecided → High
Gord Allott (gordallott)
Changed in unity:
status: New → Fix Committed
Changed in unity:
status: Fix Committed → Fix Released
Revision history for this message
Christian Giordano (nuthinking) wrote :

It seems to be fixed during the state where the white line is visible, when instead of the line there is the empty slot seems still as it was.

Changed in unity:
status: Fix Released → New
Revision history for this message
Gord Allott (gordallott) wrote :

re-marking as fix released because it seems you didn't have an up to date version

Changed in unity:
status: New → Fix Released
Revision history for this message
Colin Watson (cjwatson) wrote :

unity (0.2.38-0ubuntu1) maverick; urgency=low

  * New upstream release:
    - Correct the offset of the quicklist so it doesn't jump to the right when
      expanding from a tooltip. Fixes (LP: #631446)
    - Log apps launched via unity-place-application (LP: #632203)
    - Fix launcher does not contract if a menu is open (LP: #631452)
    - Auto scroll speed is now corrected (LP: #633045)
    - Removes jittering when rubber band is in use on the launcher (LP: #632991)
    - Fix clicking on the right of the divider also triggers action on logo
      (LP: #636602)
    - Full i18n support (LP: #637128)
    - Avoids the crash on Super-key-shortcuts with places. (LP: #632460)
    - Pressing enter in search mode should activate the first result
      (LP: #620945)
    - Esc close the places view (LP: #599891)
    - Launcher shouldn't 'fold' when hovering on a quicklist (LP: #632079)
  * update debian/libunity0.symbols

 -- Didier Roche <email address hidden> Tue, 14 Sep 2010 20:11:57 +0200

Changed in unity (Ubuntu):
status: New → Fix Released
Neil J. Patel (njpatel)
Changed in unity:
milestone: backlog → 2010-09-16
Revision history for this message
Christian Giordano (nuthinking) wrote :

Still with 0.9.42, the white line seems always on top, you can easily compare it with the prototype. When you drag the tile vertical, in the prototype the white line follow the dragged icon with an average vertically center position, on the implementation on the top. As said, the dragging when close (without white line), seems correct.

Changed in unity:
status: Fix Released → New
Changed in unity:
status: New → Triaged
Changed in unity (Ubuntu):
status: Fix Released → Triaged
Revision history for this message
Neil J. Patel (njpatel) wrote :

Using this as a tracker for the new Unity not having this feature at all yet.

Changed in unity:
assignee: Gord Allott (gordallott) → Jason Smith (jassmith)
milestone: 2010-09-16 → 3.2.10
description: updated
John Lea (johnlea)
description: updated
Changed in ayatana-design:
status: New → Invalid
tags: added: udr
Neil J. Patel (njpatel)
Changed in unity:
status: Triaged → Fix Released
Neil J. Patel (njpatel)
Changed in unity (Ubuntu):
status: Triaged → Fix Released
John Lea (johnlea)
Changed in ayatana-design:
importance: High → Undecided
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