Unity 4.3 Hangs When Upgrading Project
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Invalid
|
Undecided
|
Unassigned | ||
unity (Ubuntu) |
Invalid
|
Undecided
|
Unassigned |
Bug Description
Launching bug reporter
Obtained 55 stack frames.
#0 0x00000000ac7c3d in ClothRenderer:
#1 0x00000000ac7cb5 in ClothRenderer:
#2 0x00000000ac7c74 in non-virtual thunk to ClothRenderer:
#3 0x0000000052b30a in BaseRenderer:
#4 0x0000000058d311 in Unity::
#5 0x000000006a6ae8 in Renderer:
#6 0x000000006a3976 in Renderer:
#7 0x000000005732bd in RenderManager:
#8 0x0000000053550a in Camera:
#9 0x00000000d76460 in Camera_
#10 0x000000139e1975 in (wrapper managed-to-native) UnityEngine.
#11 0x000000139e6b14 in UnityEditor.
#12 0x000000139e431c in UnityEditor.
#13 0x00000013225b38 in UnityEditor.
#14 0x00000013225c5b in (wrapper runtime-invoke) <Module>
#15 0x000000040ce332 in mono_jit_
#16 0x0000000430b5ca in mono_runtime_invoke
#17 0x000000006dd426 in mono_runtime_
#18 0x0000000089163b in CallStaticMonoM
#19 0x000000008918bd in CallStaticMonoM
#20 0x0000000089190d in CallStaticMonoM
#21 0x0000000119450f in MonoCreateAsset
#22 0x000000011945a9 in AppendAssetPrev
#23 0x00000001194279 in AppendAssetPrev
#24 0x00000000eda60f in AssetDatabase:
#25 0x00000000ee1a1f in AssetDatabase:
#26 0x00000000f08af1 in AssetInterface:
#27 0x00000000f0a96d in AssetInterface:
#28 0x00000000f0c87c in AssetInterface:
#29 0x00000000f0c9d5 in AssetInterface:
#30 0x000000011fc190 in Application:
#31 0x000000013aadbe in -[EditorApplication applicationDidF
#32 0x00000095beb692 in __57-[NSNotific
#33 0x00000097e9c7e4 in __CFNOTIFICATIO
#34 0x00000097d7e3fb in _CFXNotificatio
#35 0x00000095bd9ebf in -[NSNotificatio
#36 0x0000009946b7d5 in -[NSApplication _postDidFinishN
#37 0x0000009946b475 in -[NSApplication _sendFinishLaun
#38 0x00000099467da4 in -[NSApplication
#39 0x00000099467691 in -[NSApplication
#40 0x00000098994304 in -[NSObject performSelector
#41 0x00000095bfa3fa in __76-[NSAppleEv
#42 0x00000095bf9f31 in -[NSAppleEventM
#43 0x00000095bf9d3b in _NSAppleEventMa
#44 0x00000094f78b15 in aeDispatchApple
#45 0x00000094f47ed6 in dispatchEventAn
#46 0x00000094f47dce in aeProcessAppleEvent
#47 0x000000955357c1 in AEProcessAppleEvent
#48 0x000000994633a8 in _DPSNextEvent
#49 0x00000099462ad0 in -[NSApplication nextEventMatchi
#50 0x0000009945535c in -[NSApplication run]
#51 0x0000009943e1f8 in NSApplicationMain
#52 0x000000013bd31b in EditorMain(int, char const**)
#53 0x000000013bd6c8 in main
#54 0x000000000038b5 in start
ExecutionEngine
at (wrapper managed-to-native) UnityEngine.
at UnityEditor.
at UnityEditor.
at UnityEditor.
(Filename: Line: -1)
Looks like the bug is about Unity3d. Closing.