Quicklist and Tooltips should not regenerate blur texture if not needed
Bug #1233109 reported by
Marco Trevisan (Treviño)
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Medium
|
Marco Trevisan (Treviño) | ||
unity (Ubuntu) |
Fix Released
|
Undecided
|
Marco Trevisan (Treviño) |
Bug Description
Tooltitps and Quicklist now regenerate the blurred texture at each redraw, while they should do this only when the relevant area is damaged.
Related branches
lp:~3v1n0/unity/cairobaswindow-better-damage
- Christopher Townsend (community): Approve
- PS Jenkins bot (community): Approve (continuous-integration)
-
Diff: 211 lines (+32/-48)5 files modifiedlauncher/CairoBaseWindow.cpp (+20/-14)
launcher/CairoBaseWindow.h (+6/-5)
launcher/QuicklistView.cpp (+1/-14)
launcher/Tooltip.cpp (+4/-9)
plugins/unityshell/src/unityshell.cpp (+1/-6)
Changed in unity: | |
status: | Fix Committed → Fix Released |
Changed in unity: | |
milestone: | none → 7.1.1 |
Changed in unity (Ubuntu): | |
assignee: | nobody → Marco Trevisan (Treviño) (3v1n0) |
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Fix committed into lp:unity at revision None, scheduled for release in unity, milestone 7.1.1